MTG / Duskmourn House Of Horror
176 - 200 of 319 results
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House Cartographer
Duskmourn: House of Horror
(U)
Collector #: 0185
FOIL
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2/2 Creature - Human Scout Survivor
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| Survival - At the beginning of your second main phase, if House Cartographer is tapped, reveal cards from the top of your library until you reveal a land card. Put that card into your hand and the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
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Leyline of Mutation
Duskmourn: House of Horror
(R)
Collector #: 0188
FOIL
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Enchantment
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If Leyline of Mutation is in your opening hand, you may begin the game with it on the battlefield. You may pay |
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- NM
- EX
- VG
- G
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Meat Locker // Drowned Diner
Duskmourn: House of Horror
(C)
Collector #: 0065
FOIL
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Enchantment - Room
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(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) Meat Locker When you unlock this door, tap up to one target creature and put two stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Drowned Diner When you unlock this door, draw three cards, then discard a card. |
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- NM
- EX
- VG
- G
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Norin, Swift Survivalist (0297 - Lurking Evil)
Duskmourn: House of Horror
(U)
Collector #: 0297
FOIL
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2/1 Legendary Creature - Human Coward
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Norin, Swift Survivalist can't block. Whenever a creature you control becomes blocked, you may exile it. You may play that card from exile this turn. |
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- NM
- EX
- VG
- G
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Ragged Playmate
Duskmourn: House of Horror
(C)
Collector #: 0150
FOIL
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2/2 Artifact Creature - Toy
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- NM
- EX
- VG
- G
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Sawblade Skinripper
Duskmourn: House of Horror
(U)
Collector #: 0231
FOIL
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3/2 Creature - Human Assassin
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Menace At the beginning of your end step, if you sacrificed one or more permanents this turn, Sawblade Skinripper deals that much damage to any target. |
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- NM
- EX
- VG
- G
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Scrabbling Skullcrab
Duskmourn: House of Horror
(U)
Collector #: 0071
FOIL
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0/3 Creature - Crab Skeleton
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| Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, target player mills two cards. (They put the top two cards of their library into their graveyard.) | |
- NM
- EX
- VG
- G
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Shepherding Spirits
Duskmourn: House of Horror
(C)
Collector #: 0031
FOIL
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4/5 Creature - Spirit
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Flying Plainscycling |
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- NM
- EX
- VG
- G
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Skullsnap Nuisance
Duskmourn: House of Horror
(U)
Collector #: 0234
FOIL
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1/4 Creature - Insect Skeleton
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Flying Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
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- NM
- EX
- VG
- G
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Swamp (0282)
Duskmourn: House of Horror
(L)
Collector #: 0282
FOIL
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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The Swarmweaver (0236)
Duskmourn: House of Horror
(R)
Collector #: 0236
FOIL
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2/3 Legendary Artifact Creature - Scarecrow
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When The Swarmweaver enters, create two 1/1 black and green Insect creature tokens with flying. Delirium - As long as there are four or more card types among cards in your graveyard, Insects and Spiders you control get +1/+1 and have deathtouch. |
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- NM
- EX
- VG
- G
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Twist Reality
Duskmourn: House of Horror
(C)
Collector #: 0077
FOIL
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Unsettling Twins
Duskmourn: House of Horror
(C)
Collector #: 0038
FOIL
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2/2 Creature - Human
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| When Unsettling Twins enters, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up at any time for its mana cost if it's a creature card.) | |
- NM
- EX
- VG
- G
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Vile Mutilator
Duskmourn: House of Horror
(U)
Collector #: 0122
FOIL
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6/5 Creature - Demon
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As an additional cost to cast this spell, sacrifice a creature of enchantment. Flying, trample When Vile Mutilator enters, each opponent sacrifices a nontoken enchantment, then sacrifices a nontoken creature. |
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- NM
- EX
- VG
- G
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Entity Tracker (0053)
Duskmourn: House of Horror
(R)
Collector #: 0053
FOIL
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2/3 Creature - Human Scout
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Flash Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, draw a card. |
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- NM
- EX
- VG
- G
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Fear of Infinity
Duskmourn: House of Horror
(U)
Collector #: 0214
FOIL
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2/2 Enchantment Creature - Nightmare
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Flying, lifelink Fear of Infinity can't block. Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, you may return Fear of Infinity from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Fear of Isolation
Duskmourn: House of Horror
(U)
Collector #: 0058
FOIL
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2/3 Enchantment Creature - Nightmare
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As an additional cost to cast this spell, return a permanent you control to its owner's hand. Flying |
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- NM
- EX
- VG
- G
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Fear of Lost Teeth
Duskmourn: House of Horror
(C)
Collector #: 0097
FOIL
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1/1 Enchantment Creature - Nightmare
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| When Fear of Lost Teeth dies, it deals 1 damage to any target and you gain 1 life. | |
- NM
- EX
- VG
- G
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Final Vengeance
Duskmourn: House of Horror
(C)
Collector #: 0099
FOIL
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Sorcery
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As an additional cost to cast this spell, sacrifice a creature or enchantment. Exile target creature. |
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- NM
- EX
- VG
- G
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Forest (0286)
Duskmourn: House of Horror
(L)
Collector #: 0286
FOIL
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Grand Entryway // Elegant Rotunda (0015)
Duskmourn: House of Horror
(C)
Collector #: 0015
FOIL
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Enchantment - Room
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(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) Grand Entryway When you unlock this door, create a 1/1 white Glimmer enchantment creature token. Elegant Rotunda When you unlock this door, put a +1/+1 counter on each of up to two target creatures. |
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- NM
- EX
- VG
- G
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Greenhouse // Rickety Gazebo
Duskmourn: House of Horror
(U)
Collector #: 0181
FOIL
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Enchantment - Room
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(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) Greenhouse Lands you control have " Rickety Gazebo When you unlock this door, mill four cards, then return up to two permanent cards from among them to your hand. |
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- NM
- EX
- VG
- G
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Gremlin Tamer
Duskmourn: House of Horror
(U)
Collector #: 0215
FOIL
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2/2 Creature - Human Scout
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| Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 1/1 red Gremlin creature token. | |
- NM
- EX
- VG
- G
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Keys to the House
Duskmourn: House of Horror
(U)
Collector #: 0251
FOIL
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Artifact
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- NM
- EX
- VG
- G
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Let's Play a Game
Duskmourn: House of Horror
(U)
Collector #: 0105
FOIL
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Sorcery
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Delirium - Choose one. If there are four or more card types among cards in your graveyard, choose one or more instead.
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- NM
- EX
- VG
- G
176 - 200 of 319 results