MTG / Double Masters
101 - 125 of 373 results
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Sculpting Steel
Double Masters
(R)
Collector #: 286
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Artifact
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| You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield. | |
- NM
- EX
- VG
- G
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Fatal Push
Double Masters
(U)
Collector #: 093
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Instant
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Destroy target creature if it has converted mana cost 2 or less. Revolt - Destroy that creature if it has converted mana cost 4 or less instead if a permanent you controlled left the battlefield this turn. |
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- NM
- EX
- VG
- G
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Riku of Two Reflections
Double Masters
(M)
Collector #: 214
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2/2 Legendary Creature - Human Wizard
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Whenever you cast an instant or sorcery spell, you may pay Whenever another nontoken creature enters the battlefield under your control, you may pay |
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- NM
- EX
- VG
- G
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Wrath of God
Double Masters
(R)
Collector #: 039
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Sorcery
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| Destroy all creatures. They can't be regenerated. | |
- NM
- EX
- VG
- G
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Blinkmoth Nexus
Double Masters
(R)
Collector #: 311
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Land
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- NM
- EX
- VG
- G
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Darksteel Citadel
Double Masters
(U)
Collector #: 315
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Artifact Land
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Indestructible |
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- NM
- EX
- VG
- G
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Kaalia of the Vast
Double Masters
(M)
Collector #: 204
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2/2 Legendary Creature - Human Cleric
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Flying Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent. |
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- NM
- EX
- VG
- G
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Mountain (380)
Double Masters
(L)
Collector #: 380
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Dread Return
Double Masters
(U)
Collector #: 089
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Sorcery
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Return target creature card from your graveyard to the battlefield. Flashback - Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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- NM
- EX
- VG
- G
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Champion of Lambholt
Double Masters
(R)
Collector #: 156
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1/1 Creature - Human Warrior
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Creatures with power less than Champion of Lambholt’s power can’t block creatures you control. Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt. |
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- NM
- EX
- VG
- G
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Adaptive Automaton
Double Masters
(R)
Collector #: 231
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2/2 Artifact Creature - Construct
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As Adaptive Automaton enters the battlefield, choose a creature type. Adaptive Automaton is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1 |
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- NM
- EX
- VG
- G
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Forest (382)
Double Masters
(L)
Collector #: 382
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Karrthus, Tyrant of Jund
Double Masters
(M)
Collector #: 205
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7/7 Legendary Creature - Dragon
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Flying, haste When Karrthus, Tyrant of Jund enters the battlefield, gain control of all Dragons, then untap all Dragons. Other Dragon creatures you control have haste. |
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- NM
- EX
- VG
- G
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The Scarab God
Double Masters
(M)
Collector #: 216
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5/5 Legendary Creature - God
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At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Land Tax
Double Masters
(M)
Collector #: 020
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Enchantment
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| At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Well of Ideas
Double Masters
(R)
Collector #: 075
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Enchantment
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When Well of Ideas enters the battlefield, draw two cards. At the beginning of each other player's draw step, that player draws an additional card. At the beginning of your draw step, draw two additional cards. |
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- NM
- EX
- VG
- G
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Disciple of the Vault
Double Masters
(U)
Collector #: 086
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1/1 Creature - Human Cleric
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| Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life. | |
- NM
- EX
- VG
- G
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Rage Reflection
Double Masters
(R)
Collector #: 139
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Enchantment
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| Creatures you control have double strike. | |
- NM
- EX
- VG
- G
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Maelstrom Nexus
Double Masters
(M)
Collector #: 206
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Enchantment
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| The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) | |
- NM
- EX
- VG
- G
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Voice of Resurgence
Double Masters
(R)
Collector #: 227
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2/2 Creature - Elemental
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| Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control." | |
- NM
- EX
- VG
- G
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Island (376)
Double Masters
(L)
Collector #: 376
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Basic Land - Island
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- NM
- EX
- VG
- G
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Everflowing Chalice
Double Masters
(C)
Collector #: 254
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Artifact
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Multikicker Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked. |
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- NM
- EX
- VG
- G
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Metallic Rebuke
Double Masters
(C)
Collector #: 059
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Instant
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Improvise (Your artifacts can help cast this spell. Each artifact you tap after you’re done activating mana abilities pays for Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Gelatinous Genesis
Double Masters
(U)
Collector #: 169
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Sorcery
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| Create X X/X green Ooze creature tokens. | |
- NM
- EX
- VG
- G
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Temur Battle Rage
Double Masters
(C)
Collector #: 146
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Instant
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Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) Ferocious - That creature also gains trample until end of turn if you control a creature with power 4 or greater. |
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- NM
- EX
- VG
- G
101 - 125 of 373 results