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Disciple of the Vault
Double Masters
(U)
Collector #: 086
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1/1 Creature - Human Cleric
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Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life. | |
Spellskite
Double Masters
(R)
Collector #: 289
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0/4 Artifact Creature - Phyrexian Horror
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: Change a target of target spell or ability to Spellskite. ( can be paid with either or 2 life.) | |
Blinkmoth Nexus
Double Masters
(R)
Collector #: 311
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Land
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: Add . : Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. , : Target Blinkmoth gets +1/+1 until end of turn. |
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Thespian's Stage
Double Masters
(R)
Collector #: 327
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Land
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: Add . , : Thespian's Stage becomes a copy of target land, except it has this ability. |
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Twilight Mire
Double Masters
(R)
Collector #: 328
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Land
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: Add . , : Add , , or . |
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Sneak Attack
Double Masters
(M)
Collector #: 145
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Enchantment
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: You may put a creature card from your hand onto the battlefield. That creature has haste. Sacrifice the creature at the beginning of the next end step. | |
Chord of Calling
Double Masters
(R)
Collector #: 158
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Instant
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Search your library for a creature card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library. |
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Welding Jar
Double Masters
(U)
Collector #: 307
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Artifact
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Sacrifice Welding Jar: Regenerate target artifact. | |
Rugged Prairie
Double Masters
(R)
Collector #: 325
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Land
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: Add . , : Add , , or . |
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Sword of War and Peace
Double Masters
(M)
Collector #: 300
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Artifact - Equipment
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Equipped creature gets +2/+2 and has protection from red and from white. Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand. Equip |
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Jhoira's Familiar
Double Masters
(U)
Collector #: 265
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2/2 Artifact Creature - Bird
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Flying Historic spells you cast cost less to cast. (Artifacts, legendaries, and Sagas are historic.) |
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Glimmervoid
Double Masters
(R)
Collector #: 319
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Land
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At end of turn, if you control no artifacts, sacrifice Glimmervoid. : Add one mana of any color. |
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Dark Depths
Double Masters
(M)
Collector #: 314
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Legendary Snow Land
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Dark Depths enters the battlefield with ten ice counters on it. : Remove an ice counter from Dark Depths. When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible. |
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Karrthus, Tyrant of Jund
Double Masters
(M)
Collector #: 205
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7/7 Legendary Creature - Dragon
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Flying, haste When Karrthus, Tyrant of Jund enters the battlefield, gain control of all Dragons, then untap all Dragons. Other Dragon creatures you control have haste. |
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Death's Shadow
Double Masters
(R)
Collector #: 082
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13/13 Creature - Avatar
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Death's Shadow gets -X/-X, where X is your life total. | |
Sen Triplets
Double Masters
(M)
Collector #: 218
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3/3 Legendary Artifact Creature - Human Wizard
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At the beginning of your upkeep, choose target opponent. This turn, that player can’t cast spells or activate abilities and plays with their hand revealed. You may play cards from that player’s hand this turn. | |
Throne of Geth
Double Masters
(U)
Collector #: 301
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Artifact
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, Sacrifice an artifact: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) | |
Arixmethes, Slumbering Isle
Double Masters
(R)
Collector #: 189
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12/12 Legendary Creature - Kraken
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Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it. As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature) Whenever you cast a spell, you may remove a slumber counter from Arixmethes. : Add . |
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Springleaf Drum
Double Masters
(U)
Collector #: 291
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Artifact
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, Tap an untapped creature you control: Add one mana of any color. | |
Darksteel Citadel
Double Masters
(U)
Collector #: 315
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Artifact Land
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Indestructible : Add . |
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Adaptive Automaton
Double Masters
(R)
Collector #: 231
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2/2 Artifact Creature - Construct
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As Adaptive Automaton enters the battlefield, choose a creature type. Adaptive Automaton is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1 |
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Riku of Two Reflections
Double Masters
(M)
Collector #: 214
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2/2 Legendary Creature - Human Wizard
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Whenever you cast an instant or sorcery spell, you may pay . If you do, copy that spell. You may choose new targets for that copy. Whenever another nontoken creature enters the battlefield under your control, you may pay . If you do, put a token that's a copy of that creature onto the battlefield. |
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The Scarab God
Double Masters
(M)
Collector #: 216
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5/5 Legendary Creature - God
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At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. : Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step. |
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Dark Confidant
Double Masters
(M)
Collector #: 081
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2/1 Creature - Human Wizard
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At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. | |
Vengevine
Double Masters
(M)
Collector #: 185
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4/3 Creature - Elemental
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Haste Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield. |
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