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Remember the Fallen
Double Masters
(C)
Collector #: 027
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Sorcery
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Choose one or both -
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Treasure Token
Double Masters
(S)
Collector #: 027
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Token Artifact - Treasure
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, Sacrifice this artifact: Add one mana of any color. | |
Weapon Surge
Double Masters
(C)
Collector #: 150
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Instant
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Target creature you control gets +1/+0 and gains first strike until end of turn. Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") |
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Death-Hood Cobra
Double Masters
(C)
Collector #: 163
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2/2 Creature - Phyrexian Snake
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: Death-Hood Cobra gains reach until end of turn. : Death-Hood Cobra gains deathtouch until end of turn. |
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Revoke Existence
Double Masters
(C)
Collector #: 028
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Sorcery
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Exile target artifact or enchantment. | |
Servo Token
Double Masters
(S)
Collector #: 025
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1/1 Token Artifact Creature - Servo
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Cranial Plating
Double Masters
(U)
Collector #: 245
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Artifact - Equipment
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Equipped creature gets +1/+0 for each artifact you control. : Attach Cranial Plating to target creature you control. Equip |
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Sharuum the Hegemon
Double Masters
(R)
Collector #: 219
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5/5 Legendary Artifact Creature - Sphinx
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Flying When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield. |
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Skirsdag High Priest
Double Masters
(R)
Collector #: 106
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1/2 Creature - Human Priest
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Morbid - , Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate this ability only if a creature died this turn. | |
Alabaster Mage
Double Masters
(C)
Collector #: 002
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2/1 Creature - Human Wizard
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: Target creature you control gains lifelink until end of turn. | |
Argivian Restoration
Double Masters
(C)
Collector #: 042
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Sorcery
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Return target artifact card from your graveyard to the battlefield. | |
Glaze Fiend
Double Masters
(C)
Collector #: 095
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0/1 Artifact Creature - Illusion
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Flying Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn. |
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Iron Bully
Double Masters
(C)
Collector #: 262
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1/1 Artifact Creature - Golem
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Menace (This creature can't be blocked except by two or more creatures.) When Iron Bully enters the battlefield, put a +1/+1 counter on target creature. |
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Whisperer of the Wilds
Double Masters
(C)
Collector #: 187
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0/2 Creature - Human Shaman
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: Add . Ferocious -- : Add . Activate this ability only if you control a creature with power 4 or greater. |
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Ape Token
Double Masters
(S)
Collector #: 012
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3/3 Token Creature - Ape
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Cogwork Assembler
Double Masters
(U)
Collector #: 242
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2/3 Artifact Creature - Assembly-Worker
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: Create a token that's a copy of target artifact. That token gains haste. Exile it at the beginning of the next end step. | |
Might of the Masses
Double Masters
(C)
Collector #: 176
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Instant
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Target creature gets +1/+1 until end of turn for each creature you control. | |
Treasure Keeper
Double Masters
(U)
Collector #: 302
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3/3 Artifact Creature - Construct
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When Treasure Keeper dies, reveal cards from the top of your library until you reveal a nonland card with converted mana cost 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order. | |
Auriok Salvagers
Double Masters
(U)
Collector #: 006
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2/4 Creature - Human Soldier
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: Return target artifact card with converted mana cost 1 or less from your graveyard to your hand. | |
Chief of the Foundry
Double Masters
(U)
Collector #: 238
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2/3 Artifact Creature - Construct
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Other artifact creatures you control get +1/+1. | |
Sphinx Summoner
Double Masters
(U)
Collector #: 220
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3/3 Artifact Creature - Sphinx
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Flying When Sphinx Summoner enters the battlefield, you may search your library for an artifact creature card, reveal it, and put it into your hand. If you do, shuffle your library. |
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Supernatural Stamina
Double Masters
(C)
Collector #: 108
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Instant
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Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control." | |
Frogify
Double Masters
(C)
Collector #: 052
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Enchantment - Aura
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Enchant creature Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.) |
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Rush of Knowledge
Double Masters
(U)
Collector #: 066
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Sorcery
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Draw cards equal to the highest converted mana cost among permanents you control. | |
Veteran Explorer
Double Masters
(U)
Collector #: 186
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1/1 Creature - Human Soldier Scout
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When Veteran Explorer dies, each player may search their library for up to two basic land cards and put them onto the battlefield. Then each player who searched their library this way shuffles it. | |