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Elvish Aberration
Double Masters
(C)
Collector #: 165
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4/5 Creature - Elf Mutant
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: Add . Forestcycling (, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle your library.) |
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Executioner's Capsule
Double Masters
(C)
Collector #: 092
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Artifact
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, , Sacrifice Executioner’s Capsule: Destroy target nonblack creature. | |
Fierce Empath
Double Masters
(C)
Collector #: 168
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1/1 Creature - Elf
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When Fierce Empath enters the battlefield, you may search your library for a creature card with converted mana cost 6 or greater, reveal it, put it into your hand, then shuffle your library. | |
Germ Token
Double Masters
(S)
Collector #: 010
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0/0 Token Creature - Germ
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Peace Strider
Double Masters
(C)
Collector #: 280
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3/3 Artifact Creature - Construct
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When Peace Strider enters the battlefield, you gain 3 life. | |
Silumgar Scavenger
Double Masters
(C)
Collector #: 105
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2/3 Creature - Zombie Bird
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Flying Exploit (When this creature enters the battlefield, you may sacrifice a creature.) Whenever another creature you control dies, put a +1/+1 counter on Silumgar Scavenger. It gains haste until end of turn if it exploited that creature. |
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Tuktuk the Returned Token
Double Masters
(S)
Collector #: 028
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5/5 Token Artifact Creature - Goblin Golem
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Tuktuk the Returned is legendary. | |
Myr Battlesphere
Double Masters
(R)
Collector #: 276
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4/7 Artifact Creature - Myr Construct
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When Myr Battlesphere enters the battlefield, create four 1/1 colorless Myr artifact creature tokens. Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking. |
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Angel of the Dawn
Double Masters
(C)
Collector #: 004
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3/3 Creature - Angel
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Flying When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. |
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Battle-Rattle Shaman
Double Masters
(C)
Collector #: 116
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2/2 Creature - Goblin Shaman
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At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn. | |
Darksteel Axe
Double Masters
(C)
Collector #: 247
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Artifact - Equipment
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Indestructible Equipped creature gets +2/+0 Equip |
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Eager Construct
Double Masters
(C)
Collector #: 250
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2/2 Artifact Creature - Construct
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When Eager Construct enters the battlefield, each player may scry 1. | |
Esperzoa
Double Masters
(U)
Collector #: 049
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4/3 Artifact Creature - Jellyfish
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Flying At the beginning of your upkeep, return an artifact you control to its owner's hand. |
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Flayer Husk
Double Masters
(C)
Collector #: 256
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Artifact - Equipment
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Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Equip |
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Goblin Gaveleer
Double Masters
(C)
Collector #: 126
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1/1 Creature - Goblin Warrior
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Trample Goblin Gaveleer gets +2/+0 for each Equipment attached to it. |
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Metalspinner's Puzzleknot
Double Masters
(C)
Collector #: 273
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Artifact
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When Metalspinner's Puzzleknot enter the battlefield, you draw a card and you lose 1 life. , Sacrifice Metalspinner's Puzzleknot: You draw a card and you lose 1 life. |
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Ravenous Intruder
Double Masters
(U)
Collector #: 141
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1/2 Creature - Gremlin
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Sacrifice an artifact: Ravenous Intruder gets +2/+2 until end of turn. | |
Sanctum Spirit
Double Masters
(C)
Collector #: 030
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3/2 Creature - Spirit
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Lifelink Discard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.) |
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Sentinel of the Pearl Trident
Double Masters
(U)
Collector #: 067
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3/3 Creature - Merfolk Soldier
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Flash When Sentinel of the Pearl Trident enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.) |
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Thirst for Knowledge
Double Masters
(U)
Collector #: 071
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Instant
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Draw three cards. Then discard two cards unless you discard an artifact card. | |
Thopter Engineer
Double Masters
(U)
Collector #: 147
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1/3 Creature - Human Artificer
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When Thopter Engineer enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. Artifact creatures you control have haste. |
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Shapeshifter Token
Double Masters
(S)
Collector #: 002
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1/1 Token Creature - Shapeshifter
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Changeling | |
Wolf Token
Double Masters
(S)
Collector #: 019
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2/2 Token Creature - Wolf
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Copy Token
Double Masters
(S)
Collector #: 031
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Token
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This token can be used to represent a token that's a copy of a permanent. | |
Ooze Token
Double Masters
(S)
Collector #: 015
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*/* Token Creature - Ooze
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