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Increasing Vengeance
Dark Ascension
(R)
Collector #: 095
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Instant
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Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Diregraf Captain
Dark Ascension
(U)
Collector #: 135
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2/2 Creature - Zombie Soldier
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Deathtouch Other Zombie creatures you control get +1/+1. Whenever another Zombie you control dies, target opponent loses 1 life. |
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Faith's Shield
Dark Ascension
(U)
Collector #: 007
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Instant
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Target permanent you control gains protection from the color of your choice until end of turn. Fateful hour - If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn. |
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Sudden Disappearance
Dark Ascension
(R)
Collector #: 023
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Sorcery
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Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step. | |
Afflicted Deserter
Dark Ascension
(U)
Collector #: 081
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3/2 Creature - Human Werewolf
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At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter. -----Transform----- Werewolf Ransacker Creature - Werewolf Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker. 5/4 |
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Markov Blademaster
Dark Ascension
(R)
Collector #: 096
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1/1 Creature - Vampire Warrior
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Double strike Whenever Markov Blademaster deals combat damage to a player, put a +1/+1 counter on it. |
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Deadly Allure
Dark Ascension
(U)
Collector #: 058
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Sorcery
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Target creature gains deathtouch until end of turn and must be blocked this turn if able. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Strangleroot Geist
Dark Ascension
(U)
Collector #: 127
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2/1 Creature - Spirit
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Haste Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) |
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Flayer of the Hatebound
Dark Ascension
(R)
Collector #: 089
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4/2 Creature - Devil
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Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) Whenever Flayer of the Hatebound or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to any target. |
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Stormbound Geist
Dark Ascension
(C)
Collector #: 051
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2/2 Creature - Spirit
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Flying Stormbound Geist can block only creatures with flying. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) |
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Lingering Souls
Dark Ascension
(U)
Collector #: 012
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Sorcery
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Put two 1/1 white Spirit creature tokens with flying onto the battlefield. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Thraben Doomsayer
Dark Ascension
(R)
Collector #: 025
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2/2 Creature - Human Cleric
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: Put a 1/1 white Human creature token onto the battlefield. Fateful hour - As long as you have 5 or less life, other creatures you control get +2/+2. |
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Ray of Revelation
Dark Ascension
(C)
Collector #: 017
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Instant
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Destroy target enchantment. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Executioner's Hood
Dark Ascension
(C)
Collector #: 148
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Artifact - Equipment
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Equipped creature has intimidate. (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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Niblis of the Breath
Dark Ascension
(U)
Collector #: 044
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2/1 Creature - Spirit
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Flying , : You may tap or untap target creature. |
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Lambholt Elder
Dark Ascension
(U)
Collector #: 122
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1/2 Creature - Human Werewolf
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At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Elder. -----Transform----- Silverpelt Werewolf Creature - Werewolf Whenever Silverpelt Werewolf deals combat damage to a player, draw a card. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Silverpelt Werewolf. 4/5 |
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Sorin, Lord of Innistrad
Dark Ascension
(M)
Collector #: 142
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Legendary Planeswalker - Sorin
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[+1]: Put a 1/1 black Vampire creature token with lifelink onto the battlefield. [-2]: You get an emblem with "Creatures you control get +1/+0." [-6]: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control. |3| |
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Alpha Brawl
Dark Ascension
(R)
Collector #: 082
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Sorcery
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Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature. | |
Wolfbitten Captive
Dark Ascension
(R)
Collector #: 133
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1/1 Creature - Werewolf
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: Wolfbitten Captive gets +2/+2 until end of turn. Activate this ability only once each turn. At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive. -----Transform----- Krallenhorde Killer Creature - Werewolf : Krallenhorde Killer gets +4/+4 until end of turn. Activate this ability only once each turn. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Killer. 2/2 |
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Stromkirk Captain
Dark Ascension
(U)
Collector #: 143
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2/2 Creature - Vampire Soldier
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First strike Other Vampire creatures you control get +1/+1 and have first strike. |
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Shattered Perception
Dark Ascension
(U)
Collector #: 104
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Sorcery
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Discard all the cards in your hand, then draw that many cards. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Falkenrath Aristocrat
Dark Ascension
(M)
Collector #: 138
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4/1 Creature - Vampire Noble
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Flying, haste Sacrifice a creature: Falkenrath Aristocrat is indestructible this turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat. |
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Geralf's Mindcrusher
Dark Ascension
(R)
Collector #: 037
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5/5 Creature - Zombie Horror
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When Geralf’s Mindcrusher enters the battlefield, target player mills five cards. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) |
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Hunger of the Howlpack
Dark Ascension
(C)
Collector #: 119
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Instant
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Put a +1/+1 counter on target creature. Morbid - Put three +1/+1 counters on that creature instead if a creature died this turn. |
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Haunted Fengraf
Dark Ascension
(C)
Collector #: 157
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Land
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: Add to your mana pool. , , Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand. |
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