MTG / Dark Ascension
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Seance
Dark Ascension
(R)
FOIL
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Enchantment
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| At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, put a token onto the battlefield that's a copy of that card except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step. | |
- NM
- EX
- VG
- G
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Sightless Ghoul
Dark Ascension
(C)
Collector #: 073
FOIL
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2/2 Creature - Zombie Soldier
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Sightless Ghoul can't block. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) |
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- NM
- EX
- VG
- G
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Fling
Dark Ascension
(C)
Collector #: 090
FOIL
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Instant
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As an additional cost to cast Fling, sacrifice a creature. Fling deals damage equal to the sacrificed creature's power to any target. |
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- NM
- EX
- VG
- G
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Midnight Guard
Dark Ascension
(C)
Collector #: 014
FOIL
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2/3 Creature - Human Soldier
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| Whenever another creature enters the battlefield, untap Midnight Guard. | |
- NM
- EX
- VG
- G
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Chosen of Markov
Dark Ascension
(C)
Collector #: 055
FOIL
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2/2 Creature - Human
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-----Transform----- Markov's Servant Creature - Vampire 4/4 |
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- NM
- EX
- VG
- G
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Clinging Mists
Dark Ascension
(C)
Collector #: 109
FOIL
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Instant
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Prevent all combat damage that would be dealt this turn. Fateful hour - If you have 5 or less life, tap all attacking creatures. Those creatures don't untap during their controller's next untap step. |
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- NM
- EX
- VG
- G
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Ghoultree
Dark Ascension
(R)
Collector #: 115
FOIL
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10/10 Creature - Zombie Treefolk
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Ghoultree costs |
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- NM
- EX
- VG
- G
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Havengul Runebinder
Dark Ascension
(R)
Collector #: 039
FOIL
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2/2 Creature - Human Wizard
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- NM
- EX
- VG
- G
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Saving Grasp
Dark Ascension
(C)
Collector #: 046
FOIL
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Instant
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Return target creature you own to your hand. Flashback |
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- NM
- EX
- VG
- G
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Tracker's Instincts
Dark Ascension
(U)
Collector #: 128
FOIL
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Sorcery
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Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard. Flashback |
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- NM
- EX
- VG
- G
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Wrack with Madness
Dark Ascension
(C)
Collector #: 107
FOIL
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Sorcery
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| Target creature deals damage to itself equal to its power. | |
- NM
- EX
- VG
- G
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Break of Day
Dark Ascension
(C)
Collector #: 003
FOIL
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Instant
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Creatures you control get +1/+1 until end of turn. Fateful hour - If you have 5 or less life, those creatures also are indestructible this turn. (Lethal damage and effects that say "destroy" don't destroy them.) |
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- NM
- EX
- VG
- G
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Burden of Guilt
Dark Ascension
(C)
Collector #: 004
FOIL
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Enchantment - Aura
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Enchant creature |
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- NM
- EX
- VG
- G
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Deranged Outcast
Dark Ascension
(R)
Collector #: 112
FOIL
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2/1 Creature - Human Rogue
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- NM
- EX
- VG
- G
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Divination
Dark Ascension
(C)
Collector #: 035
FOIL
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Sorcery
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| Draw two cards. | |
- NM
- EX
- VG
- G
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Falkenrath Torturer
Dark Ascension
(C)
Collector #: 060
FOIL
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2/1 Creature - Vampire
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| Sacrifice a creature: Falkenrath Torturer gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Torturer. | |
- NM
- EX
- VG
- G
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Fiend of the Shadows
Dark Ascension
(R)
Collector #: 062
FOIL
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3/3 Creature - Vampire Wizard
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Flying Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled. Sacrifice a Human: Regenerate Fiend of the Shadows. |
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- NM
- EX
- VG
- G
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Forge Devil
Dark Ascension
(C)
Collector #: 091
FOIL
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1/1 Creature - Devil
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| When Forge Devil enters the battlefield, it deals 1 damage to target creature and 1 damage to you. | |
- NM
- EX
- VG
- G
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Grim Flowering
Dark Ascension
(U)
Collector #: 117
FOIL
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Sorcery
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| Draw a card for each creature card in your graveyard. | |
- NM
- EX
- VG
- G
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Griptide
Dark Ascension
(C)
Collector #: 038
FOIL
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Instant
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| Put target creature on top of its owner's library. | |
- NM
- EX
- VG
- G
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Heavy Mattock
Dark Ascension
(C)
Collector #: 150
FOIL
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Artifact - Equipment
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Equipped creature gets +1/+1. As long as equipped creature is a Human, it gets an additional +1/+1. Equip |
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- NM
- EX
- VG
- G
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Heckling Fiends
Dark Ascension
(U)
Collector #: 092
FOIL
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2/2 Creature - Devil
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- NM
- EX
- VG
- G
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Hunger of the Howlpack
Dark Ascension
(C)
Collector #: 119
FOIL
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Instant
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Put a +1/+1 counter on target creature. Morbid - Put three +1/+1 counters on that creature instead if a creature died this turn. |
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- NM
- EX
- VG
- G
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Lost in the Woods
Dark Ascension
(R)
Collector #: 123
FOIL
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Enchantment
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| Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library. | |
- NM
- EX
- VG
- G
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Markov Warlord
Dark Ascension
(U)
Collector #: 097
FOIL
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4/4 Creature - Vampire Warrior
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Haste When Markov Warlord enters the battlefield, up to two target creatures can't block this turn. |
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- NM
- EX
- VG
- G
76 - 100 of 158 results