MTG / Dark Ascension
151 - 158 of 158 results
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Torch Fiend
Dark Ascension
(C)
Collector #: 106
FOIL
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2/1 Creature - Devil
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- NM
- EX
- VG
- G
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Tower Geist
Dark Ascension
(U)
Collector #: 053
FOIL
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2/2 Creature - Spirit
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Flying When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. |
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- NM
- EX
- VG
- G
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Vengeful Vampire
Dark Ascension
(U)
Collector #: 078
FOIL
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3/2 Creature - Vampire
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Flying Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) |
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- NM
- EX
- VG
- G
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Vorapede
Dark Ascension
(M)
Collector #: 131
FOIL
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5/4 Creature - Insect
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Vigilance, trample Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) |
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- NM
- EX
- VG
- G
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Wild Hunger
Dark Ascension
(C)
Collector #: 132
FOIL
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Instant
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Target creature gets +3/+1 and gains trample until end of turn. Flashback |
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- NM
- EX
- VG
- G
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Wolfbitten Captive
Dark Ascension
(R)
Collector #: 133
FOIL
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1/1 Creature - Werewolf
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At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive. -----Transform----- Krallenhorde Killer Creature - Werewolf At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Killer. 2/2 |
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- NM
- EX
- VG
- G
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Wolfhunter's Quiver
Dark Ascension
(U)
Collector #: 154
FOIL
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Artifact - Equipment
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Equipped creature has " Equip |
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- NM
- EX
- VG
- G
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Wrack with Madness
Dark Ascension
(C)
Collector #: 107
FOIL
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Sorcery
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| Target creature deals damage to itself equal to its power. | |
- NM
- EX
- VG
- G
151 - 158 of 158 results