MTG / Dark Ascension
151 - 158 of 158 results
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Thraben Doomsayer
Dark Ascension
(R)
Collector #: 025
FOIL
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2/2 Creature - Human Cleric
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Fateful hour - As long as you have 5 or less life, other creatures you control get +2/+2. |
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- NM
- EX
- VG
- G
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Tower Geist
Dark Ascension
(U)
Collector #: 053
FOIL
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2/2 Creature - Spirit
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Flying When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. |
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- NM
- EX
- VG
- G
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Tracker's Instincts
Dark Ascension
(U)
Collector #: 128
FOIL
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Sorcery
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Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard. Flashback |
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- NM
- EX
- VG
- G
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Village Survivors
Dark Ascension
(U)
Collector #: 130
FOIL
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4/5 Creature - Human
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Vigilance Fateful hour - As long as you have 5 or less life, other creatures you control have vigilance. |
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- NM
- EX
- VG
- G
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Warden of the Wall
Dark Ascension
(U)
Collector #: 153
FOIL
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Artifact
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Warden of the Wall enters the battlefield tapped. As long as it's not your turn, Warden of the Wall is a 2/3 Gargoyle artifact creature with flying. |
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- NM
- EX
- VG
- G
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Wild Hunger
Dark Ascension
(C)
Collector #: 132
FOIL
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Instant
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Target creature gets +3/+1 and gains trample until end of turn. Flashback |
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- NM
- EX
- VG
- G
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Wolfhunter's Quiver
Dark Ascension
(U)
Collector #: 154
FOIL
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Artifact - Equipment
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Equipped creature has " Equip |
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- NM
- EX
- VG
- G
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Wrack with Madness
Dark Ascension
(C)
Collector #: 107
FOIL
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Sorcery
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| Target creature deals damage to itself equal to its power. | |
- NM
- EX
- VG
- G
151 - 158 of 158 results