MTG / Dark Ascension
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Geralf's Messenger
Dark Ascension
(R)
Collector #: 063
FOIL
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3/2 Creature - Zombie
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Geralf's Messenger enters the battlefield tapped. When Geralf's Messenger enters the battlefield, target opponent loses 2 life. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) |
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- NM
- EX
- VG
- G
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Increasing Confusion
Dark Ascension
(R)
Collector #: 041
FOIL
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Sorcery
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Target player mills X cards. If this spell was cast from a graveyard, that player mills twice that many cards instead. Flashback |
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- NM
- EX
- VG
- G
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Increasing Devotion
Dark Ascension
(R)
Collector #: 011
FOIL
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Sorcery
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Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead. Flashback |
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- NM
- EX
- VG
- G
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Increasing Vengeance
Dark Ascension
(R)
Collector #: 095
FOIL
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Instant
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Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies. Flashback |
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- NM
- EX
- VG
- G
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Lingering Souls
Dark Ascension
(U)
Collector #: 012
FOIL
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Sorcery
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Put two 1/1 white Spirit creature tokens with flying onto the battlefield. Flashback |
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- NM
- EX
- VG
- G
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Immerwolf
Dark Ascension
(U)
Collector #: 141
FOIL
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2/2 Creature - Wolf
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Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Other Wolf and Werewolf creatures you control get +1/+1. Non-Human Werewolves you control can't transform. |
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- NM
- EX
- VG
- G
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Young Wolf
Dark Ascension
(C)
Collector #: 134
FOIL
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1/1 Creature - Wolf
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| Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | |
- NM
- EX
- VG
- G
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Curse of Thirst
Dark Ascension
(U)
Collector #: 057
FOIL
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Enchantment - Aura Curse
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Enchant player At the beginning of enchanted player's upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to him or her. |
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- NM
- EX
- VG
- G
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Archangel's Light
Dark Ascension
(M)
Collector #: 001
FOIL
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Sorcery
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| You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library. | |
- NM
- EX
- VG
- G
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Bar the Door
Dark Ascension
(C)
Collector #: 002
FOIL
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Instant
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| Creatures you control get +0/+4 until end of turn. | |
- NM
- EX
- VG
- G
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Deadly Allure
Dark Ascension
(U)
Collector #: 058
FOIL
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Sorcery
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Target creature gains deathtouch until end of turn and must be blocked this turn if able. Flashback |
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- NM
- EX
- VG
- G
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Alpha Brawl
Dark Ascension
(R)
Collector #: 082
FOIL
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Sorcery
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| Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature. | |
- NM
- EX
- VG
- G
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Afflicted Deserter
Dark Ascension
(U)
Collector #: 081
FOIL
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3/2 Creature - Human Werewolf
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At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter. -----Transform----- Werewolf Ransacker Creature - Werewolf Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker. 5/4 |
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- NM
- EX
- VG
- G
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Lost in the Woods
Dark Ascension
(R)
Collector #: 123
FOIL
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Enchantment
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| Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library. | |
- NM
- EX
- VG
- G
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Pyreheart Wolf
Dark Ascension
(U)
Collector #: 101
FOIL
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1/1 Creature - Wolf
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Whenever Pyreheart Wolf attacks, each creature you control can't be blocked this turn except by two or more creatures. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) |
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- NM
- EX
- VG
- G
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Markov Blademaster
Dark Ascension
(R)
Collector #: 096
FOIL
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1/1 Creature - Vampire Warrior
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Double strike Whenever Markov Blademaster deals combat damage to a player, put a +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Requiem Angel
Dark Ascension
(R)
Collector #: 018
FOIL
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5/5 Creature - Angel
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Flying Whenever another non-Spirit creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield. |
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- NM
- EX
- VG
- G
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Vorapede
Dark Ascension
(M)
Collector #: 131
FOIL
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5/4 Creature - Insect
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Vigilance, trample Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) |
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- NM
- EX
- VG
- G
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Ulvenwald Bear
Dark Ascension
(C)
Collector #: 129
FOIL
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2/2 Creature - Bear
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| Morbid - When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature. | |
- NM
- EX
- VG
- G
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Avacyn's Collar
Dark Ascension
(U)
Collector #: 145
FOIL
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Artifact - Equipment
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Equipped creature gets +1/+0 and has vigilance. Whenever equipped creature dies, if it was a Human, put a 1/1 white Spirit creature token with flying onto the battlefield. Equip |
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- NM
- EX
- VG
- G
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Stormbound Geist
Dark Ascension
(C)
Collector #: 051
FOIL
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2/2 Creature - Spirit
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Flying Stormbound Geist can block only creatures with flying. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) |
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- NM
- EX
- VG
- G
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Call to the Kindred
Dark Ascension
(R)
Collector #: 030
FOIL
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Enchantment - Aura
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Enchant creature At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order. |
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- NM
- EX
- VG
- G
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Feed the Pack
Dark Ascension
(R)
Collector #: 114
FOIL
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Enchantment
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| At the beginning of your end step, you may sacrifice a nontoken creature. If you do, put X 2/2 green Wolf creature tokens onto the battlefield, where X is the sacrificed creature's toughness. | |
- NM
- EX
- VG
- G
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Black Cat
Dark Ascension
(C)
Collector #: 054
FOIL
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1/1 Creature - Zombie Cat
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| When Black Cat dies, target opponent discards a card at random. | |
- NM
- EX
- VG
- G
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Grim Backwoods
Dark Ascension
(R)
Collector #: 156
FOIL
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Land
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- NM
- EX
- VG
- G
26 - 50 of 158 results