MTG / Dark Ascension
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Curse of Bloodletting
Dark Ascension
(R)
Collector #: 085
FOIL
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Enchantment - Aura Curse
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Enchant player If a source would deal damage to enchanted player, it deals double that damage to that player instead. |
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- NM
- EX
- VG
- G
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Gravecrawler
Dark Ascension
(R)
Collector #: 064
FOIL
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2/1 Creature - Zombie
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Gravecrawler can't block. You may cast Gravecrawler from your graveyard as long as you control a Zombie. |
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- NM
- EX
- VG
- G
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Moonveil Dragon
Dark Ascension
(M)
Collector #: 099
FOIL
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5/5 Creature - Dragon
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Flying |
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- NM
- EX
- VG
- G
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Zombie Apocalypse
Dark Ascension
(R)
Collector #: 080
FOIL
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Sorcery
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| Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans. | |
- NM
- EX
- VG
- G
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Hellrider
Dark Ascension
(R)
Collector #: 093
FOIL
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3/3 Creature - Devil
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Haste Whenever a creature you control attacks, Hellrider deals 1 damage to defending player. |
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- NM
- EX
- VG
- G
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Drogskol Captain
Dark Ascension
(U)
Collector #: 136
FOIL
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2/2 Creature - Spirit Soldier
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Flying Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.) |
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- NM
- EX
- VG
- G
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Lingering Souls
Dark Ascension
(U)
Collector #: 012
FOIL
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Sorcery
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Put two 1/1 white Spirit creature tokens with flying onto the battlefield. Flashback |
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- NM
- EX
- VG
- G
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Archangel's Light
Dark Ascension
(M)
Collector #: 001
FOIL
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Sorcery
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| You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library. | |
- NM
- EX
- VG
- G
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Geralf's Messenger
Dark Ascension
(R)
Collector #: 063
FOIL
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3/2 Creature - Zombie
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Geralf's Messenger enters the battlefield tapped. When Geralf's Messenger enters the battlefield, target opponent loses 2 life. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) |
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- NM
- EX
- VG
- G
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Curse of Misfortunes
Dark Ascension
(R)
Collector #: 056
FOIL
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Enchantment - Aura Curse
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Enchant player At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle your library. |
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- NM
- EX
- VG
- G
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Mystic Retrieval
Dark Ascension
(U)
Collector #: 042
FOIL
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Sorcery
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Return target instant or sorcery card from your graveyard to your hand. Flashback |
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- NM
- EX
- VG
- G
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Tragic Slip
Dark Ascension
(C)
Collector #: 076
FOIL
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Instant
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Target creature gets -1/-1 until end of turn. Morbid - That creature gets -13/-13 until end of turn instead if a creature died this turn. |
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- NM
- EX
- VG
- G
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Flayer of the Hatebound
Dark Ascension
(R)
Collector #: 089
FOIL
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4/2 Creature - Devil
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Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) Whenever Flayer of the Hatebound or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to any target. |
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- NM
- EX
- VG
- G
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Young Wolf
Dark Ascension
(C)
Collector #: 134
FOIL
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1/1 Creature - Wolf
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| Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | |
- NM
- EX
- VG
- G
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Curse of Thirst
Dark Ascension
(U)
Collector #: 057
FOIL
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Enchantment - Aura Curse
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Enchant player At the beginning of enchanted player's upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to him or her. |
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- NM
- EX
- VG
- G
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Predator Ooze
Dark Ascension
(R)
Collector #: 124
FOIL
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1/1 Creature - Ooze
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Predator Ooze is indestructible. Whenever Predator Ooze attacks, put a +1/+1 counter on it. Whenever a creature dealt damage by Predator Ooze this turn dies, put a +1/+1 counter on Predator Ooze. |
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- NM
- EX
- VG
- G
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Thraben Doomsayer
Dark Ascension
(R)
Collector #: 025
FOIL
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2/2 Creature - Human Cleric
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Fateful hour - As long as you have 5 or less life, other creatures you control get +2/+2. |
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- NM
- EX
- VG
- G
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Faith's Shield
Dark Ascension
(U)
Collector #: 007
FOIL
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Instant
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Target permanent you control gains protection from the color of your choice until end of turn. Fateful hour - If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn. |
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- NM
- EX
- VG
- G
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Haunted Fengraf
Dark Ascension
(C)
Collector #: 157
FOIL
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Land
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- NM
- EX
- VG
- G
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Call to the Kindred
Dark Ascension
(R)
Collector #: 030
FOIL
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Enchantment - Aura
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Enchant creature At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order. |
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- NM
- EX
- VG
- G
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Ulvenwald Bear
Dark Ascension
(C)
Collector #: 129
FOIL
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2/2 Creature - Bear
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| Morbid - When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature. | |
- NM
- EX
- VG
- G
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Increasing Vengeance
Dark Ascension
(R)
Collector #: 095
FOIL
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Instant
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Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies. Flashback |
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- NM
- EX
- VG
- G
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Diregraf Captain
Dark Ascension
(U)
Collector #: 135
FOIL
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2/2 Creature - Zombie Soldier
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Deathtouch Other Zombie creatures you control get +1/+1. Whenever another Zombie you control dies, target opponent loses 1 life. |
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- NM
- EX
- VG
- G
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Counterlash
Dark Ascension
(R)
Collector #: 033
FOIL
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Instant
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| Counter target spell. You may cast a nonland card in your hand that shares a card type with that spell without paying its mana cost. | |
- NM
- EX
- VG
- G
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Dawntreader Elk
Dark Ascension
(C)
Collector #: 111
FOIL
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2/2 Creature - Elk
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- NM
- EX
- VG
- G
26 - 50 of 158 results