MTG / Commander
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Symbiotic Wurm
Commander
(R)
Collector #: 174
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7/7 Creature - Wurm
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| When Symbiotic Wurm is put into a graveyard from the battlefield, put seven 1/1 green Insect creature tokens onto the battlefield. | |
- NM
- EX
- VG
- G
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Windfall
Commander
(U)
Collector #: 070
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Sorcery
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| Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. | |
- NM
- EX
- VG
- G
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Kaalia of the Vast
Commander
(M)
Collector #: 206
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2/2 Legendary Creature - Human Cleric
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Flying Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent. |
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- NM
- EX
- VG
- G
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Crescendo of War
Commander
(R)
Collector #: 012
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Enchantment
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At the beginning of each upkeep, put a strife counter on Crescendo of War. Attacking creatures get +1/+0 for each strife counter on Crescendo of War. Blocking creatures you control get +1/+0 for each strife counter on Crescendo of War. |
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- NM
- EX
- VG
- G
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Zedruu the Greathearted
Commander
(M)
Collector #: 240
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2/4 Legendary Creature - Minotaur Monk
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At the beginning of your upkeep, you gain |
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- NM
- EX
- VG
- G
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Brainstorm
Commander
(C)
Collector #: 040
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Instant
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| Draw three cards, then put two cards from your hand on top of your library in any order. | |
- NM
- EX
- VG
- G
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Stranglehold
Commander
(R)
Collector #: 136
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Enchantment
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Your opponents can't search libraries. If an opponent would begin an extra turn, that player skips that turn instead. |
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- NM
- EX
- VG
- G
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Comet Storm
Commander
(M)
Collector #: 117
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Instant
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Multikicker Choose any target, then choose another target for each time Comet Storm was kicked. Comet Storm deals X damage to each of them. |
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- NM
- EX
- VG
- G
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Spike Feeder
Commander
(U)
Collector #: 172
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0/0 Creature - Spike
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Spike Feeder enters the battlefield with two +1/+1 counters on it. Remove a +1/+1 counter from Spike Feeder: You gain 2 life. |
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- NM
- EX
- VG
- G
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Rakdos Signet
Commander
(C)
Collector #: 257
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Artifact
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- NM
- EX
- VG
- G
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Reins of Power
Commander
(R)
Collector #: 057
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Instant
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| Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn. | |
- NM
- EX
- VG
- G
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Ruhan of the Fomori
Commander
(M)
Collector #: 221
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7/7 Legendary Creature - Giant Warrior
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| At the beginning of combat on your turn, choose an opponent at random. Ruhan of the Fomori attacks that player this combat if able. | |
- NM
- EX
- VG
- G
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Howling Mine
Commander
(R)
Collector #: 251
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Artifact
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| At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. | |
- NM
- EX
- VG
- G
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Dreamborn Muse
Commander
(R)
Collector #: 044
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2/2 Creature - Spirit
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| At the beginning of each player’s upkeep, that player mills X cards, where X is the number of cards in their hand. | |
- NM
- EX
- VG
- G
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Trench Gorger
Commander
(R)
Collector #: 065
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6/6 Creature - Leviathan
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Trample When Trench Gorger enters the battlefield, you may search your library for any number of land cards, exile them, then shuffle your library. If you do, Trench Gorger's power and toughness each become equal to the number of cards exiled this way. |
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- NM
- EX
- VG
- G
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Kodama's Reach
Commander
(C)
Collector #: 163
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Sorcery - Arcane
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| Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Wonder
Commander
(U)
Collector #: 071
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2/2 Creature - Incarnation
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Flying As long as Wonder is in your graveyard and you control an Island, creatures you control have flying. |
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- NM
- EX
- VG
- G
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Pyrohemia
Commander
(U)
Collector #: 132
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Enchantment
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At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia. |
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- NM
- EX
- VG
- G
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Goblin Cadets
Commander
(U)
Collector #: 125
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2/1 Creature - Goblin
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| Whenever Goblin Cadets blocks or becomes blocked, target opponent gains control of it. (This removes Goblin Cadets from combat.) | |
- NM
- EX
- VG
- G
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Fellwar Stone
Commander
(U)
Collector #: 248
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Artifact
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- NM
- EX
- VG
- G
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Storm Herd
Commander
(R)
Collector #: 034
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Sorcery
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| Put X 1/1 white Pegasus creature tokens with flying onto the battlefield, where X is your life total. | |
- NM
- EX
- VG
- G
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Basandra, Battle Seraph
Commander
(R)
Collector #: 184
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4/4 Legendary Creature - Angel
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Flying Players can't cast spells during combat. |
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- NM
- EX
- VG
- G
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Eternal Witness
Commander
(U)
Collector #: 152
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2/1 Creature - Human Shaman
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| When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Path to Exile
Commander
(U)
Collector #: 025
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Instant
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| Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Celestial Force
Commander
(R)
Collector #: 010
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7/7 Creature - Elemental
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| At the beginning of each upkeep, you gain 3 life. | |
- NM
- EX
- VG
- G
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