MTG / Commander Legends
301 - 325 of 523 results
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Dragon Egg
Commander Legends
(C)
Collector #: 173
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0/2 Creature - Dragon Egg
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Defender When Dragon Egg dies, create a 2/2 red Dragon creature token with flying and “ |
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- NM
- EX
- VG
- G
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Numa, Joraga Chieftain
Commander Legends
(U)
Collector #: 246
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2/2 Legendary Creature - Elf Warrior
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At the beginning of combat on your turn, you may pay Partner (You can have two commanders if both have partner.) |
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- NM
- EX
- VG
- G
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Eligeth, Crossroads Augur
Commander Legends
(R)
Collector #: 066
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5/6 Legendary Creature - Sphinx
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Flying If you would scry a number of cards, draw that many cards instead. Partner (You can have two commanders if both have partner.) |
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- NM
- EX
- VG
- G
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Relic Seeker (Commander Deck)
Commander Legends
(R)
Collector #: 382
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2/2 Creature - Human Soldier
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Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) When Relic Seeker becomes renowned, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library. |
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- NM
- EX
- VG
- G
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Angel of the Dawn
Commander Legends
(C)
Collector #: 006
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3/3 Creature - Angel
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Flying When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. |
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- NM
- EX
- VG
- G
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Captain Vargus Wrath
Commander Legends
(U)
Collector #: 273
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1/1 Legendary Creature - Orc Pirate
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| Whenever Captain Vargus Wrath attacks, Pirates you control get +1/+1 until end of turn for each time you've cast a commander from the command zone this game. | |
- NM
- EX
- VG
- G
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Disenchant (Commander Deck)
Commander Legends
(C)
Collector #: 372
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Instant
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| Destroy target artifact or enchantment. | |
- NM
- EX
- VG
- G
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Memorial to War (Commander Deck)
Commander Legends
(U)
Collector #: 486
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Land
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Memorial to War enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Soul's Might
Commander Legends
(C)
Collector #: 257
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Sorcery
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| Put X +1/+1 counters on target creature, where X is that creature's power. | |
- NM
- EX
- VG
- G
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Retreat to Kazandu (Commander Deck)
Commander Legends
(U)
Collector #: 435
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Enchantment
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Landfall - Whenever a land enters the battlefield under your control, choose one -
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- NM
- EX
- VG
- G
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Radiant, Serra Archangel
Commander Legends
(U)
Collector #: 040
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6/4 Legendary Creature - Angel
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Flying Tap another untapped creature you control with flying: Radiant, Serra Archangel gains protection from the color of your choice until end of turn. Partner (You can have two commanders if both have partner.) |
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- NM
- EX
- VG
- G
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Search for Tomorrow (Commander Deck)
Commander Legends
(C)
Collector #: 436
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Sorcery
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Search your library for a basic land card, put it onto the battlefield, then shuffle your library. Suspend 2 - |
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- NM
- EX
- VG
- G
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Spitting Image (Commander Deck)
Commander Legends
(R)
Collector #: 453
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Sorcery
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Create a token that’s a copy of target creature. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
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- NM
- EX
- VG
- G
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Encroaching Wastes (Commander Deck)
Commander Legends
(U)
Collector #: 481
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Land
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- NM
- EX
- VG
- G
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Kinsbaile Courier
Commander Legends
(C)
Collector #: 029
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2/1 Creature - Kithkin Soldier
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When Kinsbaile Courier enters the battlefield, put a +1/+1 counter on target creature. Encore |
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- NM
- EX
- VG
- G
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Vow of Lightning
Commander Legends
(U)
Collector #: 209
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2, has first strike, and can't attack you or a planeswalker you control. |
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- NM
- EX
- VG
- G
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Fact or Fiction (Commander Deck)
Commander Legends
(U)
Collector #: 396
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Instant
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| Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. | |
- NM
- EX
- VG
- G
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Palace Sentinels
Commander Legends
(C)
Collector #: 036
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2/4 Creature - Human Soldier
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| When Palace Sentinels enters the battlefield, you become the monarch. | |
- NM
- EX
- VG
- G
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Promise of Tomorrow
Commander Legends
(R)
Collector #: 039
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Enchantment
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Whenever a creature you control dies, exile it. At the beginning of each end step, if you control no creatures, sacrifice Promise of Tomorrow and return all cards exiled with it to the battlefield under the control. |
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- NM
- EX
- VG
- G
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Transguild Promenade (Commander Deck)
Commander Legends
(C)
Collector #: 499
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Land
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Transguild Promenade enters the battlefield tapped. When Transguild Promenade enters the battlefield, sacrifice it unless you pay |
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- NM
- EX
- VG
- G
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Goblin Trailblazer
Commander Legends
(C)
Collector #: 182
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2/1 Creature - Goblin Pirate
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| Menace | |
- NM
- EX
- VG
- G
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Meteoric Mace
Commander Legends
(U)
Collector #: 192
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Artifact - Equipment
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Equipped creature gets +4/+0 and has trample. Equip Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) |
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- NM
- EX
- VG
- G
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Ring of Thune (Commander Deck)
Commander Legends
(U)
Collector #: 468
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Artifact - Equipment
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Equipped creature has vigilance. At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white. Equip |
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- NM
- EX
- VG
- G
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Secluded Steppe (Commander Deck)
Commander Legends
(U)
Collector #: 491
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Land
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Secluded Steppe enters the battlefield tapped. Cycling |
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- NM
- EX
- VG
- G
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Flickerwisp (Commander Deck)
Commander Legends
(U)
Collector #: 374
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3/1 Creature - Elemental
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Flying When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next step. |
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- NM
- EX
- VG
- G
301 - 325 of 523 results