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Flaming Fist Officer
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 019
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2/2 Creature - Gnome Soldier
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Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Flaming Fist Officer. | |
Goggles of Night
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 074
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Artifact - Equipment
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Whenever equipped creature deals combat damage to a player, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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Mountain (466)
Commander Legends: Battle for Baldur's Gate
(L)
Collector #: 466
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Basic Land - Mountain
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Ogre Token // Boar Token
Commander Legends: Battle for Baldur's Gate
(S)
Collector #: 036
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3/3 Token Creature - Ogre
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Back Boar Token Token Creature - Boar 2/2 |
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Pseudodragon Familiar
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 088
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2/1 Creature - Dragon
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Flying : Target creature gains flying until end of turn. |
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Saddle of the Cavalier
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 251
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Artifact - Equipment
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Equipped creature gets +3/+3 and can't be blocked by creatures with power 3 or less. Equip |
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Tainted Field
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 919
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Land
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: Add . : Add or . Activate this ability only if you control a Swamp. |
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Agitator Ant
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 776
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2/2 Creature - Insect
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At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) | |
Call to the Void
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 118
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Sorcery
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Each player secretly chooses a creature they control and a creature they don't control. Then those choices are revealed. Destroy each creature chosen this way. | |
Dark Hatchling
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 747
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3/3 Creature - Horror
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Flying When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can’t be regenerated. |
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Darkwater Catacombs
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 889
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Land
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, : Add . | |
Journey to the Lost City
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 681
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Enchantment
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At the beginning of your upkeep, exile the top four cards of your library, then roll a d20. 1-9: You may put a land card from among those cards onto the battlefield. 10-19: Create a 2/2 green Wolf creature token, then put a +1/+1 counter on it for each creature card among those cards. 20: Put all permanent cards exiled with Journey to the Lost City onto the battlefield, then sacrifice it. |
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Solemn Recruit
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 708
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2/2 Creature - Dwarf Warrior
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Double strike Revolt - At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on Solemn Recruit. |
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Sunken Hollow
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 918
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Land - Island Swamp
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(: Add or .) Sunken Hollow enters the battlefield tapped unless you control two or more basic lands. |
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Astral Confrontation
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 006
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Instant
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This spell costs less to cast for each opponent you're attacking. Exile target creature. |
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Beanstalk Giant
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 819
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*/* Creature - Giant
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Beanstalk Giant's power and toughness are each equal to the number of lands you control. Fertile Footsteps Sorcery - Adventure Search your library for a basic land card, put it onto the battlefield, then shuffle your library. |
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Carefree Swinemaster
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 219
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1/4 Creature - Gnome Ranger
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Whenever Carefree Swinemaster attacks, you may pay . If you do, create a 2/2 green Boar creature token that's tapped and attacking. | |
Faceless One
Commander Legends: Battle for Baldur's Gate
(S)
Collector #: 001
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3/3 Legendary Enchantment Creature - Background
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If Faceless One is your commander, choose a color before the game begins. Faceless One is the chosen color. Choose a Background (You can have a Background as a second commander.) |
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Mountain (463)
Commander Legends: Battle for Baldur's Gate
(L)
Collector #: 463
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Basic Land - Mountain
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Mountain (464)
Commander Legends: Battle for Baldur's Gate
(L)
Collector #: 464
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Basic Land - Mountain
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Myrkul's Invoker
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 136
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2/3 Creature - Cat Rogue
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Psychic Blades - : Creatures you control get +2/+0 and gain menace until end of turn.(A creature with menace can't be blocked except by two or more creatures.) | |
Prismari Campus
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 909
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Land
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Prismari Campus enters the battlefield tapped. : Add or . , : Scry 1. |
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Saproling Token
Commander Legends: Battle for Baldur's Gate
(S)
Collector #: 014
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1/1 Token Creature - Saproling
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Ignite the Future
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 797
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Sorcery
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Exile the top three cards of your library. Until the end of your next turn, you may play those cards. If this spell was cast from a graveyard, you may play cards this way without paying their mana costs. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Cloak of the Bat
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 307
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Artifact - Equipment
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Equipped creature has flying and haste. Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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