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Raging Ravine
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 910
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Land
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Raging Ravine enters the battlefield tapped. : Add or . : Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land. |
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Blessed Hippogriff
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 011
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3/4 Creature - Hippogriff
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Flying Whenever Blessed Hippogriff attacks, target attacking creature without flying gains flying until end of turn. Tyr's Blessing Instant - Adventure Target creature gains indestructible until end of turn. (Then exile this card. You may cast the creature later from exile.) |
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Nimbleclaw Adept
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 086
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2/3 Creature - Dragon Wizard
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Bigby's Hand - : Untap two other target permanents. Active only as a sorcery and only once each turn. | |
Ambitious Dragonborn
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 213
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0/0 Creature - Dragon Barbarian
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Ambitious Dragonborn enters the battlefield with X +1/+1 counters on it, where X is the greatest power among creatures you control and creature cards in your graveyard. | |
Guardian Naga
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 023
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5/6 Creature - Naga
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Vigilance As long as it's your turn, prevent all damage that would be dealt to Guardian Naga. Banishing Coils Instant - Adventure Exile target artifact or enchantment (Then you exile this card. You may cast the creature later from exile.) |
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Mind Stone
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 325
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Artifact
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: Add . , , Sacrifice Mind Stone: Draw a card. |
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Renari, Merchant of Marvels
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 090
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2/4 Legendary Creature - Dragon Artificer
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You may cast Dragon spells and artifact spells as though they had flash. Choose a Background (You can have a Background as a second commander.) |
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Halsin, Emerald Archdruid
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 234
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2/4 Legendary Creature - Elf Druid
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: Until end of turn, target token you control becomes a green Bear creature with base power and toughness 4/4 in addition to its other colors and types. Choose a Background (You can have a Background as a second commander.) |
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Underdark Explorer
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 154
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5/3 Creature - Lizard Warrior
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Menace (This creature can't be blocked except by two or more creatures.) When Underdark Explorer enters the battlefield, you take the initiative. |
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Jon Irenicus, Shattered One
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 278
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3/3 Legendary Creature - Elf Wizard
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At the beginning of your end step, target opponent gains control of up to one target creature you control. Put two +1/+1 counters on it and tap it. It's goaded for the rest of the game and it gains "This creature can't be sacrificed." (It attacks each combat if able and attacks a player other than you if able.) Whenever a creature you own but don't control attacks, you draw a card. |
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Mindblade Render
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 762
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1/3 Creature - Azra Warrior
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Whenever your opponents are dealt combat damage, if any of that damage was dealt by a Warrior, you draw a card and you lose 1 life. | |
Silvanus's Invoker
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 254
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3/2 Creature - Dragon Druid
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Conjure Elemental - : Untap target land you control. It becomes an 8/8 Elemental creature with trample and haste until end of turn. It's still a land. | |
Young Red Dragon
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 210
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3/2 Creature - Dragon
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Flying Young Red Dragon can't block. Bathe in Gold Instant - Adventure Create a Treasure token. (Then exile this card. You may cast the creature later from exile.) |
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Escape to the Wilds
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 843
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Sorcery
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Exile the top five cards of your library. You may play cards exile this way until the end of your next turn. You may play an additional land this turn. |
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Firja's Retribution
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 846
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I: Create a 4/4 white Angel Warrior creature token with flying and vigilance. II: Until end of turn, Angels you control gain ": Destroy target creature with power less than this creature's power." III: Angels you control gain double strike until end of turn. |
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Druidic Ritual
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 227
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Sorcery
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You may mill three cards. Then shuffle up to one creature card and up to one land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.) | |
Lantern of Revealing
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 318
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Artifact
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: Add one mana of any color. , : Look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, you may put it on the bottom of your library. |
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Roving Harper
Commander Legends: Battle for Baldur's Gate
(C)
Collector #: 040
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2/2 Creature - Elf Scout
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When Roving Harper enters the battlefield, draw a card. | |
Undercellar Sweep
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 047
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Enchantment
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When Undercellar Sweep enters the battlefield, you take the initiative. Whenever you attack, if you or a player you're attacking has the initiative, you create two 1/1 white Soldier creature tokens that are tapped and attacking. |
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Aether Gale
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 712
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Sorcery
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Return six target nonland permanents to their owners' hands. | |
Island (457)
Commander Legends: Battle for Baldur's Gate
(L)
Collector #: 457
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Basic Land - Island
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Nine-Fingers Keene
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 289
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4/4 Legendary Creature - Human Rogue
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Menace Ward - Pay 9 life. Whenever Nine-Fingers Keene deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise, put the rest on the bottom of your library in a random order. |
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Owlbear Shepherd
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 247
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1/4 Creature - Goblin Druid
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At the beginning of your end step, if creatures you control have total power 8 or greater, draw a card. | |
Spinerock Knoll
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 916
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Land
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Hideaway 4(When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Spinerock Knoll enters the battlefield tapped. : Add . , : You may play the removed card without paying its mana cost if an opponent was dealt 7 or more damage this turn. |
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The Akroan War
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 777
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I: Gain control of target creature for as long as The Akroan War remains on the battlefield. II: Until your next turn, creatures your opponents control attack each combat if able. III: Each tapped creature deals damage to itself equal to its power. |
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