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Circle of Protection: Green (Not Tournament Legal)
Collectors Ed Intl
(C)
Collector #: 197
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Enchantment
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: The next time a green source of your choice would deal damage to you this turn, prevent that damage. | |
Air Elemental (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 047
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4/4 Creature - Elemental
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Flying | |
Animate Artifact (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 049
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Enchantment - Aura
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Enchant artifact As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost. |
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Animate Dead (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 001
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Enchantment - Aura
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Enchant creature card in a graveyard When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0. |
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Animate Wall (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 186
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Enchantment - Aura
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Enchant Wall Enchanted Wall can attack as though it didn't have defender. |
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Armageddon (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 187
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Sorcery
|
Destroy all lands. | |
Aspect of Wolf (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 093
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Enchantment - Aura
|
Enchant creature Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up. |
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Badlands (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 139
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Land - Swamp Mountain
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: Add or . | |
Basalt Monolith (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 233
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Artifact
|
Basalt Monolith doesn't untap during your untap step. : Untap Basalt Monolith. : Add . |
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Bayou (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 279
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Land - Swamp Forest
|
: Add or . | |
Benalish Hero (Not Tournament Legal)
Collectors Ed Intl
(C)
Collector #: 189
|
1/1 Creature - Human Soldier
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Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | |
Birds of Paradise (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 095
|
0/1 Creature - Bird
|
Flying : Add one mana of any color. |
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Black Knight (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 003
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2/2 Creature - Human Knight
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First strike (This creature deals combat damage before creatures without first strike.) Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) |
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Black Lotus (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 234
|
Artifact
|
, Sacrifice Black Lotus: Add three mana of any one color. | |
Black Ward (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 190
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Enchantment - Aura
|
Enchant creature Enchanted creature has protection from black. This effect doesn't remove Black Ward. |
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Blaze of Glory (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 191
|
Instant
|
Cast Blaze of Glory only during combat before blockers are declared. Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able. |
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Bog Wraith (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 004
|
3/3 Creature - Wraith
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Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) | |
Braingeyser (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 051
|
Sorcery
|
Target player draws X cards. | |
Burrowing (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 140
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Enchantment - Aura
|
Enchant creature Enchanted creature has mountainwalk. |
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Camouflage (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 096
|
Instant
|
Cast Camouflage only during your declare attackers step. This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.) |
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Castle (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 194
|
Enchantment
|
Untapped creatures you control get +0/+2. | |
Chaos Orb (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 237
|
Artifact
|
, : If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all nontoken permanents it touches. Then destroy Chaos Orb. | |
Bad Moon (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 002
|
Enchantment
|
Black creatures get +1/+1. | |
Balance (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 188
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Sorcery
|
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. | |
Blue Ward (Not Tournament Legal)
Collectors Ed Intl
(U)
Collector #: 193
|
Enchantment - Aura
|
Enchant creature Enchanted creature has protection from blue. This effect doesn't remove Blue Ward. |
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