- MY ACCOUNT
- MAGIC: THE GATHERING
- SUPPLIES
- LEARN & COMMUNITY
- SELL US YOUR CARDS
- RETAIL LOCATIONS
- CUSTOMER SERVICE
- Sign Up For Emails
- About Us
- Careers
Krosan Verge
Archenemy
(U)
Collector #: 128
|
Land
|
Krosan Verge enters the battlefield tapped. : Add to your mana pool. , , Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card and put them onto the battlefield tapped. Then shuffle your library. |
|
Forest (150 C)
Archenemy
(L)
Collector #: 150
|
Basic Land - Forest
|
Every Hope Shall Vanish (Scheme Oversized)
Archenemy
(C)
Collector #: 010
|
Scheme
|
When you set this scheme in motion, each opponent reveals their hand. Choose a nonland card from each of those hands. Those players discard those cards. | |
Only Blood Ends Your Nightmares (Scheme Oversized)
Archenemy
(C)
Collector #: 034
|
Scheme
|
When you set this scheme in motion, each opponent sacrifices a creature. Then each opponent who didn't sacrifice a creature discards two cards. | |
Your Fate Is Thrice Sealed (Scheme Oversized)
Archenemy
(C)
Collector #: 043
|
Scheme
|
When you set this scheme in motion, reveal the top three cards of your library. Put all land cards revealed this way onto the battlefield and the rest into your hand. | |
Mountain (147 C)
Archenemy
(L)
Collector #: 147
|
Basic Land - Mountain
|
Two-Headed Dragon
Archenemy
(R)
Collector #: 050
|
4/4 Creature - Dragon
|
Flying : Two-Headed Dragon gets +2/+0 until end of turn. Two-Headed Dragon can't be blocked except by two or more creatures. Two-Headed Dragon can block an additional creature. |
|
Vampiric Dragon
Archenemy
(R)
Collector #: 099
|
5/5 Creature - Vampire Dragon
|
Flying Whenever a creature dealt damage by Vampiric Dragon this turn is put into a graveyard, put a +1/+1 counter on Vampiric Dragon. : Vampiric Dragon deals 1 damage to target creature. |
|
Roots of All Evil (Scheme Oversized)
Archenemy
(C)
Collector #: 037
|
Scheme
|
When you set this scheme in motion, put five 1/1 green Saproling creature tokens onto the battlefield. | |
Terramorphic Expanse
Archenemy
(C)
Collector #: 134
|
Land
|
, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. | |
Ethersworn Shieldmage
Archenemy
(C)
Collector #: 084
|
2/2 Artifact Creature - Vedalken Wizard
|
Flash When Ethersworn Shieldmage enters the battlefield, prevent all damage that would be dealt to artifact creatures this turn. |
|
Forest (148 A)
Archenemy
(L)
Collector #: 148
|
Basic Land - Forest
|
Skullcage
Archenemy
(U)
Collector #: 115
|
Artifact
|
At the beginning of each opponent’s upkeep, Skullcage deals 2 damage to that player unless they have exactly three or exactly four cards in hand. | |
Your Puny Minds Cannot Fathom (Scheme Oversized)
Archenemy
(C)
Collector #: 044
|
Scheme
|
When you set this scheme in motion, draw four cards. You have no maximum hand size until your next turn. | |
Dragon Breath
Archenemy
(C)
Collector #: 033
|
Enchantment - Aura
|
Enchant creature Enchanted creature has haste. : Enchanted creature gets +1/+0 until end of turn. When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Breath from your graveyard to the battlefield attached to that creature. |
|
Flameblast Dragon
Archenemy
(R)
Collector #: 038
|
5/5 Creature - Dragon
|
Flying Whenever Flameblast Dragon attacks, you may pay . If you do, Flameblast Dragon deals X damage to any target. |
|
Swamp (142 A)
Archenemy
(L)
Collector #: 142
|
Basic Land - Swamp
|
Island (141 C)
Archenemy
(L)
Collector #: 141
|
Basic Land - Island
|
Juggernaut
Archenemy
(U)
Collector #: 109
|
5/3 Artifact Creature - Juggernaut
|
Juggernaut attacks each turn if able. Juggernaut can't be blocked by Walls. |
|
Skirk Commando
Archenemy
(C)
Collector #: 047
|
2/1 Creature - Goblin
|
Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls. Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.) |
|
The Iron Guardian Stirs (Scheme Oversized)
Archenemy
(C)
Collector #: 022
|
Scheme
|
When you set this scheme in motion, put a 4/6 colorless Golem artifact creature token onto the battlefield. | |
Gleeful Sabotage
Archenemy
(C)
Collector #: 058
|
Sorcery
|
Destroy target artifact or enchantment. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) |
|
Colossal Might
Archenemy
(C)
Collector #: 083
|
Instant
|
Target creature gets +4/+2 and gains trample until end of turn. | |
Gruul Signet
Archenemy
(C)
Collector #: 108
|
Artifact
|
, : Add to your mana pool. | |
Kilnmouth Dragon
Archenemy
(R)
Collector #: 044
|
5/5 Creature - Dragon
|
Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.) Flying : Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to any target. |
|