MTG / Apocalypse
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Necravolver
Apocalypse
(R)
Collector #: 046
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2/2 Creature - Volver
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Kicker If Necravolver was kicked with its If Necravolver was kicked with its |
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- NM
- EX
- VG
- G
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Fungal Shambler
Apocalypse
(R)
Collector #: 100
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6/4 Creature - Fungus Beast
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Trample Whenever Fungal Shambler deals damage to an opponent, you draw a card and that opponent discards a card. |
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- NM
- EX
- VG
- G
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Jilt
Apocalypse
(C)
Collector #: 027
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Instant
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Kicker Return target creature to its owner's hand. If Jilt was kicked, it deals 2 damage to another target creature. |
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- NM
- EX
- VG
- G
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Kavu Howler
Apocalypse
(U)
Collector #: 079
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4/5 Creature - Kavu
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| When Kavu Howler enters the battlefield, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library. | |
- NM
- EX
- VG
- G
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Brass Herald
Apocalypse
(U)
Collector #: 133
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2/2 Artifact Creature - Golem
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As Brass Herald enters the battlefield, choose a creature type. When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. Creatures of the chosen type get +1/+1. |
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- NM
- EX
- VG
- G
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Urborg Uprising
Apocalypse
(C)
Collector #: 053
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Sorcery
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Return up to two target creature cards from your graveyard to your hand. Draw a card. |
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- NM
- EX
- VG
- G
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Degavolver
Apocalypse
(R)
Collector #: 006
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1/1 Creature - Volver
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Kicker If Degavolver was kicked with its If Degavolver was kicked with its |
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- NM
- EX
- VG
- G
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Ana Sanctuary
Apocalypse
(U)
Collector #: 074
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Enchantment
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| At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead. | |
- NM
- EX
- VG
- G
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Bloodfire Infusion
Apocalypse
(C)
Collector #: 057
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Enchantment - Aura
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Enchant creature you control |
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- NM
- EX
- VG
- G
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Coalition Flag
Apocalypse
(U)
Collector #: 002
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Enchantment - Aura
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Enchant creature you control. Enchanted creature is a Flagbearer. While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. |
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- NM
- EX
- VG
- G
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Gaea's Balance
Apocalypse
(U)
Collector #: 077
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Sorcery
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As an additional cost to cast Gaea's Balance, sacrifice five lands. Search your library for a land card of each basic land type and put them onto the battlefield. Then shuffle your library. |
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- NM
- EX
- VG
- G
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Phyrexian Gargantua
Apocalypse
(U)
Collector #: 048
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4/4 Creature - Phyrexian Horror
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| When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life. | |
- NM
- EX
- VG
- G
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Tranquil Path
Apocalypse
(C)
Collector #: 089
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Sorcery
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Destroy all enchantments. Draw a card. |
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- NM
- EX
- VG
- G
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Dega Sanctuary
Apocalypse
(U)
Collector #: 005
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Enchantment
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| At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead. | |
- NM
- EX
- VG
- G
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Death Mutation
Apocalypse
(U)
Collector #: 096
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Sorcery
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| Destroy target nonblack creature. It can't be regenerated. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost. | |
- NM
- EX
- VG
- G
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Lay of the Land
Apocalypse
(C)
Collector #: 081
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Sorcery
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| Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Necra Disciple
Apocalypse
(C)
Collector #: 044
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1/1 Creature - Human Wizard
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- NM
- EX
- VG
- G
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Order // Chaos
Apocalypse
(U)
Collector #: 132
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Instant - Instant
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Order: Exile target attacking creature. ----- Chaos: Creatures can't block this turn. |
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- NM
- EX
- VG
- G
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Orim's Thunder
Apocalypse
(C)
Collector #: 015
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Instant
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Kicker Destroy target artifact or enchantment. If Orim's Thunder was kicked, it deals damage equal to that permanent's converted mana cost to target creature. |
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- NM
- EX
- VG
- G
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Quagmire Druid
Apocalypse
(C)
Collector #: 051
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2/2 Creature - Zombie Druid
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- NM
- EX
- VG
- G
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Savage Gorilla
Apocalypse
(C)
Collector #: 085
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3/3 Creature - Ape
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- NM
- EX
- VG
- G
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Necra Sanctuary
Apocalypse
(U)
Collector #: 045
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Enchantment
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| At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead. | |
- NM
- EX
- VG
- G
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Ana Disciple
Apocalypse
(C)
Collector #: 073
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1/1 Creature - Human Wizard
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- NM
- EX
- VG
- G
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Captain's Maneuver
Apocalypse
(U)
Collector #: 092
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Instant
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| The next X damage that would be dealt to any target this turn is dealt to another any target instead. | |
- NM
- EX
- VG
- G
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Consume Strength
Apocalypse
(C)
Collector #: 093
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Instant
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| Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn. | |
- NM
- EX
- VG
- G
76 - 100 of 143 results