MTG / Apocalypse
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Necravolver
Apocalypse
(R)
Collector #: 046
FOIL
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2/2 Creature - Volver
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Kicker If Necravolver was kicked with its If Necravolver was kicked with its |
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- NM
- EX
- VG
- G
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Whirlpool Drake
Apocalypse
(U)
Collector #: 034
FOIL
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2/2 Creature - Drake
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Flying When Whirlpool Drake enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. When Whirlpool Drake is put into a graveyard from the battlefield, shuffle the cards from your hand into your library, then draw that many cards. |
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- NM
- EX
- VG
- G
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Manacles of Decay
Apocalypse
(C)
Collector #: 014
FOIL
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Enchantment - Aura
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Enchant creature Enchanted creature can't attack. |
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- NM
- EX
- VG
- G
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Cetavolver
Apocalypse
(R)
Collector #: 021
FOIL
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1/1 Creature - Volver
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Kicker If Cetavolver was kicked with its If Cetavolver was kicked with its |
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- NM
- EX
- VG
- G
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Degavolver
Apocalypse
(R)
Collector #: 006
FOIL
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1/1 Creature - Volver
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Kicker If Degavolver was kicked with its If Degavolver was kicked with its |
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- NM
- EX
- VG
- G
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Gaea's Balance
Apocalypse
(U)
Collector #: 077
FOIL
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Sorcery
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As an additional cost to cast Gaea's Balance, sacrifice five lands. Search your library for a land card of each basic land type and put them onto the battlefield. Then shuffle your library. |
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- NM
- EX
- VG
- G
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Aether Mutation
Apocalypse
(U)
Collector #: 091
FOIL
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Sorcery
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| Return target creature to its owner's hand. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost. | |
- NM
- EX
- VG
- G
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Minotaur Tactician
Apocalypse
(C)
Collector #: 065
FOIL
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1/1 Creature - Minotaur
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Haste Minotaur Tactician gets +1/+1 as long as you control a white creature. Minotaur Tactician gets +1/+1 as long as you control a blue creature. |
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- NM
- EX
- VG
- G
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Mournful Zombie
Apocalypse
(C)
Collector #: 043
FOIL
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2/1 Creature - Zombie
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- NM
- EX
- VG
- G
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Shield of Duty and Reason
Apocalypse
(C)
Collector #: 016
FOIL
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Enchantment - Aura
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Enchant creature Enchanted creature has protection from green and from blue. |
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- NM
- EX
- VG
- G
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Planar Despair
Apocalypse
(R)
Collector #: 050
FOIL
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Sorcery
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| Domain - All creatures get -1/-1 until end of turn for each basic land type among lands you control. | |
- NM
- EX
- VG
- G
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Dega Sanctuary
Apocalypse
(U)
Collector #: 005
FOIL
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Enchantment
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| At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead. | |
- NM
- EX
- VG
- G
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Dwarven Patrol
Apocalypse
(U)
Collector #: 061
FOIL
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4/2 Creature - Dwarf
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Dwarven Patrol doesn't untap during your untap step. Whenever you cast a nonred spell, untap Dwarven Patrol. |
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- NM
- EX
- VG
- G
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Helionaut
Apocalypse
(C)
Collector #: 013
FOIL
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1/2 Creature - Human Soldier
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Flying |
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- NM
- EX
- VG
- G
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Soul Link
Apocalypse
(C)
Collector #: 120
FOIL
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Enchantment - Aura
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Enchant creature Whenever enchanted creature deals damage, you gain that much life. Whenever enchanted creature is dealt damage, you gain that much life. |
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- NM
- EX
- VG
- G
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Kavu Glider
Apocalypse
(C)
Collector #: 064
FOIL
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2/1 Creature - Kavu
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- NM
- EX
- VG
- G
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Strength of Night
Apocalypse
(C)
Collector #: 086
FOIL
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Instant
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Kicker Creatures you control get +1/+1 until end of turn. If Strength of Night was kicked, Zombie creatures you control get an additional +2/+2 until end of turn. |
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- NM
- EX
- VG
- G
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Order // Chaos
Apocalypse
(U)
Collector #: 132
FOIL
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Instant - Instant
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Order: Exile target attacking creature. ----- Chaos: Creatures can't block this turn. |
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- NM
- EX
- VG
- G
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Tahngarth's Glare
Apocalypse
(C)
Collector #: 070
FOIL
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Sorcery
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| Look at the top three cards of target opponent's library, then put them back in any order. That player looks at the top three cards of your library, then puts them back in any order. | |
- NM
- EX
- VG
- G
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Desolation Giant
Apocalypse
(R)
Collector #: 059
FOIL
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3/3 Creature - Giant
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Kicker When Desolation Giant enters the battlefield, destroy all other creatures you control. If it was kicked, destroy all other creatures instead. |
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- NM
- EX
- VG
- G
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Kavu Mauler
Apocalypse
(R)
Collector #: 080
FOIL
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4/4 Creature - Kavu
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Trample Whenever Kavu Mauler attacks, it gets +1/+1 until end of turn for each other attacking Kavu. |
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- NM
- EX
- VG
- G
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Angelfire Crusader
Apocalypse
(C)
Collector #: 001
FOIL
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2/3 Creature - Human Soldier Knight
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- NM
- EX
- VG
- G
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Flowstone Charger
Apocalypse
(U)
Collector #: 099
FOIL
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2/5 Creature - Beast
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| Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn. | |
- NM
- EX
- VG
- G
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Coalition Flag
Apocalypse
(U)
Collector #: 002
FOIL
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Enchantment - Aura
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Enchant creature you control Enchanted creature is a Flagbearer. Whenever a spell or ability an opponent controls is put onto the stack, if that spell or ability could target a Flagbearer on the battlefield but doesn't, that opponent changes one of its targets to a Flagbearer. |
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- NM
- EX
- VG
- G
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Jungle Barrier
Apocalypse
(U)
Collector #: 106
FOIL
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2/6 Creature - Plant Wall
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Defender (This creature can't attack.) When Jungle Barrier enters the battlefield, draw a card. |
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- NM
- EX
- VG
- G
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