MTG / Alpha
276 - 294 of 294 results
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Timber Wolves
Alpha
(R)
Collector #: 219
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1/1 Creature - Wolf
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| Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | |
- NM
- EX
- VG
- G
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Timetwister
Alpha
(R)
Collector #: 084
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Sorcery
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| Each player shuffles their hand and graveyard into their library, then draws seven cards. (Then put Timetwister into its owner's graveyard.) | |
- NM
- EX
- VG
- G
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Two-Headed Giant of Foriys
Alpha
(R)
Collector #: 179
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4/4 Creature - Giant
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Trample Two-Headed Giant of Foriys can block an additional creature. |
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- NM
- EX
- VG
- G
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Verduran Enchantress
Alpha
(R)
Collector #: 222
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0/2 Creature - Human Druid
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| Whenever you cast an enchantment spell, you may draw a card. | |
- NM
- EX
- VG
- G
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Veteran Bodyguard
Alpha
(R)
Collector #: 041
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2/5 Creature - Human
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| As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead. | |
- NM
- EX
- VG
- G
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Volcanic Eruption
Alpha
(R)
Collector #: 088
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Sorcery
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| Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way. | |
- NM
- EX
- VG
- G
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Wall of Bone
Alpha
(U)
Collector #: 132
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1/4 Creature - Skeleton Wall
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Defender (This creature can't attack.) |
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- NM
- EX
- VG
- G
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Wall of Water
Alpha
(U)
Collector #: 090
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0/5 Creature - Wall
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Defender (This creature can't attack.) |
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- NM
- EX
- VG
- G
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Warp Artifact
Alpha
(R)
Collector #: 133
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Enchantment - Aura
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Enchant artifact At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player. |
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- NM
- EX
- VG
- G
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Winter Orb
Alpha
(R)
Collector #: 275
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Artifact
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| As long as Winter Orb is untapped, players can’t untap more than one land during their untap steps. | |
- NM
- EX
- VG
- G
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Word of Command
Alpha
(R)
Collector #: 136
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Instant
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| Look at target opponent’s hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they’re from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving. | |
- NM
- EX
- VG
- G
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Zombie Master
Alpha
(R)
Collector #: 137
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2/3 Creature - Zombie
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Other Zombie creatures have swampwalk. Other Zombies have " |
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- NM
- EX
- VG
- G
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Tropical Island
Alpha
(R)
Collector #: 283
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Land - Forest Island
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- NM
- EX
- VG
- G
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Unholy Strength
Alpha
(C)
Collector #: 131
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+1. |
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- NM
- EX
- VG
- G
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Wheel of Fortune
Alpha
(R)
Collector #: 183
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Sorcery
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| Each player discards their hand, then draws seven cards. | |
- NM
- EX
- VG
- G
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White Knight
Alpha
(U)
Collector #: 043
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2/2 Creature - Human Knight
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First strike (This creature deals combat damage before creatures without first strike.) Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) |
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- NM
- EX
- VG
- G
276 - 294 of 294 results