MTG / Alpha
226 - 250 of 294 results
Refine search:
|
Living Artifact
Alpha
(R)
Collector #: 208
|
Enchantment - Aura
|
|
Enchant artifact Whenever you're dealt damage, put that many vitality counters on Living Artifact. At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life. |
|
- NM
- EX
- VG
- G
|
Llanowar Elves
Alpha
(C)
Collector #: 210
|
1/1 Creature - Elf Druid
|
|
|
|
- NM
- EX
- VG
- G
|
Lord of the Pit
Alpha
(R)
Collector #: 114
|
7/7 Creature - Demon
|
|
Flying, trample At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you. |
|
- NM
- EX
- VG
- G
|
Magical Hack
Alpha
(R)
Collector #: 063
|
Instant
|
| Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.) | |
- NM
- EX
- VG
- G
|
Mahamoti Djinn
Alpha
(R)
Collector #: 064
|
5/6 Creature - Djinn
|
| Flying (This creature can't be blocked except by creatures with flying or reach.) | |
- NM
- EX
- VG
- G
|
Mana Flare
Alpha
(R)
Collector #: 162
|
Enchantment
|
| Whenever a player taps a land for mana, that player adds one mana of any type that land produced. | |
- NM
- EX
- VG
- G
|
Mana Vault
Alpha
(R)
Collector #: 259
|
Artifact
|
|
Mana Vault doesn't untap during your untap step. At the beginning of your upkeep, you may pay At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. |
|
- NM
- EX
- VG
- G
|
Mind Twist
Alpha
(R)
Collector #: 115
|
Sorcery
|
| Target player discards X cards at random. | |
- NM
- EX
- VG
- G
|
Mox Sapphire
Alpha
(R)
Collector #: 265
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Natural Selection
Alpha
(R)
Collector #: 212
|
Instant
|
| Look at the top three cards of target player’s library, then put them back in any order. You may have that player shuffle. | |
- NM
- EX
- VG
- G
|
Nether Shadow
Alpha
(R)
Collector #: 116
|
1/1 Creature - Spirit
|
|
Haste At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield. |
|
- NM
- EX
- VG
- G
|
Northern Paladin
Alpha
(R)
Collector #: 029
|
3/3 Creature - Human Knight
|
|
|
|
- NM
- EX
- VG
- G
|
Orcish Artillery
Alpha
(U)
Collector #: 165
|
1/3 Creature - Orc Warrior
|
|
|
|
- NM
- EX
- VG
- G
|
Orcish Oriflamme
Alpha
(U)
Collector #: 166
|
Enchantment
|
| Attacking creatures you control get +1/+0. | |
- NM
- EX
- VG
- G
|
Phantom Monster
Alpha
(U)
Collector #: 069
|
3/3 Creature - Illusion
|
| Flying | |
- NM
- EX
- VG
- G
|
Pirate Ship
Alpha
(R)
Collector #: 070
|
4/3 Creature - Human Pirate
|
|
Pirate Ship can't attack unless defending player controls an Island. When you control no Islands, sacrifice Pirate Ship. |
|
- NM
- EX
- VG
- G
|
Raging River
Alpha
(R)
Collector #: 168
|
Enchantment
|
| Whenever one or more creatures you control attack, each defending player divides all creatures without flying they control into a “left” pile and a “right” pile. Then, for each attacking creature you control, choose “left” or “right.” That creature can’t be blocked this combat except by creatures with flying and creatures in a pile with the chosen label. | |
- NM
- EX
- VG
- G
|
Reverse Damage
Alpha
(R)
Collector #: 035
|
Instant
|
| The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. | |
- NM
- EX
- VG
- G
| Mountain (A) |
Basic Land - Mountain
|
|
|
|
- NM
- EX
- VG
- G
226 - 250 of 294 results