MTG / Alpha
201 - 225 of 294 results
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Magical Hack
Alpha
(R)
Collector #: 063
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Instant
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| Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.) | |
- NM
- EX
- VG
- G
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Mahamoti Djinn
Alpha
(R)
Collector #: 064
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5/6 Creature - Djinn
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| Flying (This creature can't be blocked except by creatures with flying or reach.) | |
- NM
- EX
- VG
- G
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Mana Flare
Alpha
(R)
Collector #: 162
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Enchantment
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| Whenever a player taps a land for mana, that player adds one mana of any type that land produced. | |
- NM
- EX
- VG
- G
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Mana Short
Alpha
(R)
Collector #: 065
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Instant
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| Tap all lands target player controls and that player loses all unspent mana. | |
- NM
- EX
- VG
- G
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Mind Twist
Alpha
(R)
Collector #: 115
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Sorcery
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| Target player discards X cards at random. | |
- NM
- EX
- VG
- G
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Mox Emerald
Alpha
(R)
Collector #: 261
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Artifact
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- NM
- EX
- VG
- G
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Natural Selection
Alpha
(R)
Collector #: 212
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Instant
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| Look at the top three cards of target player’s library, then put them back in any order. You may have that player shuffle. | |
- NM
- EX
- VG
- G
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Nettling Imp
Alpha
(U)
Collector #: 117
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1/1 Creature - Imp
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- NM
- EX
- VG
- G
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Nevinyrral's Disk
Alpha
(R)
Collector #: 266
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Artifact
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|
Nevinyrral's Disk enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Northern Paladin
Alpha
(R)
Collector #: 029
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3/3 Creature - Human Knight
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- NM
- EX
- VG
- G
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Orcish Artillery
Alpha
(U)
Collector #: 165
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1/3 Creature - Orc Warrior
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- NM
- EX
- VG
- G
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Orcish Oriflamme
Alpha
(U)
Collector #: 166
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Enchantment
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| Attacking creatures you control get +1/+0. | |
- NM
- EX
- VG
- G
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Personal Incarnation
Alpha
(R)
Collector #: 031
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6/6 Creature - Avatar Incarnation
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When Personal Incarnation dies, its owner loses half their life, rounded up. |
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- NM
- EX
- VG
- G
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Phantasmal Forces
Alpha
(U)
Collector #: 067
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4/1 Creature - Illusion
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Flying At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay |
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- NM
- EX
- VG
- G
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Phantasmal Terrain
Alpha
(C)
Collector #: 068
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Enchantment - Aura
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Enchant land As Phantasmal Terrain enters the battlefield, choose a basic land type. Enchanted land is the chosen type. |
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- NM
- EX
- VG
- G
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Phantom Monster
Alpha
(U)
Collector #: 069
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3/3 Creature - Illusion
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| Flying | |
- NM
- EX
- VG
- G
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Pirate Ship
Alpha
(R)
Collector #: 070
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4/3 Creature - Human Pirate
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Pirate Ship can't attack unless defending player controls an Island. When you control no Islands, sacrifice Pirate Ship. |
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- NM
- EX
- VG
- G
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Mox Sapphire
Alpha
(R)
Collector #: 265
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Artifact
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- NM
- EX
- VG
- G
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Nether Shadow
Alpha
(R)
Collector #: 116
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1/1 Creature - Spirit
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Haste At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield. |
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- NM
- EX
- VG
- G
201 - 225 of 294 results