- MY ACCOUNT
- MAGIC: THE GATHERING
- SUPPLIES
- LEARN & COMMUNITY
- SELL US YOUR CARDS
- RETAIL LOCATIONS
- CUSTOMER SERVICE
- Sign Up For Emails
- About Us
- Careers
Island (267)
Adventures in the Forgotten Realms
(L)
Collector #: 267
|
Basic Land - Island
|
Ranger's Hawk
Adventures in the Forgotten Realms
(C)
Collector #: 037
|
1/1 Creature - Bird
|
Flying , , Tap another untapped creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) |
|
Sylvan Shepherd
Adventures in the Forgotten Realms
(C)
Collector #: 206
|
2/3 Creature - Human Druid
|
Vigilance Whenever Sylvan Shepherd attacks, roll a d20. 1-9: You gain 1 life. 10-19: You gain 2 life. 20: You gain 5 life. |
|
Zombie Ogre
Adventures in the Forgotten Realms
(C)
Collector #: 129
|
3/5 Creature - Zombie Ogre
|
At the beginning of your end step, if a creature died this turn, venture into the dungeon. (Enter the first room or advance to the next room.) | |
Wight
Adventures in the Forgotten Realms
(R)
Collector #: 127
|
3/2 Creature - Zombie Soldier
|
Wight enters the battlefield tapped. Life Drain - Whenever a creature dealt damage by Wight this turn dies, create a tapped 2/2 black Zombie creature token and exile that card. |
|
Wandering Troubadour
Adventures in the Forgotten Realms
(U)
Collector #: 210
|
4/2 Creature - Dragon Bard
|
At the beginning of your end step, if you had a land enter the battlefield under your control this turn, venture into the dungeon. (Enter the first room or advance to the next room.) | |
White Dragon
Adventures in the Forgotten Realms
(U)
Collector #: 041
|
4/4 Creature - Dragon
|
Flying Cold Breath - When White Dragon enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. |
|
Arcane Investigator
Adventures in the Forgotten Realms
(C)
Collector #: 046
|
2/1 Creature - Elf Wizard
|
Search the Room - : Roll a d20. 1-9: Draw a card 10-20: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. |
|
Divine Smite
Adventures in the Forgotten Realms
(U)
Collector #: 012
|
Instant
|
Target creature or planeswalker an opponent controls phases out. If that permanent is black, exile it instead. (If it phases out, treat it and anything attached to it as though they don't exist until its controller's next turn.) | |
Dragon's Disciple
Adventures in the Forgotten Realms
(U)
Collector #: 013
|
1/3 Creature - Human Monk
|
As Dragon's Disciple enters the battlefield, you may reveal a Dragon card from your hand. If you do or if you control a Dragon, Dragon's Disciple enters the battlefield with a +1/+1 counter on it. Dragons you control have ward . (Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) |
|
Jaded Sell-Sword
Adventures in the Forgotten Realms
(C)
Collector #: 152
|
4/3 Creature - Dragon Warrior
|
When Jaded Sell-Sword enters the battlefield, if mana from a Treasure was spent to cast it, it gains first strike and haste until end of turn. | |
Mimic
Adventures in the Forgotten Realms
(C)
Collector #: 249
|
Artifact - Treasure
|
, Sacrifice Mimic: Add one mana of any color. : Mimic becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn. |
|
Scion of Stygia
Adventures in the Forgotten Realms
(C)
Collector #: 070
|
2/1 Creature - Tiefling Shaman
|
Flash Cone of Cold - When Scion of Stygia enters the battlefield, choose target creature an opponent controls, then roll a d20. 1-9: Tap that creature. 10-20: Tap that creature. It doesn't untap during its controller's next untap step. |
|
+2 Mace
Adventures in the Forgotten Realms
(C)
Collector #: 001
|
Artifact - Equipment
|
Equipped creature gets +2/+2. Equip (: Attach to target creature you control. Equip only as a sorcery.) |
|
Charmed Sleep
Adventures in the Forgotten Realms
(C)
Collector #: 050
|
Enchantment - Aura
|
Enchant creature When Charmed Sleep enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. |
|
Goblin Javelineer
Adventures in the Forgotten Realms
(C)
Collector #: 144
|
1/1 Creature - Goblin Warrior
|
Haste When Goblin Javelineer becomes blocked, it deals 1 damage to target creature blocking it. |
|
Mordenkainen's Polymorph
Adventures in the Forgotten Realms
(C)
Collector #: 065
|
Instant
|
Until end of turn, target creature becomes a Dragon with base power and toughness 4/4 and gains flying. (It loses all other creature types.) | |
Mountain (277)
Adventures in the Forgotten Realms
(L)
Collector #: 277
|
Basic Land - Mountain
|
Planar Ally
Adventures in the Forgotten Realms
(C)
Collector #: 031
|
3/3 Creature - Angel
|
Flying Whenever Planar Ally attacks, venture into the dungeon. (Enter the first room or advance to the next room.) |
|
You're Ambushed on the Road
Adventures in the Forgotten Realms
(C)
Collector #: 043
|
Instant
|
Choose one -
|
|
Angel Token
Adventures in the Forgotten Realms
(S)
Collector #: 001
|
3/3 Token Creature - Angel
|
Flying | |
Varis, Silverymoon Ranger
Adventures in the Forgotten Realms
(R)
Collector #: 209
|
3/3 Legendary Creature - Human Elf Ranger
|
Reach, ward Whenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.) Whenever you complete a dungeon, create a 2/2 green Wolf creature token. |
|
Swamp (273)
Adventures in the Forgotten Realms
(L)
Collector #: 273
|
Basic Land - Swamp
|
Island (268)
Adventures in the Forgotten Realms
(L)
Collector #: 268
|
Basic Land - Island
|
Celestial Unicorn
Adventures in the Forgotten Realms
(C)
Collector #: 005
|
3/2 Creature - Unicorn
|
Whenever you gain life, put a +1/+1 counter on Celestial Unicorn. | |