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Instrument of the Bards
Adventures in the Forgotten Realms
(R)
Collector #: 190
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Legendary Artifact
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At the beginning of your upkeep, you may put a harmony counter on Instrument of the Bards. , : Search your library for a creature card with mana value equal to the number of harmony counters on Instrument of the Bards, reveal it, and put it into your hand. If that card is legendary, create a Treasure token. Then shuffle. |
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Long Rest
Adventures in the Forgotten Realms
(R)
Collector #: 193
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Sorcery
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Return X target cards with different mana values from your graveyard to your hand. If eight or more cards were returned to your hand this way, your life total becomes equal to your starting life total. Exile Long Rest. | |
Improvised Weaponry
Adventures in the Forgotten Realms
(C)
Collector #: 150
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Sorcery
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Improvised Weaponry deals 2 damage to any target. Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") | |
Inspiring Bard
Adventures in the Forgotten Realms
(C)
Collector #: 189
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3/3 Creature - Elf Bard
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When Inspiring Bard enters the battlefield, choose one -
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Jaded Sell-Sword
Adventures in the Forgotten Realms
(C)
Collector #: 152
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4/3 Creature - Dragon Warrior
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When Jaded Sell-Sword enters the battlefield, if mana from a Treasure was spent to cast it, it gains first strike and haste until end of turn. | |
Neverwinter Dryad
Adventures in the Forgotten Realms
(C)
Collector #: 195
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1/1 Creature - Dryad
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, Sacrifice Neverwinter Dryad: Search your library for a basic Forest card, put into the battlefield tapped, then shuffle. | |
Sepulcher Ghoul
Adventures in the Forgotten Realms
(C)
Collector #: 118
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2/1 Creature - Zombie
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Sacrifice another creature: Sepulcher Ghoul gets +2/+2 until end of turn. Activate only once each turn. | |
Armory Veteran
Adventures in the Forgotten Realms
(C)
Collector #: 130
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2/2 Creature - Orc Warrior
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As long as Armory Veteran is equipped, it has menace. (It can't be blocked except by two or more creatures.) | |
Baleful Beholder
Adventures in the Forgotten Realms
(C)
Collector #: 089
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6/5 Creature - Beholder
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When Baleful Beholder enters the battlefield, choose one -
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Clattering Skeletons
Adventures in the Forgotten Realms
(C)
Collector #: 093
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4/3 Creature - Skeleton
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When Clattering Skeletons dies, venture into the dungeon. (Enter the first room or advance to the next room.) | |
Devour Intellect
Adventures in the Forgotten Realms
(C)
Collector #: 097
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Sorcery
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Target opponent discard a card. If mana from a Treasure was spent to cast this spell, instead that player reveals their hand, you choose a nonland card from it, then that player discards that card. | |
Intrepid Outlander
Adventures in the Forgotten Realms
(U)
Collector #: 191
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2/3 Creature - Orc Ranger
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Reach Pack tactics - Whenever Intrepid Outlander attacks, if you attacked with creatures with total power 6 or greater this combat, venture into the dungeon. (Enter the first room or advance to the next room.) |
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Iron Golem
Adventures in the Forgotten Realms
(U)
Collector #: 247
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5/3 Artifact Creature - Golem
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Vigilance Iron Golem attacks or blocks each combat if able. |
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Keen-Eared Sentry
Adventures in the Forgotten Realms
(U)
Collector #: 022
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2/1 Creature - Human Soldier
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You have hexproof (You can't be the target of spells or abilities your opponents control.) Each opponent can't venture into the dungeon more than once each turn. |
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Plains (264)
Adventures in the Forgotten Realms
(L)
Collector #: 264
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Basic Land - Plains
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Purple Worm
Adventures in the Forgotten Realms
(U)
Collector #: 201
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8/7 Creature - Wurm
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This spell costs less to cast if a creature dies this turn. Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) |
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Ray of Frost
Adventures in the Forgotten Realms
(U)
Collector #: 068
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Enchantment - Aura
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Flash Enchant creature When Ray of Frost enters the battlefield, if enchanted creature is red, tap it. As long as enchanted creature is red, it loses all abilities. Enchanted creature doesn't untap during its controller's untap step. |
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Shocking Grasp
Adventures in the Forgotten Realms
(C)
Collector #: 072
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Instant
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Target creature gets -2/-0 until end of turn. Draw a card. |
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True Polymorph
Adventures in the Forgotten Realms
(R)
Collector #: 080
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Instant
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Target artifact or creature becomes a copy of another target artifact or creature. | |
Air-Cult Elemental
Adventures in the Forgotten Realms
(C)
Collector #: 045
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2/5 Creature - Elemental
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Flying Whirlwind - When Air-Cult Elemental enters the battlefield, return up to one other target creature to its owner's hand. |
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Burning Hands
Adventures in the Forgotten Realms
(U)
Collector #: 135
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Instant
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Burning Hands deals 2 damage to target creature or planeswalker. If that permanent is green, Burning Hands deals 6 damage instead. | |
Charmed Sleep
Adventures in the Forgotten Realms
(C)
Collector #: 050
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Enchantment - Aura
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Enchant creature When Charmed Sleep enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. |
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Devil Token
Adventures in the Forgotten Realms
(S)
Collector #: 011
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1/1 Token Creature - Devil
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When this creature dies, it deals 1 damage to any target. | |
Plains (263)
Adventures in the Forgotten Realms
(L)
Collector #: 263
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Basic Land - Plains
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Westgate Regent
Adventures in the Forgotten Realms
(R)
Collector #: 126
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4/4 Creature - Vampire
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Flying Ward - Discard a card. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card.) Whenever Westgate Regent deals combat damage to a player, put that many +1/+1 counters on it. |
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