MTG / Unstable
101 - 125 of 288 results
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Inflation Station
Unstable
(C)
Collector #: 190
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Artifact - Contraption
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| Whenever you crank Inflation Station, target creature gets +3/+3 until end of turn. | |
- NM
- EX
- VG
- G
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Jamming Device
Unstable
(U)
Collector #: 192
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Artifact - Contraption
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| Whenever you crank Jamming Device, creatures target player controls get -1/-1 until end of turn. | |
- NM
- EX
- VG
- G
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Lobe Lobber
Unstable
(U)
Collector #: 153
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Artifact - Equipment
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Equipped creature has " Equip |
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- NM
- EX
- VG
- G
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Monkey-
Unstable
(U)
Collector #: 115
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2/2 Creature - Monkey
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Whenever a nontoken creature you control dies, Augment |
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- NM
- EX
- VG
- G
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Neural Network
Unstable
(U)
Collector #: 195
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Artifact - Contraption
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| Whenever you crank Neural Network, gain control of target creature an opponent controls with power less than or equal to the number of creature cards in its controller's graveyard until end of turn. Untap that creature. It gains haste until end of turn. | |
- NM
- EX
- VG
- G
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Optical Optimizer
Unstable
(U)
Collector #: 197
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Artifact - Contraption
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Whenever you crank Optical Optimizer, until end of turn, target creature becomes an artifact in addition to its other types and gains " |
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- NM
- EX
- VG
- G
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Party Crasher
Unstable
(U)
Collector #: 092
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3/3 Creature - Goblin Berserker
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Haste You can attack with Party Crasher once each combat during each opponent's turn. |
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- NM
- EX
- VG
- G
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Stamp of Approval
Unstable
(U)
Collector #: 160
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Artifact
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As Stamp of Approval enters the battlefield, choose a watermark. Creatures you control with the chosen watermark get +1/+1. |
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- NM
- EX
- VG
- G
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Thud-for-Duds
Unstable
(U)
Collector #: 206
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Artifact - Contraption
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| Whenever you crank Thud-for-Duds, roll two six-sided dice. Thud-for-Duds deals damage to target creature equal to the difference between those results. | |
- NM
- EX
- VG
- G
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Turbo-Thwacking Auto-Hammer
Unstable
(U)
Collector #: 209
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Artifact - Contraption
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| Whenever you crank Turbo-Thwacking Auto-Hammer, target creature gains double strike until end of turn. | |
- NM
- EX
- VG
- G
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Widget Contraption
Unstable
(U)
Collector #: 211
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Artifact - Contraption
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| Whenever you crack Widget Contraption, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | |
- NM
- EX
- VG
- G
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Wrench-Rigger
Unstable
(C)
Collector #: 101
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1/1 Creature - Goblin Rigger
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| When Wrench-Rigger enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | |
- NM
- EX
- VG
- G
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Extremely Slow Zombie (C - Winter)
Unstable
(C)
Collector #: 054
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3/3 Creature - Zombie
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| Last strike. (This creature deals combat damage after creatures without last strike.) | |
- NM
- EX
- VG
- G
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Knight of the Kitchen Sink (A - Garlic Press)
Unstable
(U)
Collector #: 012
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2/2 Artifact Creature - Cyborg Knight
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| First strike, protection from black borders (Nothing with a black border can block, target, deal damage to, or attach to this creature.) | |
- NM
- EX
- VG
- G
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Angelic Rocket
Unstable
(R)
Collector #: 139
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4/4 Artifact Host Creature - Angel
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Flying When this creature enters the battlefield, you may destroy target nonland permanent. |
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- NM
- EX
- VG
- G
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Clocknapper
Unstable
(R)
Collector #: 029
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2/2 Creature - Human Spy
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| When Clocknapper enters the battlefield, choose beginning phase, precombat main phase, combat phase, postcombat main phase, or ending phase. Steal that phase from target player during their next turn. (That phase occurs as though it's your turn instead.) | |
- NM
- EX
- VG
- G
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Cramped Bunker
Unstable
(R)
Collector #: 129
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Enchantment
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| At the beginning of each opponent’s upkeep, that player moves a permanent they control to touch Cramped Bunker and no other permanents. If the player can’t, destroy each permanent they control that isn’t touching Cramped Bunker, then sacrifice it. | |
- NM
- EX
- VG
- G
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Extremely Slow Zombie (A - Summer)
Unstable
(C)
Collector #: 054
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3/3 Creature - Zombie
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| Last strike. (This creature deals combat damage after creatures without last strike.) | |
- NM
- EX
- VG
- G
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Gift Horse
Unstable
(R)
Collector #: 183
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Artifact - Contraption
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| Whenever you crank Gift Horse, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results. | |
- NM
- EX
- VG
- G
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Goblin Slingshot
Unstable
(R)
Collector #: 185
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Artifact - Contraption
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| Whenever you crank Goblin Slingshot, creatures you control get +2/+0 and gain trample until end or turn. | |
- NM
- EX
- VG
- G
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Graveyard Busybody
Unstable
(R)
Collector #: 034
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*/* Creature - Human Spy
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All graveyards are also your graveyards. Graveyard Busybody's power and toughness are equal to the number of cards with flavor text in your graveyards. |
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- NM
- EX
- VG
- G
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Modular Monstrosity
Unstable
(R)
Collector #: 155
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3/3 Artifact Creature - Construct
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| Whenever an opponent casts a spell, you have five seconds to choose a keyword you haven't chosen for a card named Modular Monstrosity today that's been printed on a creature card. If you do, Modular Monstrosity gains that ability. Otherwise, Modular Monstrosity loses all keyword abilities. | |
- NM
- EX
- VG
- G
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Saproling Token (Full Art)
Unstable
(S)
Collector #: 016
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1/1 Token Creature - Saproling
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- NM
- EX
- VG
- G
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Steamflogger of the Month
Unstable
(R)
Collector #: 094
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3/3 Creature - Goblin Rigger
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| When Steamflogger of the Month enters the battlefield, it assembles a Contraption for each Contraption you control. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) | |
- NM
- EX
- VG
- G
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The Countdown Is at One
Unstable
(R)
Collector #: 080
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Sorcery
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| Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead. | |
- NM
- EX
- VG
- G
101 - 125 of 288 results