MTG / Unstable
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Crow Storm
Unstable
(U)
Collector #: 031
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Sorcery
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Create a 1/2 blue Bird creature token with flying named Storm Crow. Storm (When you cast this spell, copy it for each spell cast before it this turn.) |
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- NM
- EX
- VG
- G
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Baron Von Count
Unstable
(M)
Collector #: 127
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3/3 Legendary Creature - Human Villain
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Baron Von Count enters the battlefield with a doom counter on "5." Whenever you cast a spell with the indicated numeral in its mana cost, text box, power, or toughness, move the doom counter one numeral to the left. When the doom couter moves from "1," destroy target player and put that doom counter on "5." |
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- NM
- EX
- VG
- G
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Ineffable Blessing (F - Number)
Unstable
(R)
Collector #: 113
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Enchantment
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As Ineffable Blessing enters the battlefield, choose a number. Whenever a creature with exactly the chosen number of words in its name enters the battlefield under your control, draw a card. (Hyphenated words are one word.) |
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- NM
- EX
- VG
- G
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Hazmat Suit (Used)
Unstable
(C)
Collector #: 057
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+1 and has menace. Whenever a player's skin or fingernail touches enchanted creature, that player loses 2 life. |
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- NM
- EX
- VG
- G
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Krark's Other Thumb
Unstable
(U)
Collector #: 151
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Legendary Artifact
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| If you would roll a die, instead roll two of those dice and ignore one of those results. | |
- NM
- EX
- VG
- G
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Ineffable Blessing (C - White-border/Silver-border)
Unstable
(R)
Collector #: 113
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Enchantment
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As Ineffable Blessing enters the battlefield, choose white-bordered or silver-bordered. Whenever a creature with the chosen border enters the battlefield under your control, draw a card. |
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- NM
- EX
- VG
- G
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Everythingamajig (D - 'Add one Mana')
Unstable
(R)
Collector #: 147
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Artifact
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- NM
- EX
- VG
- G
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Hydradoodle
Unstable
(R)
Collector #: 112
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0/0 Creature - Hydra Dog
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As Hydradoodle enters the battlefield, roll X six-sided dice. Hydradoodle enters the battlefield with s number of +1/+1 counters on it equal to the total of those results. Reach, trample |
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- NM
- EX
- VG
- G
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Head Banger
Unstable
(C)
Collector #: 188
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Artifact - Contraption
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| Whenever you crank Head Banger, target creature must be blocked this turn if able. | |
- NM
- EX
- VG
- G
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Infinity Elemental
Unstable
(M)
Collector #: 088
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/5 Creature - Elemental
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| (This creature has INFINITE POWER.) | |
- NM
- EX
- VG
- G
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Everythingamajig (A - 'Move a Counter')
Unstable
(R)
Collector #: 147
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Artifact
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- NM
- EX
- VG
- G
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Urza, Academy Headmaster
Unstable
(M)
Collector #: 136
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Legendary Planeswalker - Urza
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[+1]: Head to AskUrza.com and click [+1]. [-1]: Head to AskUrza.com and click [-1]. [-6]: Head to AskUrza.com and click [-6]. [4] |
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- NM
- EX
- VG
- G
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Bee-Bee Gun
Unstable
(M)
Collector #: 171
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Artifact - Contraption
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Whenever you crank Bee-Bee Gun, until end of turn, target creature gains " |
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- NM
- EX
- VG
- G
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Faerie Aerie
Unstable
(M)
Collector #: 181
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Artifact - Contraption
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| Whenever you crank Faerie Aerie, create two 1/1 blue Faerie Spy creature tokens with flying, haste, and "Whenever this creature deals combat damage to a player, draw a card." Exile them at the beginning of the next end step. | |
- NM
- EX
- VG
- G
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Box of Free-Range Goblins
Unstable
(C)
Collector #: 077
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Sorcery
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| Roll a six-sided die. Create a number of 1/1 red Goblin creature tokens equal to the result. | |
- NM
- EX
- VG
- G
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Mad Science Fair Project
Unstable
(C)
Collector #: 154
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Artifact
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- NM
- EX
- VG
- G
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Very Cryptic Command (F 'Scry 3')
Unstable
(R)
Collector #: 049
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Instant
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Choose two -
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- NM
- EX
- VG
- G
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Everythingamajig (C - 'Flip a Coin')
Unstable
(R)
Collector #: 147
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Artifact
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- NM
- EX
- VG
- G
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Ineffable Blessing (B - Artist)
Unstable
(R)
Collector #: 113
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Enchantment
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As Ineffable Blessing enters the battlefield, choose an artist. Whenever a creature with art by the chosen artist enters the battlefield under your control, draw a card. |
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- NM
- EX
- VG
- G
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Everythingamajig (F - 'Scry 2')
Unstable
(R)
Collector #: 147
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Artifact
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- NM
- EX
- VG
- G
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Hard Hat Area
Unstable
(M)
Collector #: 187
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Artifact - Contraption
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| When you crank Hard Hat Area, roll two six-sided dice. Hard Hat Area assembles a number of Contraptions equal to the difference between those results. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) | |
- NM
- EX
- VG
- G
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Rapid Prototyper
Unstable
(M)
Collector #: 200
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Artifact - Contraption
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| Whenever you crank Rapid Prototyper, create X/X colorless Construct artifact creature token, where X is the number of artifacts you control. | |
- NM
- EX
- VG
- G
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The Grand Calcutron
Unstable
(M)
Collector #: 131
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Legendary Artifact
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The Grand Calcutron can be your commander. When The Grand Calcutron enters the battlefield, each player's hand becomes a program (an ordered row of revealed cards). Players can only play the first card of their program. If a card would be put into a player's hand from anywhere, that player reveals it and places it anywhere within their program instead. At the beginning of each player's end step, if that player's program has fewer than five cards, they draw cards equal to the difference. |
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- NM
- EX
- VG
- G
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Dragon Token (Foil)
Unstable
(S)
Collector #: 016
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4/4 Token Creature - Dragon
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| Flying | |
- NM
- EX
- VG
- G
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Snickering Squirrel
Unstable
(C)
Collector #: 068
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1/1 Creature - Squirrel Advisor
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| You may tap Snickering Squirrel to increase the result of a die any player rolled by 1. | |
- NM
- EX
- VG
- G
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