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Mind Rot
8th Edition
(C)
Collector #: 144
|
Sorcery
|
Target player discards two cards. | |
Moss Monster
8th Edition
(C)
Collector #: 267
|
3/6 Creature - Elemental
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Norwood Ranger
8th Edition
(C)
Collector #: 271
|
1/2 Creature - Elf Scout Ranger
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Orcish Artillery
8th Edition
(U)
Collector #: 207
|
1/3 Creature - Orc Warrior
|
: Orcish Artillery deals 2 damage to any target and 3 damage to you. | |
Seasoned Marshal
8th Edition
(U)
Collector #: 044
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2/2 Creature - Human Soldier
|
Whenever Seasoned Marshal attacks, you may tap target creature. | |
Slay
8th Edition
(U)
Collector #: 164
|
Instant
|
Destroy target green creature. It can't be regenerated. Draw a card. |
|
Venerable Monk
8th Edition
(C)
Collector #: 055
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2/2 Creature - Human Monk Cleric
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When Venerable Monk enters the battlefield, you gain 2 life. | |
Wall of Spears
8th Edition
(U)
Collector #: 320
|
2/3 Artifact Creature - Wall
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Defender (This creature can't attack.) First strike |
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Zombify
8th Edition
(U)
Collector #: 174
|
Sorcery
|
Return target creature card from your graveyard to the battlefield. | |
Brass Herald
8th Edition
(R)
Collector #: 293
|
2/2 Artifact Creature - Golem
|
As Brass Herald enters the battlefield, choose a creature type. When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. Creatures of the chosen type get +1/+1. |
|
Emperor Crocodile
8th Edition
(R)
Collector #: 246
|
5/5 Creature - Crocodile
|
When you control no other creatures, sacrifice Emperor Crocodile. | |
Lure
8th Edition
(U)
Collector #: 263
|
Enchantment - Aura
|
Enchant creature All creatures able to block enchanted creature do so. |
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Maro
8th Edition
(R)
Collector #: 264
|
*/* Creature - Elemental
|
Maro's power and toughness are each equal to the number of cards in your hand. | |
Master Healer
8th Edition
(R)
Collector #: 030
|
1/4 Creature - Human Cleric
|
: Prevent the next 4 damage that would be dealt to any target this turn. | |
Primeval Force
8th Edition
(R)
Collector #: 273
|
8/8 Creature - Elemental
|
When Primeval Force enters the battlefield, sacrifice it unless you sacrifice three Forests. | |
Rhox
8th Edition
(R)
Collector #: 277
|
5/5 Creature - Rhino Beast
|
You may have Rhox assign its combat damage as though it weren't blocked. : Regenerate Rhox. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) |
|
Vampiric Spirit
8th Edition
(R)
Collector #: 170
|
4/3 Creature - Spirit
|
Flying When Vampiric Spirit enters the battlefield, you lose 4 life. |
|
Plains (331 A)
8th Edition
(L)
Collector #: 331
|
Basic Land - Plains
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Plains (332 B)
8th Edition
(L)
Collector #: 332
|
Basic Land - Plains
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Air Elemental
8th Edition
(U)
Collector #: 059
|
4/4 Creature - Elemental
|
Flying | |
Anaba Shaman
8th Edition
(C)
Collector #: 175
|
2/2 Creature - Minotaur Shaman
|
, : Anaba Shaman deals 1 damage to any target. | |
Aven Flock
8th Edition
(C)
Collector #: 006
|
2/3 Creature - Bird Soldier
|
Flying (This creature can't be blocked except by creatures with flying or reach.) : Aven Flock gets +0/+1 until end of turn. |
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Canyon Wildcat
8th Edition
(C)
Collector #: 181
|
2/1 Creature - Cat
|
Mountainwalk | |
Carrion Wall
8th Edition
(U)
Collector #: 121
|
3/2 Creature - Wall
|
Defender (This creature can't attack.) : Regenerate Carrion Wall. |
|
Chastise
8th Edition
(U)
Collector #: 009
|
Instant
|
Destroy target attacking creature. You gain life equal to its power. | |