MTG / 2012 Core Set
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Lord of the Unreal
2012 Core Set
(R)
Collector #: 062
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2/2 Creature - Human Wizard
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| Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilites your opponents control.) | |
- NM
- EX
- VG
- G
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Call to the Grave
2012 Core Set
(R)
Collector #: 085
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Enchantment
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At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature. At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave. |
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- NM
- EX
- VG
- G
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Jace, Memory Adept
2012 Core Set
(M)
Collector #: 058
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Legendary Planeswalker - Jace
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[+1]: Draw a card. Target player mills a card. [0]: Target player mills ten cards. [-7]: Any number of target players each draw twenty cards. |4| |
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- NM
- EX
- VG
- G
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Negate
2012 Core Set
(C)
Collector #: 069
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Instant
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| Counter target noncreature spell. | |
- NM
- EX
- VG
- G
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Solemn Simulacrum
2012 Core Set
(R)
Collector #: 217
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2/2 Artifact Creature - Golem
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When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. When Solemn Simulacrum dies, you may draw a card. |
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- NM
- EX
- VG
- G
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Grave Titan
2012 Core Set
(M)
Collector #: 098
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6/6 Creature - Giant
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Deathtouch Whenever Grave Titan enters the battlefield or attacks, put two 2/2 black Zombie creature tokens onto the battlefield. |
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- NM
- EX
- VG
- G
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Honor of the Pure
2012 Core Set
(R)
Collector #: 023
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Enchantment
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| White creatures you control get +1/+1. | |
- NM
- EX
- VG
- G
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Lure
2012 Core Set
(U)
Collector #: 183
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Enchantment - Aura
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Enchantment creature All creatures able to block enchanted creature do so. |
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- NM
- EX
- VG
- G
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Blood Seeker
2012 Core Set
(C)
Collector #: 081
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1/1 Creature - Vampire Shaman
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| Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life. | |
- NM
- EX
- VG
- G
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Overrun
2012 Core Set
(U)
Collector #: 186
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Sorcery
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| Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) | |
- NM
- EX
- VG
- G
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Elixir of Immortality
2012 Core Set
(U)
Collector #: 208
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Artifact
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- NM
- EX
- VG
- G
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Gladecover Scout
2012 Core Set
(C)
Collector #: 178
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1/1 Creature - Elf Scout
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| Hexproof (This creature can't be the target of spells or abilities your opponents control.) | |
- NM
- EX
- VG
- G
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Doubling Chant
2012 Core Set
(R)
Collector #: 170
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Sorcery
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| For each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle your library. | |
- NM
- EX
- VG
- G
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Royal Assassin
2012 Core Set
(R)
Collector #: 105
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1/1 Creature - Human Assassin
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- NM
- EX
- VG
- G
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Glacial Fortress
2012 Core Set
(R)
Collector #: 227
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Land
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Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. |
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- NM
- EX
- VG
- G
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Flashfreeze
2012 Core Set
(U)
Collector #: 052
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Instant
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| Counter target red or green spell. | |
- NM
- EX
- VG
- G
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Soldier Token
2012 Core Set
(S)
Collector #: 002
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1/1 Creature - Soldier
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- NM
- EX
- VG
- G
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Titanic Growth
2012 Core Set
(C)
Collector #: 198
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Instant
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| Target creature gets +4/+4 until end of turn. | |
- NM
- EX
- VG
- G
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Mana Leak
2012 Core Set
(C)
Collector #: 063
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Instant
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Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Beast Token
2012 Core Set
(S)
Collector #: 004
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3/3 Creature - Beast
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- NM
- EX
- VG
- G
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Fling
2012 Core Set
(C)
Collector #: 134
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Instant
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As an additional cost to cast Fling, sacrifice a creature. Fling deals damage equal to the sacrificed creature's power to any target. |
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- NM
- EX
- VG
- G
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Devouring Swarm
2012 Core Set
(C)
Collector #: 091
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2/1 Creature - Insect
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Flying Sacrifice a creature: Devouring Swarm gets +1/+1 until end of turn. |
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- NM
- EX
- VG
- G
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Doom Blade
2012 Core Set
(C)
Collector #: 095
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Instant
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| Destroy target nonblack creature. | |
- NM
- EX
- VG
- G
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Angelic Destiny
2012 Core Set
(M)
Collector #: 003
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Enchantment - Aura
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Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return Angelic Destiny to its owner's hand. |
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- NM
- EX
- VG
- G
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Zombie Infestation
2012 Core Set
(U)
Collector #: 120
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Enchantment
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| Discard two cards: Put a 2/2 black Zombie creature token onto the battlefield. | |
- NM
- EX
- VG
- G
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