MTG / 2011 Core Set
126 - 150 of 249 results
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Dragon's Claw
2011 Core Set
(U)
Collector #: 205
FOIL
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Artifact
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| Whenever a player casts a red spell, you may gain 1 life. | |
- NM
- EX
- VG
- G
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Elite Vanguard
2011 Core Set
(U)
Collector #: 013
FOIL
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2/1 Creature - Human Soldier
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- NM
- EX
- VG
- G
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Garruk's Companion
2011 Core Set
(C)
Collector #: 176
FOIL
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3/2 Creature - Beast
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| Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) | |
- NM
- EX
- VG
- G
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Goblin Balloon Brigade
2011 Core Set
(C)
Collector #: 140
FOIL
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1/1 Creature - Goblin Warrior
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- NM
- EX
- VG
- G
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Hornet Sting
2011 Core Set
(C)
Collector #: 181
FOIL
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Instant
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| Hornet Sting deals 1 damage to any target. | |
- NM
- EX
- VG
- G
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Incite
2011 Core Set
(C)
Collector #: 145
FOIL
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Instant
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| Target creature becomes red until end of turn and attacks this turn if able. | |
- NM
- EX
- VG
- G
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Jace's Ingenuity
2011 Core Set
(U)
Collector #: 060
FOIL
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Instant
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| Draw three cards. | |
- NM
- EX
- VG
- G
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Juggernaut
2011 Core Set
(U)
Collector #: 209
FOIL
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5/3 Artifact Creature - Juggernaut
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This creature attacks each combat if able. This creature can’t be blocked by Walls. |
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- NM
- EX
- VG
- G
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Nightwing Shade
2011 Core Set
(C)
Collector #: 109
FOIL
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2/2 Creature - Shade
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Flying |
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- NM
- EX
- VG
- G
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Phantom Beast
2011 Core Set
(C)
Collector #: 069
FOIL
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4/5 Creature - Illusion Beast
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| When Phantom Beast becomes the target of a spell or abilitiy, sacrifice it. | |
- NM
- EX
- VG
- G
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Primal Cocoon
2011 Core Set
(C)
Collector #: 191
FOIL
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Enchantment - Aura
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Enchant creature At the beginning of your upkeep, put a +1/+1 counter on enchanted creature. When enchanted creature attacks or blocks, sacrifice Primal Cocoon. |
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- NM
- EX
- VG
- G
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Safe Passage
2011 Core Set
(C)
Collector #: 026
FOIL
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Instant
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| Prevent all damage that would be dealt to you and creatures you control this turn. | |
- NM
- EX
- VG
- G
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Shiv's Embrace
2011 Core Set
(U)
Collector #: 156
FOIL
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 and has flying. |
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- NM
- EX
- VG
- G
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Stone Golem
2011 Core Set
(U)
Collector #: 215
FOIL
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4/4 Artifact Creature - Golem
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- NM
- EX
- VG
- G
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Tireless Missionaries
2011 Core Set
(C)
Collector #: 036
FOIL
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2/3 Creature - Human Cleric
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| When Tireless Missionaries enters the battlefield, you gain 3 life. | |
- NM
- EX
- VG
- G
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Wall of Frost
2011 Core Set
(U)
Collector #: 079
FOIL
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0/7 Creature - Wall
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Defender (This creature can't attack.) Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step. |
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- NM
- EX
- VG
- G
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Aether Adept
2011 Core Set
(C)
Collector #: 041
FOIL
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2/2 Creature - Human Wizard
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| When Aether Adept enters the battlefield, return target creature to its owner's hand. | |
- NM
- EX
- VG
- G
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Air Servant
2011 Core Set
(U)
Collector #: 042
FOIL
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4/3 Creature - Elemental
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Flying |
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- NM
- EX
- VG
- G
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Alluring Siren
2011 Core Set
(U)
Collector #: 043
FOIL
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1/1 Creature - Siren
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- NM
- EX
- VG
- G
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Assault Griffin
2011 Core Set
(C)
Collector #: 006
FOIL
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3/2 Creature - Griffin
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| Flying | |
- NM
- EX
- VG
- G
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Awakener Druid
2011 Core Set
(U)
Collector #: 163
FOIL
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1/1 Creature - Human Druid
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| When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid remains on the battlefield. It's still a land. | |
- NM
- EX
- VG
- G
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Azure Drake
2011 Core Set
(C)
Collector #: 046
FOIL
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2/4 Creature - Drake
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| Flying | |
- NM
- EX
- VG
- G
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Back to Nature
2011 Core Set
(U)
Collector #: 164
FOIL
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Instant
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| Destroy all enchantments. | |
- NM
- EX
- VG
- G
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Baneslayer Angel
2011 Core Set
(M)
Collector #: 007
FOIL
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5/5 Creature - Angel
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| Flying, first strike, lifelink, protection from Demons and from Dragons | |
- NM
- EX
- VG
- G
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Berserkers of Blood Ridge
2011 Core Set
(C)
Collector #: 124
FOIL
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4/4 Creature - Human Berserker
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| Berserkers of Blood Ridge attacks each turn if able. | |
- NM
- EX
- VG
- G
126 - 150 of 249 results