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Stone Golem
2011 Core Set
(U)
Collector #: 215
FOIL
|
4/4 Artifact Creature - Golem
|
Sun Titan
2011 Core Set
(M)
Collector #: 035
FOIL
|
6/6 Creature - Giant
|
Vigilance Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield. |
|
Swamp (239 B)
2011 Core Set
(L)
Collector #: 239
FOIL
|
Basic Land - Swamp
|
Thunder Strike
2011 Core Set
(C)
Collector #: 157
FOIL
|
Instant
|
Target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) | |
Time Reversal
2011 Core Set
(M)
Collector #: 075
FOIL
|
Sorcery
|
Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal. | |
Tireless Missionaries
2011 Core Set
(C)
Collector #: 036
FOIL
|
2/3 Creature - Human Cleric
|
When Tireless Missionaries enters the battlefield, you gain 3 life. | |
Triskelion
2011 Core Set
(R)
Collector #: 218
FOIL
|
1/1 Artifact Creature - Construct
|
Triskelion enters the battlefield with three +1/+1 counters on it. Remove a +1/+1 counter from Triskelion: Triskelion deals 1 damage to any target. |
|
Unholy Strength
2011 Core Set
(C)
Collector #: 119
FOIL
|
Enchantment - Aura
|
Enchant creature Enchanted creature gets +2/+1. |
|
Vengeful Archon
2011 Core Set
(R)
Collector #: 037
FOIL
|
7/7 Creature - Archon
|
Flying : Prevent the next X damage that would be dealt to you this turn. If damage is prevented this way, Vengeful Archon deals that much damage to target player. |
|
Vulshok Berserker
2011 Core Set
(C)
Collector #: 159
FOIL
|
3/2 Creature - Human Berserker
|
Haste (This creature can attack and as soon as it comes under your control.) | |
Wall of Vines
2011 Core Set
(C)
Collector #: 199
FOIL
|
0/3 Creature - Plant Wall
|
Defender (This creature can't attack.) Reach (This creature can block creatures with flying.) |
|
Warlord's Axe
2011 Core Set
(U)
Collector #: 220
FOIL
|
Artifact - Equipment
|
Equipped creature gets +3/+1. Equip (: Attach to target creature you control. Equip only as a sorcery.) |
|
Water Servant
2011 Core Set
(U)
Collector #: 080
FOIL
|
3/4 Creature - Elemental
|
: Water Servant gets +1/-1 until end of turn. : Water Servant gets -1/+1 until end of turn. |
|
Wild Griffin
2011 Core Set
(C)
Collector #: 040
FOIL
|
2/2 Creature - Griffin
|
Flying | |
Wurm's Tooth
2011 Core Set
(U)
Collector #: 222
FOIL
|
Artifact
|
Whenever a player casts a green spell, you may gain 1 life. | |
Yavimaya Wurm
2011 Core Set
(C)
Collector #: 200
FOIL
|
6/4 Creature - Wurm
|
Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) | |
Stormtide Leviathan
2011 Core Set
(R)
Collector #: 074
FOIL
|
8/8 Creature - Leviathan
|
Islandwalk (This creature is unblockable as long as defending player controls an Island.) All lands are Islands in addition to their other types. Creatures without flying or islandwalk can't attack. |
|
Sunpetal Grove
2011 Core Set
(R)
Collector #: 228
FOIL
|
Land
|
Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. : Add or to your mana pool. |
|
Sword of Vengeance
2011 Core Set
(R)
Collector #: 216
FOIL
|
Artifact - Equipment
|
Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste. Equip (: Attach to target creature you control. Equip only as a sorcery.) |
|
Sylvan Ranger
2011 Core Set
(C)
Collector #: 198
FOIL
|
1/1 Creature - Elf Scout Ranger
|
When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. | |
Traumatize
2011 Core Set
(R)
Collector #: 077
FOIL
|
Sorcery
|
Target player mills half their library, rounded down. | |
Viscera Seer
2011 Core Set
(C)
Collector #: 120
FOIL
|
1/1 Creature - Vampire Wizard
|
Sacrifice a creature: Scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) | |
Wall of Frost
2011 Core Set
(U)
Collector #: 079
FOIL
|
0/7 Creature - Wall
|
Defender (This creature can't attack.) Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step. |
|
Wild Evocation
2011 Core Set
(R)
Collector #: 160
FOIL
|
Enchantment
|
At the beginning of each player’s upkeep, that player reveals a card at random from their hand. If it’s a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able. | |