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Looming Shade
10th Edition
(C)
Collector #: 153
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1/1 Creature - Shade
|
: Looming Shade gets +1/+1 until end of turn. | |
Loxodon Mystic
10th Edition
(C)
Collector #: 026
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3/3 Creature - Elephant Cleric
|
, : Tap target creature. | |
Lumengrid Warden
10th Edition
(C)
Collector #: 089
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1/3 Creature - Human Wizard
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Pincher Beetles
10th Edition
(C)
Collector #: 285
|
3/1 Creature - Insect
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Shroud (This creature can't be the target of spells or abilities.) | |
Puppeteer
10th Edition
(U)
Collector #: 098
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1/2 Creature - Human Wizard
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, : Tap or untap target creature. | |
Recover
10th Edition
(C)
Collector #: 172
|
Sorcery
|
Return target creature card from your graveyard to your hand. Draw a card. |
|
Sift
10th Edition
(C)
Collector #: 108
|
Sorcery
|
Draw three cards, then discard a card. | |
Suntail Hawk
10th Edition
(C)
Collector #: 050
|
1/1 Creature - Bird
|
Flying (This creature can't be blocked except by creatures with flying or reach.) | |
Terror
10th Edition
(C)
Collector #: 182
|
Instant
|
Destroy target nonartifact, nonblack creature. It can't be regenerated. | |
Tundra Wolves
10th Edition
(C)
Collector #: 054
|
1/1 Creature - Wolf
|
First strike (This creature deals combat damage before creatures without first strike.) | |
Viashino Sandscout
10th Edition
(C)
Collector #: 246
|
2/1 Creature - Viashino Scout
|
Haste (This creature can attack and as soon as it comes under your control.) At the beginning of the end step, return Viashino Sandscout to its owner's hand. (Return it only if it's on the battlefield.) |
|
Siege-Gang Commander
10th Edition
(R)
Collector #: 234
|
2/2 Creature - Goblin
|
When Siege-Gang Commander enters the battlefield, put three 1/1 red Goblin creature tokens onto the battlefield. , Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target. |
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Chimeric Staff
10th Edition
(R)
Collector #: 313
|
Artifact
|
: Chimeric Staff becomes an X/X Construct artifact creature until end of turn. | |
Colossus of Sardia
10th Edition
(R)
Collector #: 317
|
9/9 Artifact Creature - Golem
|
Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) Colossus of Sardia doesn't untap during your untap step. : Untap Colossus of Sardia. Activate this ability only during your upkeep. |
|
Denizen of the Deep
10th Edition
(R)
Collector #: 080
|
11/11 Creature - Serpent
|
When Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand. | |
Molimo, Maro-Sorcerer
10th Edition
(R)
Collector #: 280
|
*/* Legendary Creature - Elemental
|
Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control. |
|
Nightmare
10th Edition
(R)
Collector #: 164
|
*/* Creature - Nightmare Horse
|
Flying Nightmare's power and toughness are each equal to the number of Swamps you control. |
|
Rootwater Matriarch
10th Edition
(R)
Collector #: 103
|
2/3 Creature - Merfolk
|
: Gain control of target creature as long as that creature is enchanted. | |
Shivan Hellkite
10th Edition
(R)
Collector #: 231
|
5/5 Creature - Dragon
|
Flying (This creature can't be blocked except by creatures with flying or reach.) : Shivan Hellkite deals 1 damage to any target. |
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Sunken Hope
10th Edition
(R)
Collector #: 112
|
Enchantment
|
At the beginning of each player’s upkeep, that player returns a creature they control to its owner’s hand. | |
Anaba Bodyguard
10th Edition
(C)
Collector #: 187
|
2/3 Creature - Minotaur
|
First strike (This creature deals combat damage before creatures without first strike.) | |
Aura Graft
10th Edition
(U)
Collector #: 067
|
Instant
|
Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant. | |
Aven Cloudchaser
10th Edition
(C)
Collector #: 007
|
2/2 Creature - Bird Soldier
|
Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Cloudchaser enters the battlefield, destroy target enchantment. |
|
Bog Wraith
10th Edition
(U)
Collector #: 130
|
3/3 Creature - Wraith
|
Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) | |
High Ground
10th Edition
(U)
Collector #: 020
|
Enchantment
|
Each creature you control can block an additional creature. | |