MTG / 10th Edition
76 - 100 of 389 results
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Head Games
10th Edition
(R)
Collector #: 148
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Sorcery
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| Target opponent puts the cards from their hand on top of their library. Search that player’s library for that many cards. The player puts those cards into their hand, then shuffles. | |
- NM
- EX
- VG
- G
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Treetop Village
10th Edition
(U)
Collector #: 361
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Land
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Treetop Village enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Arcanis the Omnipotent
10th Edition
(R)
Collector #: 066
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3/4 Legendary Creature - Wizard
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- NM
- EX
- VG
- G
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Cho-Manno, Revolutionary
10th Edition
(R)
Collector #: 012
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2/2 Legendary Creature - Human Rebel
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| Prevent all damage that would be dealt to Cho-Manno, Revolutionary. | |
- NM
- EX
- VG
- G
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Elvish Piper
10th Edition
(R)
Collector #: 262
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1/1 Creature - Elf Shaman
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- NM
- EX
- VG
- G
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Ornithopter
10th Edition
(U)
Collector #: 336
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0/2 Artifact Creature - Thopter
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| Flying | |
- NM
- EX
- VG
- G
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Joiner Adept
10th Edition
(R)
Collector #: 271
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2/1 Creature - Elf Druid
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Lands you control have " |
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- NM
- EX
- VG
- G
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Overgrowth
10th Edition
(C)
Collector #: 283
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Enchantment - Aura
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Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional |
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- NM
- EX
- VG
- G
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Pithing Needle
10th Edition
(R)
Collector #: 338
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Artifact
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As Pithing Needle enters the battlefield, name a card. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. |
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- NM
- EX
- VG
- G
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Warp World
10th Edition
(R)
Collector #: 248
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Sorcery
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| Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren’t put onto the battlefield on the bottom of their library. | |
- NM
- EX
- VG
- G
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Mind Bend
10th Edition
(R)
Collector #: 093
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Instant
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| Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect doesn't end at end of turn.) | |
- NM
- EX
- VG
- G
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Quirion Dryad
10th Edition
(R)
Collector #: 287
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1/1 Creature - Dryad
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| Whenever you cast a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad. | |
- NM
- EX
- VG
- G
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Siege-Gang Commander
10th Edition
(R)
Collector #: 234
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2/2 Creature - Goblin
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When Siege-Gang Commander enters the battlefield, put three 1/1 red Goblin creature tokens onto the battlefield. |
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- NM
- EX
- VG
- G
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Gaea's Herald
10th Edition
(R)
Collector #: 265
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1/1 Creature - Elf
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| Creature spells can't be countered. | |
- NM
- EX
- VG
- G
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Naturalize
10th Edition
(C)
Collector #: 282
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Instant
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| Destroy target artifact or enchantment. | |
- NM
- EX
- VG
- G
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Telepathy
10th Edition
(U)
Collector #: 113
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Enchantment
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| Your opponents play with their hands revealed. | |
- NM
- EX
- VG
- G
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Lord of the Pit
10th Edition
(R)
Collector #: 154
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7/7 Creature - Demon
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Flying, trample At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you. |
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- NM
- EX
- VG
- G
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Rule of Law
10th Edition
(U)
Collector #: 037
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Enchantment
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| Each player can't cast more than one spell each turn. | |
- NM
- EX
- VG
- G
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Glorious Anthem
10th Edition
(R)
Collector #: 017
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Enchantment
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| Creatures you control get +1/+1. | |
- NM
- EX
- VG
- G
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Windborn Muse
10th Edition
(R)
Collector #: 060
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2/3 Creature - Spirit
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Flying (This creature can't be blocked except by creatures with flying or reach.) Creatures can’t attack you unless their controller pays |
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- NM
- EX
- VG
- G
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Spirit Link
10th Edition
(U)
Collector #: 045
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Enchantment - Aura
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Enchant creature Whenever enchanted creature deals damage, you gain that much life. |
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- NM
- EX
- VG
- G
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Forest (383 D)
10th Edition
(L)
Collector #: 383
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Shunt
10th Edition
(R)
Collector #: 233
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Instant
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| Change the target of target spell with a single target. | |
- NM
- EX
- VG
- G
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Overrun
10th Edition
(U)
Collector #: 284
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Sorcery
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| Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) | |
- NM
- EX
- VG
- G
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Island (368 A)
10th Edition
(L)
Collector #: 368
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Basic Land - Island
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- NM
- EX
- VG
- G
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