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Luminesce
10th Edition
(U)
Collector #: 028
FOIL
|
Instant
|
Prevent all damage that black sources and red sources would deal this turn. | |
Mahamoti Djinn
10th Edition
(R)
Collector #: 090
FOIL
|
5/6 Creature - Djinn
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Flying (This creature can't be blocked except by creatures with flying or reach.) | |
March of the Machines
10th Edition
(R)
Collector #: 091
FOIL
|
Enchantment
|
Each noncreature artifact is an artifact creature with power and toughness each equal to its converted mana cost. (Equipment that's a creature can't equip a creature.) | |
Midnight Ritual
10th Edition
(R)
Collector #: 158
FOIL
|
Sorcery
|
Exile X target creature cards from your graveyard. For each creature card exiled this way, put a 2/2 black Zombie creature token onto the battlefield. | |
Might of Oaks
10th Edition
(R)
Collector #: 277
FOIL
|
Instant
|
Target creature gets +7/+7 until end of turn. | |
Might Weaver
10th Edition
(U)
Collector #: 278
FOIL
|
2/1 Creature - Human Wizard
|
: Target red or white creature gains trample until end of turn. (If it would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) | |
Mind Rot
10th Edition
(C)
Collector #: 159
FOIL
|
Sorcery
|
Target player discards two cards. | |
Mirri, Cat Warrior
10th Edition
(R)
Collector #: 279
FOIL
|
2/3 Legendary Creature - Cat Warrior
|
First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it's unblockable as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.) | |
Molimo, Maro-Sorcerer
10th Edition
(R)
Collector #: 280
FOIL
|
*/* Legendary Creature - Elemental
|
Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control. |
|
Mortivore
10th Edition
(R)
Collector #: 161
FOIL
|
*/* Creature - Lhurgoyf
|
Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. : Regenerate Mortivore. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) |
|
Natural Spring
10th Edition
(C)
Collector #: 281
FOIL
|
Sorcery
|
Target player gains 8 life. | |
Naturalize
10th Edition
(C)
Collector #: 282
FOIL
|
Instant
|
Destroy target artifact or enchantment. | |
No Rest for the Wicked
10th Edition
(U)
Collector #: 165
FOIL
|
Enchantment
|
Sacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn. | |
Orcish Artillery
10th Edition
(U)
Collector #: 220
FOIL
|
1/3 Creature - Orc Warrior
|
: Orcish Artillery deals 2 damage to any target and 3 damage to you. | |
Overgrowth
10th Edition
(C)
Collector #: 283
FOIL
|
Enchantment - Aura
|
Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional . |
|
Pincher Beetles
10th Edition
(C)
Collector #: 285
FOIL
|
3/1 Creature - Insect
|
Shroud (This creature can't be the target of spells or abilities.) | |
Manabarbs
10th Edition
(R)
Collector #: 218
FOIL
|
Enchantment
|
Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player. | |
Megrim
10th Edition
(U)
Collector #: 157
FOIL
|
Enchantment
|
Whenever an opponent discards a card, Megrim deals 2 damage to that player. | |
Mind Stone
10th Edition
(U)
Collector #: 335
FOIL
|
Artifact
|
: Add to your mana pool. , , Sacrifice Mind Stone: Draw a card. |
|
Mogg Fanatic
10th Edition
(U)
Collector #: 219
FOIL
|
1/1 Creature - Goblin
|
Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to any target. | |
Nightmare
10th Edition
(R)
Collector #: 164
FOIL
|
*/* Creature - Nightmare Horse
|
Flying Nightmare's power and toughness are each equal to the number of Swamps you control. |
|
Nomad Mythmaker
10th Edition
(R)
Collector #: 030
FOIL
|
2/2 Creature - Human Nomad Cleric
|
, : Put target Aura card from a graveyard onto the battlefield under your control attached to a creature you control. | |
Paladin en-Vec
10th Edition
(R)
Collector #: 032
FOIL
|
2/2 Creature - Human Knight
|
First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.) | |
Peek
10th Edition
(C)
Collector #: 094
FOIL
|
Instant
|
Look at target player's hand. Draw a card. |
|
Phage the Untouchable
10th Edition
(R)
Collector #: 166
FOIL
|
4/4 Legendary Creature - Zombie Minion
|
When Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, you lose the game. Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. Whenever Phage deals combat damage to a player, that player loses the game. |
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