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Intrepid Adversary
Innistrad: Double Feature
(M)
Collector #: 025
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3/1 Creature - Human Scout
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Lifelink When Intrepid Adversary enters the battlefield, you may pay any number of times. When you pay this cost one or more times, put that many valor counters on Intrepid Adversary. Creatures you control get +1/+1 for each valor counter on Intrepid Adversary. |
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Intrepid Adversary (Extended Art)
Innistrad: Midnight Hunt Variants
(M)
Collector #: 329
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3/1 Creature - Human Scout
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Lifelink When Intrepid Adversary enters the battlefield, you may pay any number of times. When you pay this cost one or more times, put that many valor counters on Intrepid Adversary. Creatures you control get +1/+1 for each valor counter on Intrepid Adversary. |
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Isshin, Two Heavens as One (Promo Pack)
Promo Pack
(R)
Collector #: 224
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3/4 Legendary Creature - Human Samurai
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If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. | |
Katilda, Dawnhart Prime (Promo Pack)
Promo Pack
(R)
Collector #: 230
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1/1 Legendary Creature - Human Warlock
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Protection from Werewolves Human creatures you control have a ": Add one mana of any of this creature's colors." , : Put a +1/+1 counters on each creature you control. |
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Metropolis Reformer (Promo Pack)
Promo Pack
(R)
Collector #: 0004
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2/2 Creature - Angel Cleric
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Flying, vigilance You have hexproof. Whenever Metropolis Reformer is dealt damage, you gain that much life. |
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Resolute Reinforcements (Promo Pack)
Promo Pack
(U)
Collector #: 430
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1/1 Creature - Human Soldier
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Flash When Resolute Reinforcements enters the battlefield, create a 1/1 white Soldier creature token. |
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Axgard Artisan
March of the Machine
(U)
Collector #: 0332
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2/1 Creature - Dwarf Artificer
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Whenever one or more +1/+1 counters are put on Axgard Artisan for the first time each turn, create a Treasure token. (It's an artifact with , Sacrifice this artifact: Add one mana of any color.") | |
Fugitive Codebreaker (Prerelease Foil)
Promotional
(R)
Collector #: 0127
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2/1 Creature - Goblin Rogue
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Prowess, haste Disguise . This cost is reduced by for each instant and sorcery card in your graveyard. (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.) When Fugitive Codebreaker is turned face up, discard your hand, then draw three cards. |
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Inspiring Vantage (Promo Pack)
Promo Pack
(R)
Collector #: 0269
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Land
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Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. : Add or to your mana pool. |
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Malevolent Hermit
Innistrad: Double Feature
(R)
Collector #: 061
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2/1 Creature - Human Wizard
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, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays . Disturb (You may cast this card from your graveyard transformed for its disturb cost.) Back Benevolent Geist Creature - Spirit Wizard Flying Noncreature spells you control can't be countered. If Benevolent Geist would be put into a graveyard from anywhere, exile it instead. 2/2 |
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Restless Anchorage (Prerelease Foil)
Promotional
(R)
Collector #: 0280
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Land
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Restless Anchorage enters the battlefield tapped. : Add or . : Until end of turn, Restless Anchorage becomes a 2/3 white and blue Bird creature with flying. It's still a land. Whenever Restless Anchorage attacks, create a Map token. |
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Eater of Virtue (Showcase)
Kamigawa: Neon Dynasty Variants
(R)
Collector #: 401
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Legendary Artifact - Equipment
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Whenever equipped creature dies, exile it. Equipped creature gets +2/+0. As long as a card exiled with Eater of Virtue has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Equip |
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Riveteers Ascendancy (Showcase)
Streets of New Capenna Variants
(R)
Collector #: 330
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Enchantment
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Whenever you sacrifice a creature, you may return target creature card with lesser mana value from your graveyard to the battlefield tapped. Do this only once each turn. | |
Intrepid Paleontologist (0381 - Extended Art)
The Lost Caverns of Ixalan Variants
(R)
Collector #: 0381
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2/2 Creature - Human Druid
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: Add one mana of any color. : Exile target card from a graveyard. You may cast Dinosaur creature spells from among cards you own exiled with Intrepid Paleontologist. If you cast a spell this way, that creature enters the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.) |
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Tatsunari, Toad Rider (Showcase)
Kamigawa: Neon Dynasty Variants
(R)
Collector #: 345
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3/3 Legendary Creature - Human Ninja
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Whenever you cast an enchantment spell, if you don't control a creature named Keimi, create Kemi, a legendary 3/3 black and green Frog creature token with "Whenever you cast an enchantment spell, each opponent loses 1 life and you gain 1 life." : Tatsunari, Toad Rider and target Frog you control can't be blocked this turn except by creatures with flying or reach. |
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Another Round (0307 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0307
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Sorcery
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Exile any number of creatures you control, then return them to the battlefield under their owner's control. Then repeat this process X more times. | |
Asari Captain
Kamigawa: Neon Dynasty
(U)
Collector #: 215
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4/3 Creature - Human Samurai
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Haste Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control. |
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Bat Token
Murders at Karlov Manor
(S)
Collector #: 0004
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1/1 Token Creature - Bat
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Flying | |
Bitter Chill
Wilds of Eldraine
(U)
Collector #: 0044
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Enchantment - Aura
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Enchant creature When Bitter Chill enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. When Bitter Chill is put into a graveyard from the battlefield, you may pay . If you do, scry 1, then draw a card. |
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Bringer of the Last Gift (0337 - Borderless)
The Lost Caverns of Ixalan Variants
(R)
Collector #: 0337
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6/6 Creature - Vampire Demon
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Flying When Bringer of the Last Gift enters the battlefield, if you cast it, each player sacrifices all other creatures they control. Then each player returns all creature cards from their graveyard that weren't put there this way to the battlefield. |
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Fae Flight
Murders at Karlov Manor
(U)
Collector #: 0056
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Enchantment - Aura
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Flash Enchant creature When Fae Flight enters the battlefield, enchanted creature gains hexproof until end of turn. Enchanted creature gets +1/+0 and has flying. |
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Fortune, Loyal Steed (0313 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0313
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2/4 Legendary Creature - Beast Mount
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When Fortune, Loyal Steed enters the battlefield, scry 2. Whenever Fortune attacks while saddled, at the end of combat, exile it and up to one creature that saddled it this turn, then return those cards to the battlefield under their owner's control. Saddle 1 |
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Greasefang, Okiba Boss
Kamigawa: Neon Dynasty
(R)
Collector #: 220
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4/3 Legendary Creature - Rat Pilot
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At the beginning of combat on your turn, return target Vehicle card from your graveyard to the battlefield. It gains haste. Return it to its owner's hand at the beginning of your next end step. | |
Abrade
The Brothers' War Commander Decks
(U)
Collector #: 111
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Instant
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Choose one -
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Duress
7th Edition
(C)
Collector #: 131
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Sorcery
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Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. | |