MTG / Pioneer Format
8626 - 8650 of 10000 results
Refine search:
|
Optimistic Scavenger (0021)
Duskmourn: House of Horror
(U)
Collector #: 0021
|
1/1 Creature - Human Scout
|
| Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, put a +1/+1 counter on target creature. | |
- NM
- EX
- VG
- G
|
Angel of Serenity
Return to Ravnica
(M)
Collector #: 001
|
5/6 Creature - Angel
|
|
Flying When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands. |
|
- NM
- EX
- VG
- G
|
Naru Meha, Master Wizard
Commander 2021
(M)
Collector #: 124
|
3/3 Legendary Creature - Human Wizard
|
|
Flash When Naru Meha, Master Wizard enters the battlefield, copy target instant or sorcery spell you control. You may choose new targets for the copy. Other Wizards you control get +1/+1. |
|
- NM
- EX
- VG
- G
|
Sear (Promo Pack)
Promo Pack
(U)
Collector #: 0405
|
Instant
|
| Sear deals 4 damage to target creature or planeswalker. | |
- NM
- EX
- VG
- G
|
Talent of the Telepath
Magic Origins
(R)
Collector #: 078
|
Sorcery
|
|
Target opponent reveals the top seven cards of their library. You may cast an instant or sorcery spell from among them without paying its mana cost. Then that player puts the rest into their graveyard. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two instant and/or sorcery spells from among the revealed cards instead of one. |
|
- NM
- EX
- VG
- G
|
Bloodfell Caves
Foundations
(C)
Collector #: 0259
|
Land
|
|
This land enters tapped. When this land enters, you gain 1 life. |
|
- NM
- EX
- VG
- G
|
Diresight
Bloomburrow
(C)
Collector #: 0091
|
Sorcery
|
| Surveil 2, then draw two cards. You lose 2 life. | |
- NM
- EX
- VG
- G
|
Iron-Shield Elf
Lorwyn Eclipsed
(U)
Collector #: 0108
|
3/1 Creature - Elf Warrior
|
| Discard a card: This creature gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.) | |
- NM
- EX
- VG
- G
|
Pest Summoning
Strixhaven: School of Mages
(C)
Collector #: 211
|
Sorcery - Lesson
|
| Create two 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life." | |
- NM
- EX
- VG
- G
|
Angel of Invention
Tarkir: Dragonstorm Commander Decks
(M)
Collector #: 0109
|
2/1 Creature - Angel
|
|
Flying, vigilance, lifelink Fabricate 2 (When this creature enters, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) Other creatures you control get +1/+1 |
|
- NM
- EX
- VG
- G
|
Catharsis
Lorwyn Eclipsed
(M)
Collector #: 0209
|
3/4 Creature - Elemental Incarnation
|
|
When this creature enters, if When this creature enters, if Evoke |
|
- NM
- EX
- VG
- G
|
Jinnie Fay, Jetmir's Second
Streets of New Capenna
(R)
Collector #: 195
|
3/3 Legendary Creature - Elf Druid
|
| If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance. | |
- NM
- EX
- VG
- G
|
Rogue's Passage
Commander 2020
(U)
Collector #: 303
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Scavenger Grounds
Universes Beyond: Fallout
(R)
Collector #: 0287
|
Land - Desert
|
|
|
|
- NM
- EX
- VG
- G
|
Tarrian's Journal
The Lost Caverns of Ixalan
(R)
Collector #: 0126
|
Legendary Artifact - Book
|
|
Back The Tomb of Aclazotz Legendary Land - Cave (Transforms from Tarrian's Journal.) |
|
- NM
- EX
- VG
- G
|
True Ancestry
Avatar: The Last Airbender
(U)
Collector #: 0199
|
Sorcery - Lesson
|
|
Return up to one target permanent card from your graveyard to your hand. Create a Clue token. (It's an artifact with " |
|
- NM
- EX
- VG
- G
|
Black Cat, Cunning Thief
Marvel's Spider-Man
(R)
Collector #: 0052
|
2/3 Legendary Creature - Human Rogue Villain
|
| When Black Cat enters, look at the top nine cards of target opponent's library, exile two of them face down, then put the rest on the bottom of their library in a random order. You may play the exiled cards for as long as they remain exiled. Mana of any type can be spent to cast spells this way. | |
- NM
- EX
- VG
- G
|
Elemental Teachings
Avatar: The Last Airbender
(R)
Collector #: 0178
|
Instant - Lesson
|
| Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards in your graveyard and the rest onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
|
Fumigate
Foundations
(R)
Collector #: 0575
|
Sorcery
|
| Destroy all creatures. You gain 1 life for each creature destroyed this way. | |
- NM
- EX
- VG
- G
|
Ivy Lane Denizen
Gatecrash
(C)
Collector #: 125
|
2/3 Creature - Elf Warrior
|
| Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature. | |
- NM
- EX
- VG
- G
|
Voracious Hydra (Aggro Amalgam)
Teenage Mutant Ninja Turtles Eternal-Legal
(R)
Collector #: 0054
|
0/1 Creature - Hydra
|
|
Trample This creature enters with X +1/+1 counters on it. When this creature enters, choose one -
|
|
- NM
- EX
- VG
- G
|
Zanarkand, Ancient Metropolis
Final Fantasy
(R)
Collector #: 0293
|
Land - Town
|
|
This land enters tapped. Lasting Fayth Sorcery - Adventure Create a 1/1 colorless Hero creature token. Put a +1/+1 counter on it for each land you control. (Then exile this card. You may play the land later from exile.) |
|
- NM
- EX
- VG
- G
|
Bulk Up (0105 - JPN Alternate Art)
Secrets of Strixhaven Mystical Archive JPN
(U)
Collector #: 0105
|
Instant
|
|
Double target creature's power until end of turn. Flashback |
|
- NM
- EX
- VG
- G
|
Dragon Mage
Foundations
(U)
Collector #: 0621
|
5/5 Creature - Dragon Wizard
|
|
Flying Whenever this creature deals combat damage to a player, each player discards their hand, then draws seven cards. |
|
- NM
- EX
- VG
- G
|
Circuit Mender
Kamigawa: Neon Dynasty
(U)
Collector #: 242
|
2/3 Artifact Creature - Insect
|
|
When Circuit Mender enters the battlefield, you gain 2 life. When Circuit Mender leaves the battlefield, draw a card. |
|
- NM
- EX
- VG
- G
8626 - 8650 of 10000 results