MTG / Pioneer Format
4576 - 4600 of 10000 results
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Beast Whisperer (1099 - Foil)
Secret Lair
(R)
Collector #: 1099
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2/3 Creature - Elf Druid
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| Whenever you cast a creature spell, draw a card. | |
- NM
- EX
- VG
- G
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God-Eternal Rhonas (SDCC 2019 Promo)
Promotional
(M)
Collector #: 163
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5/5 Legendary Creature - Zombie God
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Deathtouch When God-Eternal Rhonas enters the battlefield, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn. When God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. |
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- NM
- EX
- VG
- G
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Mox Jasper (Prerelease Foil)
Promotional
(M)
Collector #: 0246
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Legendary Artifact
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- NM
- EX
- VG
- G
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Narset, Parter of Veils (508 - Foil)
Secret Lair
(U)
Collector #: 508
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Legendary Planeswalker - Narset
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Each opponent can't draw more than one card each turn. [-2]: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |5| |
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- NM
- EX
- VG
- G
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Urza, Lord Protector (Prerelease Foil)
Promotional
(M)
Collector #: 225
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2/4 Legendary Creature - Human Artificer
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Artifact, instant, and sorcery spells you cast cost |
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- NM
- EX
- VG
- G
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Alela, Artful Provocateur (1630 - Foil)
Secret Lair
(M)
Collector #: 1630
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2/3 Legendary Creature - Faerie Warlock
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Flying, deathtouch, lifelink Other creatures you control with flying get +1/+0. Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying. |
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- NM
- EX
- VG
- G
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Conduit Pylons
Outlaws of Thunder Junction
(C)
Collector #: 0254
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Land - Desert
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When Conduit Pylons enters the battlefield, surveil 1. |
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- NM
- EX
- VG
- G
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Deathrite Shaman
Ravnica Remastered
(R)
Collector #: 0175
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1/2 Creature - Elf Shaman
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- NM
- EX
- VG
- G
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Strionic Resonator
March of the Machine Commander Decks
(R)
Collector #: 0384
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Artifact
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- NM
- EX
- VG
- G
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Teferi's Ageless Insight (1721 - Non-Foil)
Secret Lair
(R)
Collector #: 1721
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Legendary Enchantment
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| If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. | |
- NM
- EX
- VG
- G
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Righteous Valkyrie (Foil - Kaldheim)
Mystery Booster/The List
(R)
Collector #: 024
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2/4 Creature - Angel Cleric
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Flying Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2. |
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- NM
- EX
- VG
- G
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Isshin, Two Heavens as One (2459 - Joshua Graham, Burned Man - Non-Foil)
Secret Lair
(R)
Collector #: 2459
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3/4 Legendary Creature - Human Samurai
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| If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. | |
- NM
- EX
- VG
- G
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Cemetery Gatekeeper
Innistrad: Crimson Vow
(M)
Collector #: 148
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2/1 Creature - Vampire
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First strike When Cemetery Gatekeeper enters the battlefield, exile a card from a graveyard. Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, Cemetery Gatekeeper deals 2 damage to that player. |
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- NM
- EX
- VG
- G
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Enduring Courage (0378 - Extended Art)
Duskmourn: House of Horror Variants
(R)
Collector #: 0378
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3/3 Enchantment Creature - Dog Glimmer
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Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn. When Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) |
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- NM
- EX
- VG
- G
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Flameshadow Conjuring
March of the Machine Commander Decks
(R)
Collector #: 0280
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Enchantment
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Whenever a nontoken creature enters the battlefield under your control, you may pay |
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- NM
- EX
- VG
- G
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Moraug, Fury of Akoum
Zendikar Rising
(M)
Collector #: 150
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6/6 Legendary Creature - Minotaur Warrior
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Each creature you control gets +1/+0 for each time it has attacked this turn. Landfall - Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control. |
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- NM
- EX
- VG
- G
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Springleaf Drum (0022 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0022
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Artifact
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- NM
- EX
- VG
- G
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Unnatural Growth (Promo Pack)
Promo Pack
(R)
Collector #: 206
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Enchantment
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| At the beginning of each combat, double the power and toughness of each creature you control until end of turn. | |
- NM
- EX
- VG
- G
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Leyline of Resonance
Duskmourn: House of Horror
(R)
Collector #: 0143
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Enchantment
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If Leyline of Resonance is in your opening hand, you may begin the game with it on the battlefield. Whenever you cast an instant or sorcery spell that targets only a single creature you control, copy that spell. You may choose new targets for the copy. |
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- NM
- EX
- VG
- G
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Sign in Blood
Starter Commander Decks
(C)
Collector #: 107
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Sorcery
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| Target player draws two cards and loses 2 life. | |
- NM
- EX
- VG
- G
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Single Combat
Universes Beyond: Fallout
(R)
Collector #: 0172
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Sorcery
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| Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn. | |
- NM
- EX
- VG
- G
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Surrak, Elusive Hunter
Tarkir: Dragonstorm
(R)
Collector #: 0161
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4/3 Legendary Creature - Human Warrior
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This spell can't be countered. Trample Whenever a creature you control or a creature spell you control becomes the target of a spell or ability an opponent controls, draw a card. |
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- NM
- EX
- VG
- G
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Urabrask (Prerelease Foil)
Promotional
(M)
Collector #: 0169
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4/4 Legendary Creature - Phyrexian Praetor
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First strike Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add Back The Great Work Enchantment - Saga I: The Great Work deals 3 damage to target opponent and each creature they control. II: Create three Treasure tokens III: Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up). |
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- NM
- EX
- VG
- G
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Circle of Dreams Druid (Prerelease Foil)
Promotional
(R)
Collector #: 176
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2/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Impact Tremors (313 - Foil)
Secret Lair
(R)
Collector #: 313
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Enchantment
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| Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent. | |
- NM
- EX
- VG
- G
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