MTG / Pioneer Format
2551 - 2575 of 10000 results
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Slime Against Humanity (7077 - Foil)
Secret Lair
(R)
Collector #: 7077
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Sorcery
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Create a 0/0 green Ooze creature token with trample. Put X +1/+1 counters on it, where X is two plus the total number of cards you own in exile and in your graveyard that are Oozes or are named Slime Against Humanity. A deck can have any number of cards named Slime Against Humanity. |
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- NM
- EX
- VG
- G
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Tannuk, Memorial Ensign
Edge of Eternities
(U)
Collector #: 0233
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2/4 Legendary Creature - Kavu Pilot
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| Landfall - Whenever a land you control enters, Tannuk deals 1 damage to each opponent. If this is the second time this ability has resolved this turn, draw a card. | |
- NM
- EX
- VG
- G
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Urborg, Tomb of Yawgmoth
Mystery Booster/The List
(R)
Collector #: 254
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Legendary Land
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| Each land is a Swamp in addition to its other land types. | |
- NM
- EX
- VG
- G
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Summon: Bahamut (Prerelease Foil)
Promotional
(M)
Collector #: 0001
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9/9 Enchantment Creature - Saga Dragon
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II - Destroy up to one target nonland permanent. III - Draw two cards. IV - Mega Flare - This creature deals damage equal to the total mana value of other permanents you control to each opponent. Flying |
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- NM
- EX
- VG
- G
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Jace, Wielder of Mysteries (1576 - Foil)
Secret Lair
(R)
Collector #: 1576
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Legendary Planeswalker - Jace
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If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [-8]: Draw seven cards. Then if your library has no cards in it, you win the game. |4| |
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- NM
- EX
- VG
- G
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The Locust God (0903 - Foil)
Secret Lair
(S)
Collector #: 0903
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4/4 Legendary Creature - God
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Flying Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. When The Locust God dies, return it to its owner's hand at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Archaeomancer (283 - Non-Foil)
Secret Lair
(R)
Collector #: 283
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1/2 Creature - Human Wizard
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| When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Bolas's Citadel (1187 - Post's Citadel - Foil)
Secret Lair
(R)
Collector #: 1187
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Legendary Artifact
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You may look at the top card of your library any time. You may play the top card of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. |
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- NM
- EX
- VG
- G
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Thassa, God of the Sea (Foil)
Secret Lair
(M)
Collector #: 071
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5/5 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. At the beginning of your upkeep, scry 1. |
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- NM
- EX
- VG
- G
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Bruna, the Fading Light (1388 - Display Commander - Not Tournament Legal)
Secret Lair
(M)
Collector #: 1388
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5/7 Legendary Creature - Angel Horror
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When you cast Bruna, the Fading Light, you may return target Angel or Human creature card from your graveyard to the battlefield. Flying, vigilance (Melds with Gisela, the Broken Blade) -----Meld----- Brisela, Voice of Nightmares Legendary Creature - Eldrazi Angel Flying, first strike, vigilance, lifelink Your opponents can't cast spells with converted mana cost 3 or less. 9/10 |
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- NM
- EX
- VG
- G
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Faerie Mastermind (0352 - Extended Art)
March of the Machine Variants
(R)
Collector #: 0352
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2/1 Creature - Faerie Rogue
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Flash Flying Whenever an opponent draws their second card each turn, you draw a card. |
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- NM
- EX
- VG
- G
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Idyllic Tutor
Morningtide
(R)
Collector #: 012
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Sorcery
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| Search your library for an enchantment card, reveal it, and put it into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Niv-Mizzet, Visionary (0350 - Borderless)
Foundations Variants
(M)
Collector #: 0350
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5/5 Legendary Creature - Dragon Wizard
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Flying You have no maximum hand size. Whenever a source you control deals noncombat damage to an opponent, you draw that many cards. |
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- NM
- EX
- VG
- G
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Farewell (Showcase)
Kamigawa: Neon Dynasty Variants
(R)
Collector #: 365
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Sorcery
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Choose one or more -
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- NM
- EX
- VG
- G
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Leyline of Anticipation
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 726
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Enchantment
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If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield. You may cast spells as though they had flash. |
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- NM
- EX
- VG
- G
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Mystical Dispute (Premier Play Foil)
Promotional
(S)
Collector #: 0001
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Instant
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This spell costs Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Harvester of Misery
Outlaws of Thunder Junction The Big Score
(M)
Collector #: 0009
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5/4 Creature - Spirit
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Menace When Harvester of Misery enters the battlefield, other creatures get -2/-2 until end of turn. |
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- NM
- EX
- VG
- G
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Helm of the Host
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0200
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Legendary Artifact - Equipment
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At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. Equip |
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- NM
- EX
- VG
- G
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Ishgard, the Holy See (0310 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0310
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Land - Town
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This land enters tapped. Faith & Grief Sorcery - Adventure Return up to two target artifact and/or enchantment cards from your graveyard to your hand. (Then exile this card. You may play the land later from exile.) |
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- NM
- EX
- VG
- G
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Howlsquad Heavy (0342 - Borderless)
Aetherdrift Variants
(R)
Collector #: 0342
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2/3 Creature - Goblin Mercenary
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Start your engines! Other Goblins you control have haste. At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token attacks this combat if able. Max speed - |
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- NM
- EX
- VG
- G
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Worldwalker Helm
Outlaws of Thunder Junction The Big Score
(M)
Collector #: 0007
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Artifact
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If you would create one or more artifact tokens, instead create those tokens plus an additional Map token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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All-Out Assault
Tarkir: Dragonstorm
(M)
Collector #: 0167
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Enchantment
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Creatures you control get +1/+1 and have deathtouch. When this enchantment enters, if it's your main phase, there is an additional combat phase after this phase followed by an additional main phase. When you next attack this turn, untap each creature you control. |
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- NM
- EX
- VG
- G
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Gala Greeters (457 - Korean (Foil Box Topper))
Streets of New Capenna Variants
(R)
Collector #: 457
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1/1 Creature - Elf Druid
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Alliance - Whenever another creature enters the battlefield under your control, choose one that hasn't been chosen this turn -
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- NM
- EX
- VG
- G
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Otawara, Soaring City (Prerelease Foil)
Promotional
(R)
Collector #: 271
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Legendary Land
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Channel - |
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- NM
- EX
- VG
- G
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Craterhoof Behemoth (375 - Foil)
Secret Lair
(M)
Collector #: 375
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5/5 Creature - Beast
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Haste When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control. |
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- NM
- EX
- VG
- G
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