MTG / Modern Format
4526 - 4550 of 10000 results
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Overlord of the Floodpits
Duskmourn: House of Horror
(M)
Collector #: 0068
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5/3 Enchantment Creature - Avatar Horror
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Impending 4 - Flying Whenever Overlord of the Floodpits enters or attacks, draw two cards, then discard a card. |
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- NM
- EX
- VG
- G
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Crucible of Worlds
10th Edition
(R)
Collector #: 319
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Artifact
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| You may play land cards from your graveyard. | |
- NM
- EX
- VG
- G
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Crucible of Worlds (0357 - Borderless)
Universes Beyond: Fallout Variants
(M)
Collector #: 0357
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Artifact
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| You may play land cards from your graveyard. | |
- NM
- EX
- VG
- G
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Doubling Cube
10th Edition
(R)
Collector #: 321
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Artifact
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- NM
- EX
- VG
- G
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Omnath, Locus of Rage (1256 - Foil)
Secret Lair
(M)
Collector #: 1256
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5/5 Legendary Creature - Elemental
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Landfall -- Whenever a land enters the battlefield under your control, put a 5/5 red and green Elemental creature token onto the battlefield. Whenever Omanth, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target. |
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- NM
- EX
- VG
- G
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Tezzeret the Seeker (1619 - Foil)
Secret Lair
(M)
Collector #: 1619
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Legendary Planeswalker - Tezzeret
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[+1]: Untap up to two target artifacts. [-X]: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle. [-5]: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn. |4| |
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- NM
- EX
- VG
- G
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Culling Ritual (Commander Party Foil)
Promotional
(R)
Collector #: 0001
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Sorcery
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Destroy each nonland permanent with mana value 2 or less. Add |
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- NM
- EX
- VG
- G
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Helm of the Host (Schematic Art)
The Brothers' War Retro Artifacts
(M)
Collector #: 082
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Legendary Artifact - Equipment
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At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary if equipped creature is legendary. That token gains haste. Equip |
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- NM
- EX
- VG
- G
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Imperial Recruiter
Double Masters
(M)
Collector #: 131
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1/1 Creature - Human Advisor
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| When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle your library. | |
- NM
- EX
- VG
- G
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Karametra, God of Harvests (069 - Foil)
Secret Lair
(M)
Collector #: 069
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6/7 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to green and white is less than seven, Karametra isn't a creature. Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle your library. |
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- NM
- EX
- VG
- G
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Sleight of Hand
Portal II
(C)
Collector #: 046
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Sorcery
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| Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. | |
- NM
- EX
- VG
- G
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Zilortha, Strength Incarnate (Godzilla, King of Monsters - Buy-a-Box - Non-Foil)
Promotional
(M)
Collector #: 275
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7/3 Legendary Creature - Dinosaur
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Trample Lethal damage dealt to creatures you control is determined by their power rather than their toughness. |
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- NM
- EX
- VG
- G
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Jodah, the Unifier (1932 - SpongeBob SquarePants - Non-Foil)
Secret Lair
(M)
Collector #: 1932
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5/5 Legendary Creature - Human Wizard
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Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control. Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Teferi, Master of Time (Borderless)
Core Set 2021 Variants
(M)
Collector #: 281
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Legendary Planeswalker - Teferi
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You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant. [+1]: Draw a card, then discard a card. [-3]: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) [-10]: Take two extra turns after this one. |3| |
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- NM
- EX
- VG
- G
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Crackle with Power
Strixhaven: School of Mages
(M)
Collector #: 095
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Sorcery
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| Crackle with Power deals five times X damage to each of up to X targets. | |
- NM
- EX
- VG
- G
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Scute Swarm
Streets of New Capenna Commander Decks
(R)
Collector #: 310
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1/1 Creature - Insect
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| Landfall - Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead. | |
- NM
- EX
- VG
- G
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Leyline of the Guildpact (Extended Art)
Murders at Karlov Manor Variants
(R)
Collector #: 0418
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Enchantment
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If Leyline of the Guildpact is in your opening hand, you may begin the game with it on the battlefield. Each nonland permanent you control is all colors. Lands you control are every basic land type in addition to their other types. |
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- NM
- EX
- VG
- G
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Angel of Suffering
Streets of New Capenna
(M)
Collector #: 067
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5/3 Creature - Nightmare Angel
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Flying If damage would be dealt to you, prevent that damage and mill twice that many cards. |
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- NM
- EX
- VG
- G
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Karn's Bastion
Phyrexia: All Will Be One Commander Decks
(R)
Collector #: 156
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Land
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- NM
- EX
- VG
- G
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Winternight Stories (0336 - Borderless)
Tarkir: Dragonstorm Variants
(R)
Collector #: 0336
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Sorcery
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Draw three cards. Then discard two cards unless you discard a creature card. Harmonize |
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- NM
- EX
- VG
- G
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Damping Sphere (Retro Frame)
Dominaria Remastered Variants
(U)
Collector #: 377
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Artifact
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If a land is tapped for two or more mana, it produces Each spell a player casts costs |
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- NM
- EX
- VG
- G
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Arid Archway
Outlaws of Thunder Junction
(U)
Collector #: 0252
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Land - Desert
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Arid Archway enters the battlefield tapped. When Arid Archway enters the battlefield, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1. |
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- NM
- EX
- VG
- G
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Arcane Adaptation
Ixalan
(R)
Collector #: 046
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Enchantment
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As Arcane Adaptation enters the battlefield, choose a creature type. Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. |
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- NM
- EX
- VG
- G
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Dropkick Bomber
Foundations Jumpstart
(R)
Collector #: 0013
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2/3 Creature - Goblin Warrior
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Other Goblins you control get +1/+1. |
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- NM
- EX
- VG
- G
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Force of Vigor (2304 - Foil)
Secret Lair
(R)
Collector #: 2304
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Instant
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If it's not your turn, you may exile a green card from your hand rather than pay this spell's mana cost. Destroy up to two target artifacts and/or enchantments. |
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- NM
- EX
- VG
- G
4526 - 4550 of 10000 results