MTG / Modern Format
3526 - 3550 of 10000 results
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Scheming Silvertongue
Secrets of Strixhaven
(R)
Collector #: 0099
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1/3 Creature - Vampire Warlock
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Flying, lifelink At the beginning of your second main phase, if you gained 2 or more life this turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) Sign in Blood Sorcery Target player draws two cards and loses 2 life. |
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- NM
- EX
- VG
- G
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Lurking Predators
Jumpstart
(R)
Collector #: 410
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Enchantment
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| Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature cards, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library. | |
- NM
- EX
- VG
- G
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Ninja of the Deep Hours (1912 - Foil)
Secret Lair
(R)
Collector #: 1912
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2/2 Creature - Human Ninja
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Ninjutsu Whenever this creature deals combat damage to a player, you may draw a card. |
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- NM
- EX
- VG
- G
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Mesmeric Orb (2457 - Mothman Egg - Non-Foil)
Secret Lair
(R)
Collector #: 2457
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Artifact
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| Whenever a permanent becomes untapped, that permanent’s controller mills a card. | |
- NM
- EX
- VG
- G
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Steam Vents (Promo Pack - ECL)
Promo Pack
(R)
Collector #: 0267
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Land - Island Mountain
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( As this land enters, you may pay 2 life. If you don’t, it enters tapped. |
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- NM
- EX
- VG
- G
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Mirari's Wake
Commander 2017
(M)
Collector #: 181
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Enchantment
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Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. |
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- NM
- EX
- VG
- G
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Hydra's Growth
Theros Beyond Death
(U)
Collector #: 172
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Enchantment - Aura
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Enchant creature When Hydra's Growth enters the battlefield, put a +1/+1 counter on enchanted creature. At the beginning of your upkeep, double the number of +1/+1 counters on enchanted creature. |
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- NM
- EX
- VG
- G
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Ram Through
Ikoria: Lair of Behemoths
(C)
Collector #: 170
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Instant
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| Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead. | |
- NM
- EX
- VG
- G
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Diabolic Tutor
2012 Core Set
(U)
Collector #: 092
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Sorcery
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| Search your library for a card and put that card into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Expedition Map
Modern Horizons 3 Commander Decks
(C)
Collector #: 0292
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Artifact
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- NM
- EX
- VG
- G
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Unexpected Windfall (2092 - Foil)
Secret Lair
(R)
Collector #: 2092
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Instant
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As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with " |
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- NM
- EX
- VG
- G
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Doubling Cube
Mystery Booster/The List
(R)
Collector #: 321
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Artifact
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- NM
- EX
- VG
- G
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Roil Elemental (155 - Foil)
Secret Lair
(R)
Collector #: 155
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3/2 Creature - Elemental
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Flying Landfall - Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental. |
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- NM
- EX
- VG
- G
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Thoughtseize
Double Masters Box Toppers
(R)
Collector #: 344
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Sorcery
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| Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life. | |
- NM
- EX
- VG
- G
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Enduring Tenacity (Promo Pack)
Promo Pack
(R)
Collector #: 0095
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4/3 Enchantment Creature - Snake Glimmer
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Whenever you gain life, target opponent loses that much life. When Enduring Tenacity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) |
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- NM
- EX
- VG
- G
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Glen Elendra Archmage
Modern Masters
(R)
Collector #: 047
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2/2 Creature - Faerie Wizard
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Flying Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
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- NM
- EX
- VG
- G
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Lord of the Undead
Planeshift
(R)
Collector #: 044
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2/2 Creature - Zombie
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Other Zombie creatures get +1/+1. |
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- NM
- EX
- VG
- G
| Rings of Brighthearth (0352 - Three Rings for the Elven-Kings) |
Artifact
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Whenever you activate an ability, if it isn't a mana ability, you may pay |
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- NM
- EX
- VG
- G
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Teferi, Master of Time (Borderless)
Core Set 2021 Variants
(M)
Collector #: 281
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Legendary Planeswalker - Teferi
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You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant. [+1]: Draw a card, then discard a card. [-3]: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) [-10]: Take two extra turns after this one. |3| |
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- NM
- EX
- VG
- G
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Blood Moon
Chronicles
(R)
Collector #: 046
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Enchantment
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| Nonbasic lands are Mountains. | |
- NM
- EX
- VG
- G
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Drivnod, Carnage Dominus (305 - Borderless Ichor)
Phyrexia: All Will Be One Variants
(M)
Collector #: 305
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8/3 Legendary Creature - Phyrexian Horror
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If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. |
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- NM
- EX
- VG
- G
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Nezahal, Primal Tide (Commander Deck)
Commander Legends
(R)
Collector #: 401
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7/7 Legendary Creature - Elder Dinosaur
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Nezahal, Primal Tide can't be countered. You have no maximum hand size. Whenever an opponent casts a noncreature spell, draw a card. Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Primal Amulet (Buy-a-Box Foil)
Promotional
(R)
Collector #: 243
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Artifact
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Instant and sorcery spells you cast cost Whenever you cast an instant or sorcery spell, put a charge counter on Primal Amulet. Then if there are four or more charge counters on it, you may remove those counters and transform it. ---Transform---- Primal Wellspring |
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- NM
- EX
- VG
- G
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Heroic Intervention (1750 - Foil)
Secret Lair
(R)
Collector #: 1750
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Instant
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| Permanents you control gain hexproof and indestructible until end of turn. | |
- NM
- EX
- VG
- G
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Tamiyo's Safekeeping (2320 - Foil)
Secret Lair
(R)
Collector #: 2320
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Instant
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| Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target or spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.) | |
- NM
- EX
- VG
- G
3526 - 3550 of 10000 results