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Act on Impulse
Mystery Booster/The List
(U)
Collector #: 126
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Sorcery
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Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.) | |
Act on Impulse
Jumpstart 2022
(U)
Collector #: 492
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Sorcery
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Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.) | |
Adventurous Impulse
Mystery Booster/The List
(C)
Collector #: 153
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Sorcery
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Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | |
Impulse
Beatdown
(C)
Collector #: 010
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Instant
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Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library. | |
Impulse (Seattle 1997 (Janosch Kuhn) - Not Tournament Legal)
World Championships
(C)
Collector #: 034
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Instant
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Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. | |
Impulse (Seattle 1998 (Randy Buehler) - Not Tournament Legal)
World Championships
(C)
Collector #: 034
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Instant
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Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. | |
Adventurous Impulse (Foil Etched)
Strixhaven Mystical Archive
(U)
Collector #: 049
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Sorcery
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Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | |