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Brainstorm
Beatdown
(C)
Collector #: 003
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Instant
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Draw three cards, then put two cards from your hand on top of your library in any order. | |
Ball Lightning
Beatdown
(R)
Collector #: 035
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6/1 Creature - Elemental
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Trample Haste (This creature can attack and ![]() At the beginning of the end step, sacrifice Ball Lightning. |
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Dark Ritual
Beatdown
(C)
Collector #: 021
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Instant
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Add ![]() ![]() ![]() |
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Leviathan
Beatdown
(R)
Collector #: 012
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10/10 Creature - Leviathan
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Trample Leviathan enters the battlefield tapped and doesn't untap during your untap step. At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan. Leviathan can't attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.) |
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Svyelunite Temple
Beatdown
(U)
Collector #: 078
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Land
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Svyelunite Temple enters the battlefield tapped.![]() ![]() ![]() ![]() ![]() |
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Remote Isle
Beatdown
(C)
Collector #: 075
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Land
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Remote Isle enters the battlefield tapped.![]() ![]() Cycling ![]() ![]() |
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Counterspell
Beatdown
(C)
Collector #: 006
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Instant
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Counter target spell. | |
Sengir Vampire (Foil)
Beatdown
(U)
Collector #: 029
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4/4 Creature - Vampire
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Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire. |
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Lightning Bolt
Beatdown
(C)
Collector #: 041
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Instant
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Lightning Bolt deals 3 damage to any target. | |
Llanowar Elves
Beatdown
(C)
Collector #: 058
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1/1 Creature - Elf Druid
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Shivan Dragon
Beatdown
(R)
Collector #: 044
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5/5 Creature - Dragon
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Flying![]() |
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Dwarven Ruins
Beatdown
(U)
Collector #: 071
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Land
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Dwarven Ruins enters the battlefield tapped.![]() ![]() ![]() ![]() ![]() |
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Diabolic Edict
Beatdown
(C)
Collector #: 023
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![]() ![]()
Instant
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Target player sacrifices a creature. | |
Tolarian Winds
Beatdown
(C)
Collector #: 016
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Instant
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Discard all the cards in your hand, then draw that many cards. | |
Mountain (87 C)
Beatdown
(L)
Collector #: 087
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Basic Land - Mountain
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Quirion Elves
Beatdown
(C)
Collector #: 060
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1/1 Creature - Elf Druid
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As Quirion Elves enters the battlefield, choose a color.![]() ![]() ![]() |
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Wild Growth
Beatdown
(C)
Collector #: 064
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Enchantment - Aura
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Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional ![]() |
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Mountain (86 B)
Beatdown
(L)
Collector #: 086
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Basic Land - Mountain
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Kird Ape
Beatdown
(C)
Collector #: 039
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1/1 Creature - Ape
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Kird Ape gets +1/+2 as long as you control a Forest. | |
Force of Nature
Beatdown
(R)
Collector #: 056
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8/8 Creature - Elemental
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Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay ![]() ![]() ![]() ![]() |
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Bone Harvest
Beatdown
(C)
Collector #: 019
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Instant
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Put any number of target creature cards from your graveyard on top of your library. Draw a card at the beginning of the next turn's upkeep. |
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Impulse
Beatdown
(C)
Collector #: 010
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Instant
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Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library. | |
Rampant Growth
Beatdown
(C)
Collector #: 061
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Sorcery
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Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. | |
Diabolic Vision
Beatdown
(U)
Collector #: 067
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Sorcery
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Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order. | |
Erhnam Djinn (Foil)
Beatdown
(U)
Collector #: 054
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4/5 Creature - Djinn
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At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. | |