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Brainstorm
Beatdown
(C)
Collector #: 003 |
Instant
|
Draw three cards, then put two cards from your hand on top of your library in any order. | |
Island (80 B)
Beatdown
(L)
Collector #: 080 |
Basic Land - Island
|
Island (81 C)
Beatdown
(L)
Collector #: 081 |
Basic Land - Island
|
Impulse
Beatdown
(C)
Collector #: 010 |
Instant
|
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library. | |
Rampant Growth
Beatdown
(C)
Collector #: 061 |
Sorcery
|
Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. | |
Ball Lightning
Beatdown
(R)
Collector #: 035 |
6/1 Creature - Elemental
|
Trample Haste (This creature can attack and as soon as it comes under your control.) At the beginning of the end step, sacrifice Ball Lightning. | |
Counterspell
Beatdown
(C)
Collector #: 006 |
Instant
|
Counter target spell. | |
Swamp (82 A)
Beatdown
(L)
Collector #: 082 |
Basic Land - Swamp
|
Dwarven Ruins
Beatdown
(U)
Collector #: 071 |
Land
|
Dwarven Ruins enters the battlefield tapped. : Add to your mana pool. , Sacrifice Dwarven Ruins: Add to your mana pool. | |
Dark Ritual
Beatdown
(C)
Collector #: 021 |
Instant
|
Add to your mana pool. | |
Mountain (87 C)
Beatdown
(L)
Collector #: 087 |
Basic Land - Mountain
|
Llanowar Elves
Beatdown
(C)
Collector #: 058 |
1/1 Creature - Elf Druid
|
: Add to your mana pool. | |
Remote Isle
Beatdown
(C)
Collector #: 075 |
Land
|
Remote Isle enters the battlefield tapped. : Add to your mana pool. Cycling (, Discard this card: Draw a card.) | |
Wild Growth
Beatdown
(C)
Collector #: 064 |
Enchantment - Aura
|
Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional . | |
Ebon Stronghold
Beatdown
(U)
Collector #: 072 |
Land
|
Ebon Stronghold enters the battlefield tapped. : Add to your mana pool. , Sacrifice Ebon Stronghold: Add to your mana pool. | |
Forest (89 B)
Beatdown
(L)
Collector #: 089 |
Basic Land - Forest
|
Fog
Beatdown
(C)
Collector #: 055 |
Instant
|
Prevent all combat damage that would be dealt this turn. | |
Kird Ape
Beatdown
(C)
Collector #: 039 |
1/1 Creature - Ape
|
Kird Ape gets +1/+2 as long as you control a Forest. | |
Havenwood Battleground
Beatdown
(U)
Collector #: 073 |
Land
|
Havenwood Battleground enters the battlefield tapped. : Add to your mana pool. , Sacrifice Havenwood Battleground: Add to your mana pool. | |
Bone Harvest
Beatdown
(C)
Collector #: 019 |
Instant
|
Put any number of target creature cards from your graveyard on top of your library. Draw a card at the beginning of the next turn's upkeep. | |
Lightning Bolt
Beatdown
(C)
Collector #: 041 |
Instant
|
Lightning Bolt deals 3 damage to any target. | |
Tolarian Winds
Beatdown
(C)
Collector #: 016 |
Instant
|
Discard all the cards in your hand, then draw that many cards. | |
Erhnam Djinn (Foil)
Beatdown
(U)
Collector #: 054 |
4/5 Creature - Djinn
|
At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. | |
Svyelunite Temple
Beatdown
(U)
Collector #: 078 |
Land
|
Svyelunite Temple enters the battlefield tapped. : Add to your mana pool. , Sacrifice Svyelunite Temple: Add to your mana pool. | |
Force of Nature
Beatdown
(R)
Collector #: 056 |
8/8 Creature - Elemental
|
Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay . | |