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5551 - 5575 of 10000 results
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Way of the Pyromancer
Reality Fracture
(U)
Collector #: 0254
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Legendary Enchantment
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When Way of the Pyromancer enters, empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[-1]: Surveil 1" and "[-3]: Draw a card.") Planeswalkers you control have "[+1]: Add |
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- NM
- EX
- VG
- G
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Training Compound
Marvel Super Heroes
(R)
Collector #: 0275
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Land
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- NM
- EX
- VG
- G
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Destiny Spinner
Theros Beyond Death
(U)
Collector #: 168
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2/3 Enchantment Creature - Human
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Creature and enchantment spells you control can't be countered. |
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- NM
- EX
- VG
- G
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Mahadi, Emporium Master
Commander Legends: Battle for Baldur's Gate
(U)
Collector #: 282
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3/3 Legendary Creature - Devil
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At the beginning of your end step, create a Treasure token for each creature that died this turn. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Meditate
Tempest
(R)
Collector #: 076
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Instant
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| Draw four cards. You skip your next turn. | |
- NM
- EX
- VG
- G
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Teferi's Puzzle Box
7th Edition
(R)
Collector #: 321
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Artifact
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| At the beginning of each player’s draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards. | |
- NM
- EX
- VG
- G
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Wooded Bastion
Double Masters
(R)
Collector #: 332
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Land
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- NM
- EX
- VG
- G
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Crawlspace
Urza's Legacy
(R)
Collector #: 123
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Artifact
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| No more than two creatures can attack you each combat. | |
- NM
- EX
- VG
- G
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Folk Hero (Extended Art)
Commander Legends: Battle for Baldur's Gate Variants
(M)
Collector #: 608
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Legendary Enchantment - Background
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| Commander creatures you own have "Whenever you cast a spell that shares a creature type with this creature, draw a card. This ability triggers only once each turn." | |
- NM
- EX
- VG
- G
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Hallowed Fountain (123 - Non-Foil)
Secret Lair
(R)
Collector #: 123
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Land - Plains Island
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| As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Talion, the Kindly Lord (Borderless)
Wilds of Eldraine Variants
(M)
Collector #: 0301
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3/4 Legendary Creature - Faerie Noble
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Flying As Talion, the Kindly Lord enters the battlefield, choose a number between 1 and 10. Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card. |
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- NM
- EX
- VG
- G
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Tarmogoyf
Reality Fracture
(M)
Collector #: 0116
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*/1 Creature - Lhurgoyf
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| Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. | |
- NM
- EX
- VG
- G
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Animate Dead
Murders at Karlov Manor Commander Decks
(U)
Collector #: 0125
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Enchantment - Aura
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Enchant creature card in a graveyard When Animate Dead enters the battlefield, if it’s on the battlefield, it loses “enchant creature card in a graveyard” and gains “enchant creature put onto the battlefield with Animate Dead.” Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature’s controller sacrifices it. Enchanted creature gets -1/-0. |
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- NM
- EX
- VG
- G
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Reliquary Tower
2013 Core Set
(U)
Collector #: 227
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Land
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You have no maximum hand size. |
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- NM
- EX
- VG
- G
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Saw in Half (1755 - Non-Foil)
Secret Lair
(R)
Collector #: 1755
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Instant
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| Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their power is half that creature's power and their toughness is half that creature's toughness. Round up each time. | |
- NM
- EX
- VG
- G
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Blood Tribute
Zendikar
(R)
Collector #: 081
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Sorcery
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Kicker - Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.) Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way. |
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- NM
- EX
- VG
- G
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Chaos Warp
Marvel Eternal-Legal
(M)
Collector #: 0069
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Instant
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| The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it’s a permanent card, they put it onto the battlefield. | |
- NM
- EX
- VG
- G
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Deathcap Glade (0301 - Borderless)
Secrets of Strixhaven Variants
(R)
Collector #: 0301
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Land
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This land enters tapped unless you control two or more other lands. |
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- NM
- EX
- VG
- G
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Ephemerate
Marvel Eternal-Legal
(M)
Collector #: 0044
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Instant
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Exile target creature you control, then return it to the battlefield under its owner's control. Rebound |
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- NM
- EX
- VG
- G
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Hidden Lair (0383 - Borderless)
Marvel Super Heroes Variants
(R)
Collector #: 0383
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Land
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- NM
- EX
- VG
- G
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Hobgoblin Bandit Lord
Adventures in the Forgotten Realms
(R)
Collector #: 147
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2/3 Creature - Goblin Rogue
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Other Goblins you control get +1/+1. |
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- NM
- EX
- VG
- G
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Long-Term Plans
Scourge
(U)
Collector #: 038
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Instant
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| Search your library for a card, shuffle your library, then put that card third from the top. | |
- NM
- EX
- VG
- G
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Turntimber Symbiosis
Zendikar Rising
(M)
Collector #: 215
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Sorcery
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Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has converted mana cost 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order. Back Turntimber, Serpentine Wood Land As Turntimber, Serpentine Wood enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Mutagen Man, Living Ooze
Teenage Mutant Ninja Turtles
(R)
Collector #: 0124
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2/3 Legendary Creature - Ooze Mutant
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Trample Activated abilities of artifact tokens you control cost When Mutagen Man enters, create X Mutagen tokens. (They're artifacts with " |
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- NM
- EX
- VG
- G
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Tendershoot Dryad
Secrets of Strixhaven Commander Decks
(R)
Collector #: 0125
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2/2 Creature - Dryad
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Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of each upkeep, create a 1/1 green Saproling creature token. Saprolings you control get +2/+2 as long as you have the city's blessing. |
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- NM
- EX
- VG
- G
5551 - 5575 of 10000 results