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5051 - 5075 of 10000 results
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Cursed Totem
Mirage
(R)
Collector #: 299
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Artifact
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| Activated abilities of creatures can't be activated. | |
- NM
- EX
- VG
- G
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Luminarch Ascension
Masters 25
(R)
Collector #: 023
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Enchantment
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At the beginning of each opponent's end step, if you didn't lose life this turn, you pay put a quest counter on Luminarch Ascension. |
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- NM
- EX
- VG
- G
| Mind Stone (Gateway Foil) |
Artifact
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- NM
- EX
- VG
- G
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Noble Hierarch
Modern Masters 2015
(R)
Collector #: 151
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0/1 Creature - Human Druid
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Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) |
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- NM
- EX
- VG
- G
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Teferi, Master of Time (075)
Core Set 2021
(M)
Collector #: 075
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Legendary Planeswalker - Teferi
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You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant. [+1]: Draw a card, then discard a card. [-3]: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) [-10]: Take two extra turns after this one. |3| |
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- NM
- EX
- VG
- G
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Winter Orb
4th Edition
(R)
Collector #: 358
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Artifact
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| As long as Winter Orb is untapped, players can’t untap more than one land during their untap steps. | |
- NM
- EX
- VG
- G
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Darkbore Pathway
Kaldheim
(R)
Collector #: 254
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Land
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Back Slitherbore Pathway Land |
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- NM
- EX
- VG
- G
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The Fantastic Four
Marvel Super Heroes Eternal-Legal
(M)
Collector #: 0741
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4/4 Legendary Creature - Human Hero
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When The Fantastic Four enter and whenever you cast a spell with power, toughness, or mana value 4, choose one that hasn't been chosen this turn.
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- NM
- EX
- VG
- G
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Vault of Whispers
The Brothers' War Commander Decks
(C)
Collector #: 211
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Artifact Land
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- NM
- EX
- VG
- G
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Vona's Hunger
Rivals of Ixalan
(R)
Collector #: 090
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Instant
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Ascend (If you control ten or more permanents, you get the city’s blessing for the rest of the game.) Each opponent sacrifices a creature. If you have the city’s blessing, instead each opponent sacrifices half the creatures they control, rounded up. |
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- NM
- EX
- VG
- G
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Commandeer
Commander Masters
(R)
Collector #: 0080
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Instant
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You may exile two blue cards from your hand rather than pay Commandeer's mana cost. Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters the battlefield under your control.) |
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- NM
- EX
- VG
- G
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Deflecting Palm
Secrets of Strixhaven Mystical Archive
(R)
Collector #: 0063
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Instant
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| The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller. | |
- NM
- EX
- VG
- G
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Duelist's Heritage
Avatar: The Last Airbender Eternal-Legal
(R)
Collector #: 0153
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Enchantment
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| Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn. | |
- NM
- EX
- VG
- G
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Howlsquad Heavy
Aetherdrift
(R)
Collector #: 0134
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2/3 Creature - Goblin Mercenary
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Start your engines! Other Goblins you control have haste. At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token attacks this combat if able. Max speed - |
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- NM
- EX
- VG
- G
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Withering Torment
Foundations Commander
(U)
Collector #: 0134
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Instant
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| Destroy target creature or enchantment. You lose 2 life. | |
- NM
- EX
- VG
- G
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Curse of Opulence
Commander 2017
(U)
Collector #: 024
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Enchantment - Aura Curse
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Enchant player Whenever enchanted player is attacked, create a colorless artifact token named Gold. It has "sacrifice this artifact: Add one mana of any color to your mana pool." Each opponent attacking that player does the same. |
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- NM
- EX
- VG
- G
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Training Grounds (2619 - Foil)
Secret Lair
(R)
Collector #: 2619
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Enchantment
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Activated abilities of creatures you control cost up to |
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- NM
- EX
- VG
- G
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Wild-Magic Sorcerer
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 816
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4/3 Creature - Orc Shaman Sorcerer
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| The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) | |
- NM
- EX
- VG
- G
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Essence Flux
Shadows Over Innistrad
(U)
Collector #: 061
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Instant
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| Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it. | |
- NM
- EX
- VG
- G
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Cultivate
Final Fantasy Commander Decks
(C)
Collector #: 0300
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Sorcery
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| Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Bonus Round (Battlebond)
Mystery Booster/The List
(R)
Collector #: 056
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Sorcery
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| Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy. | |
- NM
- EX
- VG
- G
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Evolution Sage
The Lost Caverns of Ixalan Commander Decks
(U)
Collector #: 0240
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3/2 Creature - Elf Druid
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| Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | |
- NM
- EX
- VG
- G
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Phyrexian Reclamation
Urza's Legacy
(U)
Collector #: 063
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Enchantment
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- NM
- EX
- VG
- G
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Time of Need
Champions of Kamigawa
(U)
Collector #: 247
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Sorcery
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| Search your library for a legendary creature card, reveal it, and put it into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Slip Out the Back (7115 - Foil)
Secret Lair
(R)
Collector #: 7115
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Instant
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| Put a +1/+1 counter on target creature. It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) | |
- NM
- EX
- VG
- G
5051 - 5075 of 10000 results