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Dryad Arbor
From the Vault: Realms
(M)
Collector #: 005
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1/1 Land Creature - Forest Dryad
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Dryad Arbor is green. |
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- NM
- EX
- VG
- G
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Blood Moon (366 - Foil Etched)
Secret Lair
(R)
Collector #: 366
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Enchantment
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| Nonbasic lands are Mountains. | |
- NM
- EX
- VG
- G
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Damnation
Modern Masters 2017
(R)
Collector #: 063
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Sorcery
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Destroy all creatures. They can't be regenerated. |
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- NM
- EX
- VG
- G
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Harsh Justice
Portal
(R)
Collector #: 018
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Instant
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Cast Harsh Justice only during the declare attackers step and only if you've been attacked this step. This turn, whenever an attacking creature deals combat damage to you, it deals that much damage to its controller. |
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- NM
- EX
- VG
- G
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Karlach, Fury of Avernus (Showcase)
Commander Legends: Battle for Baldur's Gate Variants
(M)
Collector #: 400
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5/4 Legendary Creature - Tiefling Barbarian
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Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase. Choose a Background (You can have a Background as a second commander.) |
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- NM
- EX
- VG
- G
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Sapphire Medallion
Tempest
(R)
Collector #: 306
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Artifact
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Blue spells you cast cost |
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- NM
- EX
- VG
- G
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Lord Windgrace
Special Guests
(M)
Collector #: 0014
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Legendary Planeswalker - Windgrace
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[+2]: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card. [-3]: Return up to two target land cards from your graveyard to the battlefield. [-11]: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk. Lord Windgrace can be your commander. |5| |
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- NM
- EX
- VG
- G
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Stomping Ground (0413 - Retro Frame)
Ravnica Remastered Variants
(R)
Collector #: 0413
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Land - Mountain Forest
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| As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Nature's Lore
5th Edition
(C)
Collector #: 316
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Sorcery
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| Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Blood Moon
Chronicles
(R)
Collector #: 046
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Enchantment
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| Nonbasic lands are Mountains. | |
- NM
- EX
- VG
- G
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Ertai, Wizard Adept
Exodus
(R)
Collector #: 033
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1/1 Legendary Creature - Human Wizard
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- NM
- EX
- VG
- G
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Horn of Greed
Marvel Eternal-Legal
(M)
Collector #: 0098
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Artifact
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| Whenever a player plays a land, that player draws a card. | |
- NM
- EX
- VG
- G
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Howling Mine
3rd Edition
(R)
Collector #: 251
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Artifact
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| At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. | |
- NM
- EX
- VG
- G
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Jace, Wielder of Mysteries (054 - JPN Alternate Art)
War of the Spark JPN Planeswalkers
(R)
Collector #: 054
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Legendary Planeswalker - Jace
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If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [-8]: Draw seven cards. Then if your library has no cards in it, you win the game. |4| |
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- NM
- EX
- VG
- G
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Training Grounds
Rise of the Eldrazi
(R)
Collector #: 091
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Enchantment
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Activated abilities of creatures you control cost up to |
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- NM
- EX
- VG
- G
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Inundate
Eventide
(R)
Collector #: 025
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Sorcery
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| Return all nonblue creatures to their owners' hands. | |
- NM
- EX
- VG
- G
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Forest (1515 - Foil)
Secret Lair
(R)
Collector #: 1515
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Toxic Deluge
Commander Masters
(R)
Collector #: 0191
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Sorcery
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As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn. |
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- NM
- EX
- VG
- G
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Penance
Exodus
(U)
Collector #: 015
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Enchantment
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| Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage this turn, prevent that damage. | |
- NM
- EX
- VG
- G
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Secure the Wastes
Dragons of Tarkir
(R)
Collector #: 036
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Instant
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| Put X 1/1 white Warrior creature tokens onto the battlefield. | |
- NM
- EX
- VG
- G
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Atla Palani, Nest Tender (1397 - Dr. Ian Malcolm - Non-Foil)
Secret Lair
(M)
Collector #: 1397
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2/3 Legendary Creature - Human Shaman
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Whenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Exquisite Blood (1798 - Non-Foil)
Secret Lair
(R)
Collector #: 1798
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Enchantment
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| Whenever an opponent loses life, you gain that much life. | |
- NM
- EX
- VG
- G
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Phyrexian Tower (208 - Dracula's Tomb - Foil)
Secret Lair
(R)
Collector #: 208
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Legendary Land
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- NM
- EX
- VG
- G
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