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3651 - 3675 of 10000 results
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Cast Down
Dominaria
(U)
Collector #: 081
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Instant
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| Destroy target nonlegendary creature. | |
- NM
- EX
- VG
- G
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Tyvar's Stand
Secrets of Strixhaven Commander Decks
(U)
Collector #: 0291
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Instant
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| Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (A creature with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.) | |
- NM
- EX
- VG
- G
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Arid Mesa (Extended Art)
Modern Horizons 2 Variants
(R)
Collector #: 475
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Land
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- NM
- EX
- VG
- G
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Mycosynth Lattice (Judge Foil)
Promotional
(S)
Collector #: 003
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Artifact
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All permanents are artifacts in addition to their other types. All cards that aren't on the battlefield, spells, and permanents are colorless. Players may spend mana as though it were mana of any color. |
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- NM
- EX
- VG
- G
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Nekusar, the Mindrazer (2184 - Eddie, Lord of Light - Foil)
Secret Lair
(R)
Collector #: 2184
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2/4 Legendary Creature - Zombie Wizard
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At the beginning of each player's draw step, that player draws an additional card. Whenever an opponent draws a card, Eddie deals 1 damage to that player. |
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- NM
- EX
- VG
- G
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Ouroboroid (Promo Pack)
Promo Pack
(M)
Collector #: 0201
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1/3 Creature - Plant Wurm
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| At the beginning of combat on your turn, put X +1/+1 counters on each creature you control, where X is this creature's power. | |
- NM
- EX
- VG
- G
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Stoneforge Mystic (1253 - Non-Foil)
Secret Lair
(R)
Collector #: 1253
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1/2 Creature - Kor Artificer
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When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library. |
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- NM
- EX
- VG
- G
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Tifa Lockhart (0391 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0391
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1/2 Legendary Creature - Human Monk
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Trample Landfall - Whenever a land you control enters, double Tifa Lockhart's power until end of turn. |
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- NM
- EX
- VG
- G
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Wound Reflection
Double Masters
(R)
Collector #: 113
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Enchantment
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| At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.) | |
- NM
- EX
- VG
- G
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Panther Habit
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0112
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Artifact - Equipment
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If equipped creature would be dealt damage, prevent that damage and put that many +1/+1 counters on it. Equip |
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- NM
- EX
- VG
- G
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Circle of Dreams Druid (Extended Art)
Adventures in the Forgotten Realms Variants
(R)
Collector #: 383
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2/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Gamble
Urza's Saga
(R)
Collector #: 188
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Sorcery
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| Search your library for a card, put that card into your hand, discard a card at random, then shuffle your library. | |
- NM
- EX
- VG
- G
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Gwen Stacy (0202 - Borderless)
Marvel's Spider-Man Variants
(M)
Collector #: 0202
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2/1 Legendary Creature - Human Performer Hero
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When Gwen Stacy enters, exile the top card of your library. You may play that card for as long as you control this creature. Back Ghost-Spider - Legendary Creature - Spider Human Hero Flying, vigilance, haste Whenever you play a land from exile or cast a spell from exile, put a +1/+1 counter on Ghost-Spider. Remove two counters from Ghost-Spider: Exile the top card of your library. You may play that card this turn. 4/4 |
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- NM
- EX
- VG
- G
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Xenagos, God of Revels (081 - Foil)
Secret Lair
(M)
Collector #: 081
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6/5 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to red and green is less than seven, Xenagos isn't a creature. At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power. |
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- NM
- EX
- VG
- G
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Retether
Wilds of Eldraine Commander Decks
(R)
Collector #: 0072
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Sorcery
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| Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.) | |
- NM
- EX
- VG
- G
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Luminarch Ascension
Zendikar
(R)
Collector #: 025
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Enchantment
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At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.) |
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- NM
- EX
- VG
- G
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Wastewood Verge (0374 - Borderless)
Aetherdrift Variants
(R)
Collector #: 0374
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Land
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- NM
- EX
- VG
- G
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Blind Obedience
Gatecrash
(R)
Collector #: 006
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Enchantment
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Extort (Whenever you cast a spell, you may pay Artifacts and creatures your opponents control enter the battlefield tapped. |
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- NM
- EX
- VG
- G
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Druid Class
Adventures in the Forgotten Realms
(U)
Collector #: 180
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Enchantment - Class
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(Gain the next level as a sorcery to add its ability.) Whenever a land enters the battlefield under your control, you gain 1 life. You may play an additional land on each of your turns. When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land. |
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- NM
- EX
- VG
- G
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Battle Hymn
Avacyn Restored
(C)
Collector #: 128
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Instant
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Add |
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- NM
- EX
- VG
- G
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Unexpected Windfall
Universes Beyond: Fallout
(C)
Collector #: 0193
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Instant
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As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with " |
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- NM
- EX
- VG
- G
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The Last Agni Kai
Avatar: The Last Airbender
(R)
Collector #: 0144
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Instant
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Target creature you control fights target creature an opponent controls. If the creature the opponent controls is dealt excess damage this way, add that much Until end of turn, you don't lose unspent red mana as steps and phases end. |
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- NM
- EX
- VG
- G
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Swords to Plowshares
Tarkir: Dragonstorm Commander Decks
(U)
Collector #: 0134
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Instant
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| Exile target creature. Its controller gains life equal to its power. | |
- NM
- EX
- VG
- G
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Dimir Signet
Ravnica
(C)
Collector #: 260
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Artifact
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- NM
- EX
- VG
- G
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Gornog, the Red Reaper
Foundations Jumpstart
(R)
Collector #: 0049
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2/3 Legendary Creature - Minotaur Warrior
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Haste Cowards can't block Warriors. Whenever one or more Warriors you control attack a player, target creature that player controls becomes a Coward. Attacking Warriors you control get +X/+0, where X is the number of Cowards your opponents control. |
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- NM
- EX
- VG
- G
3651 - 3675 of 10000 results