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Animate Dead (2189 - Non-Foil)
Secret Lair
(R)
Collector #: 2189
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Enchantment - Aura
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Enchant creature card in a graveyard When this Aura enters, if it’s on the battlefield, it loses “enchant creature card in a graveyard” and gains “enchant creature put onto the battlefield with this Aura.” Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature’s controller sacrifices it. Enchanted creature gets -1/-0. |
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- NM
- EX
- VG
- G
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Great Furnace (303 - Foil)
Secret Lair
(R)
Collector #: 303
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Artifact Land
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- NM
- EX
- VG
- G
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Rogue's Passage (607 - Foil)
Secret Lair
(R)
Collector #: 607
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Land
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- NM
- EX
- VG
- G
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Sea Gate Restoration (Extended Art)
Zendikar Rising Variants
(M)
Collector #: 333
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Sorcery
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Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game. Back Sea Gate, Reborn As Sea Gate, Reborn enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Delney, Streetwise Lookout (Showcase Dossier)
Murders at Karlov Manor Variants
(M)
Collector #: 0337
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2/2 Legendary Creature - Human Scout
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Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater. If any ability of a creature you control with power 2 or less triggers, that ability triggers an additional time. |
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- NM
- EX
- VG
- G
| Mountain (B) |
Basic Land - Mountain
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- NM
- EX
- VG
- G
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Astral Dragon
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 664
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4/4 Creature - Dragon
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Flying Project Image - When Astral Dragon enters the battlefield, create two tokens that are copies of target noncreature permanent, except they're 3/3 Dragon creatures in addition to their other types, and they have flying. |
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- NM
- EX
- VG
- G
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Mystic Remora (Retro Frame)
Dominaria Remastered Variants
(R)
Collector #: 288
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Enchantment
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Cumulative upkeep Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays |
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- NM
- EX
- VG
- G
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Drana and Linvala
March of the Machine
(R)
Collector #: 0222
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3/4 Legendary Creature - Vampire Angel
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Flying, vigilance Activated abilities of creatures your opponents control can't be activated. Drana and Linvala has all activated abilities of all creatures your opponents control. You may spend mana as though it were mana of any color to activate those abilities. |
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- NM
- EX
- VG
- G
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Earthquake Dragon
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 228
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10/10 Creature - Elemental Dragon
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This spell costs Flying, trample |
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- NM
- EX
- VG
- G
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Counterspell
Mercadian Masques
(C)
Collector #: 069
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Instant
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| Counter target spell. | |
- NM
- EX
- VG
- G
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Overgrown Farmland
Universes Beyond: Doctor Who
(R)
Collector #: 0292
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Land
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This land enters tapped unless you control two or more lands. |
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- NM
- EX
- VG
- G
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Emeritus of Conflict
Secrets of Strixhaven
(M)
Collector #: 0113
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2/2 Creature - Human Wizard
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First strike Whenever you cast your third spell each turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) Lightning Bolt Instant Lightning Bolt deals 3 damage to any target. |
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- NM
- EX
- VG
- G
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Diabolic Intent
Battlebond
(R)
Collector #: 141
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Sorcery
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As an additional cost to cast this spell, sacrifice a creature. Search your library for a card and put that card into your hand. Then shuffle your library. |
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- NM
- EX
- VG
- G
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Urza's Tower (Forest)
Antiquities
(C)
Collector #: 085
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Land - Urza's Tower
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- NM
- EX
- VG
- G
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Arachnogenesis (Borderless)
Commander Masters Variants
(R)
Collector #: 0647
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Instant
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| Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures. | |
- NM
- EX
- VG
- G
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Edward Kenway
Universes Beyond: Assassin's Creed
(M)
Collector #: 0053
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5/5 Legendary Creature - Human Assassin Pirate
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At the beginning of your end step, create a Treasure token for each tapped Assassin, Pirate, and/or Vehicle you control. Whenever a Vehicle you control deals combat damage to a player, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled. |
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- NM
- EX
- VG
- G
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Hellkite Tyrant
Final Fantasy Commander Decks
(R)
Collector #: 0295
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6/5 Creature - Dragon
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Flying, trample Whenever this creature deals combat damage to a player, gain control of all artifacts that player controls. At the beginning of your upkeep, if you control twenty or more artifacts, you win the game. |
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- NM
- EX
- VG
- G
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Faerie Macabre
Modern Masters
(C)
Collector #: 086
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2/2 Creature - Faerie Rogue
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Flying Discard Faerie Macabre: Exile up to two target cards from graveyards. |
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- NM
- EX
- VG
- G
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Snow-Covered Island
Mystery Booster 2
(C)
Collector #: 0117
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Basic Snow Land - Island
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- NM
- EX
- VG
- G
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Treetop Village
Urza's Legacy
(U)
Collector #: 143
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Land
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Treetop Village enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Inspiring Vantage
Kaladesh
(R)
Collector #: 246
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Land
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Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
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Ancient Gold Dragon (Showcase)
Commander Legends: Battle for Baldur's Gate Variants
(M)
Collector #: 376
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7/10 Creature - Elder Dragon
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Flying Whenever Ancient Gold Dragon deals combat damage to a player, roll a d20. You create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to the result. |
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- NM
- EX
- VG
- G
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Goblin Lackey (1311 - Non-Foil)
Secret Lair
(R)
Collector #: 1311
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1/1 Creature - Goblin
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| Whenever this creature deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Maskwood Nexus (1904 - Foil)
Secret Lair
(R)
Collector #: 1904
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Artifact
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Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. |
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- NM
- EX
- VG
- G
3576 - 3600 of 10000 results