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Hall of Storm Giants (Showcase)
Land
If you control two or more lands, Hall of Storm Giants enters the battlefield tapped.
{T}: Add {U}.
{5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
  • NM
  • EX
  • VG
  • G
  • $4.99
    Out of stock.
  • $3.99
    Out of stock.
  • $2.99
    Out of stock.
  • $2.00
    Out of stock.
Hall of Storm Giants
Land
If you control two or more lands, Hall of Storm Giants enters the battlefield tapped.
{T}: Add {U}.
{5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
  • NM
  • EX
  • VG
  • G
  • $3.49
    Out of stock.
  • $2.79
    Out of stock.
  • $2.09
    Out of stock.
  • $1.40
    Out of stock.
Hall of Storm Giants (Promo Pack)
Promo Pack (R)
Collector #: 257
FOIL
Land
If you control two or more lands, Hall of Storm Giants enters the battlefield tapped.
{T}: Add {U}.
{5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
  • NM
  • EX
  • VG
  • G
  • $9.99
    Out of stock.
  • $7.99
    Out of stock.
  • $5.99
    Out of stock.
  • $4.00
    Out of stock.
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