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Dragonspeaker Shaman
Scourge
(U)
Collector #: 089
FOIL
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2/2 Creature - Human Barbarian Shaman
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Dragon spells you cast cost less to cast. | |
Dragonskull Summit (1021 - Surge Foil - Extended Art)
Universes Beyond: Fallout Variants
(R)
Collector #: 1021
FOIL
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Land
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Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. : Add or . |
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Dragonskull Summit (0493 - Extended Art)
Universes Beyond: Fallout Variants
(R)
Collector #: 0493
FOIL
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Land
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Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. : Add or . |
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Dragonstorm
Timeshifted
(S)
Collector #: 060
FOIL
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Sorcery
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Search your library for a Dragon permanent card and put it onto the battlefield. Then shuffle your library. Storm (When you cast this spell, copy it for each spell cast before it this turn.) |
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Dragonskull Summit
Universes Beyond: Fallout
(R)
Collector #: 0261
FOIL
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Land
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Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. : Add or . |
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Dragonskull Summit (1081 - Surge Foil - Extended Art)
Universes Beyond: Doctor Who Variants
(R)
Collector #: 1081
FOIL
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Land
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Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. : Add or . |
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Dragonskull Summit
2013 Core Set
(R)
Collector #: 222
FOIL
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Land
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Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. : Add or to your mana pool. |
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Day of the Dragons
Scourge
(R)
Collector #: 031
FOIL
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Enchantment
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When Day of the Dragons enters the battlefield, exile all creatures you control. Then put that many 5/5 red Dragon creature tokens with flying onto the battlefield. When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control. |
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Dragonskull Summit (0272 - Traditional Foil)
Universes Beyond: Doctor Who
(R)
Collector #: 0272
FOIL
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Land
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Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. : Add or . |
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Dragonskull Summit (0863 - Surge Foil)
Universes Beyond: Doctor Who
(R)
Collector #: 0863
FOIL
|
Land
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Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. : Add or . |
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Dragonskull Summit (0789 - Surge Foil)
Universes Beyond: Fallout
(R)
Collector #: 0789
FOIL
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Land
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Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. : Add or . |
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Dragonspark Reactor
Kamigawa: Neon Dynasty
(U)
Collector #: 137
FOIL
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Artifact
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Whenever Dragonspark Reactor or another artifact enters the battlefield under your control, put a charge counter on Dragonspark Reactor. , Sacrifice Dragonspark Reactor: It deals damage equal to the number of charge counters on it to target player and that much damage to up to one target creature. |
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Lozhan, Dragons' Legacy (Showcase)
Commander Legends: Battle for Baldur's Gate Variants
(U)
Collector #: 428
FOIL
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4/2 Legendary Creature - Dragon Shaman
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Flying Whenever you cast an Adventure spell or Dragon spell, Lozhan, Dragon's Legacy deals damage equal to that spell's mana value to any target that isn't a commander. |
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Dragonsguard Elite (Promo Pack)
Promo Pack
(R)
FOIL
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2/2 Creature - Human Druid
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Magecraft - Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Dragonsguard Elite. : Double the number of +1/+1 counters on Dragonsguard Elite. |
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Dragonshift
Dragon's Maze
(R)
Collector #: 066
FOIL
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Instant
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Until end of turn, target creature you control becomes a 4/4 blue and red Dragon, loses all abilities, and gains flying. Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") |
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Dragonsguard Elite (Extended Art)
Strixhaven: School of Mages Variants
(R)
Collector #: 316
FOIL
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2/2 Creature - Human Druid
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Magecraft - Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Dragonsguard Elite. : Double the number of +1/+1 counters on Dragonsguard Elite. |
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Day of the Dragons
Iconic Masters
(R)
Collector #: 049
FOIL
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Enchantment
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When Day of the Dragons enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying. When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control. |
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Dragonscale Boon
Khans of Tarkir
(C)
Collector #: 131
FOIL
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Instant
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Put two +1/+1 counters on target creature and untap it. | |
Dragonsoul Knight
Modern Masters 2015
(C)
Collector #: 112
FOIL
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2/2 Creature - Human Knight
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First strike : Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample. |
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Descent of the Dragons
Dragons of Tarkir
(M)
Collector #: 133
FOIL
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Sorcery
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Destroy any number of target creatures. For each creature destroyed this way, its controller puts a 4/4 red Dragon creature token with flying onto the battlefield. | |
Dragonscale General
Fate Reforged
(R)
Collector #: 011
FOIL
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2/3 Creature - Human Warrior
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At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.) | |
Dragonsguard Elite
Strixhaven: School of Mages
(R)
Collector #: 127
FOIL
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2/2 Creature - Human Druid
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Magecraft - Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Dragonsguard Elite. : Double the number of +1/+1 counters on Dragonsguard Elite. |
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Dragonskull Summit
2010 Core Set
(R)
Collector #: 223
FOIL
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Land
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Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. : Add or to your mana pool. |
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Dragonskull Summit
Ixalan
(R)
Collector #: 252
FOIL
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Land
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Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. : Add or to your mana pool. |
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Sword of Dungeons & Dragons
Unstable
(M)
Collector #: 163
FOIL
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Artifact - Equipment
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Equipped creature gets +2/+2 and has protection from Rogues and Clerics. Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process. Equip |
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