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Stasis
4th Edition
(R)
Collector #: 104
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Enchantment
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Players skip their untap steps. At the beginning of your upkeep, sacrifice Stasis unless you pay |
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- NM
- EX
- VG
- G
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Stasis
3rd Edition
(R)
Collector #: 083
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Enchantment
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Players skip their untap steps. At the beginning of your upkeep, sacrifice Stasis unless you pay |
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- NM
- EX
- VG
- G
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Stasis
5th Edition
(R)
Collector #: 127
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Enchantment
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Players skip their untap steps. At the beginning of your upkeep, sacrifice Stasis unless you pay |
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- NM
- EX
- VG
- G
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Stasis (1103 - Non-Foil)
Secret Lair
(R)
Collector #: 1103
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Enchantment
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Players skip their untap steps. At the beginning of your upkeep, sacrifice Stasis unless you pay |
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- NM
- EX
- VG
- G
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Stasis (1103 - Foil)
Secret Lair
(R)
Collector #: 1103
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Enchantment
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Players skip their untap steps. At the beginning of your upkeep, sacrifice Stasis unless you pay |
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- NM
- EX
- VG
- G
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The Stasis Coffin
The Brothers' War
(R)
Collector #: 245
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Legendary Artifact
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- NM
- EX
- VG
- G
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Chain Stasis
Homelands
(R)
Collector #: 023
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Instant
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You may tap or untap target creature. Then that creature’s controller may pay |
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- NM
- EX
- VG
- G
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Observed Stasis
Final Fantasy Commander Decks
(R)
Collector #: 0040
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Enchantment - Aura
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Flash Enchant creature an opponent controls When this Aura enters, remove enchanted creature from combat. Then draw a card for each tapped creature its controller controls. Enchanted creature loses all abilities and can't attack or block. |
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- NM
- EX
- VG
- G
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The Stasis Coffin (Extended Art)
The Brothers' War Variants
(R)
Collector #: 366
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Legendary Artifact
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- NM
- EX
- VG
- G
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Observed Stasis (0113 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0113
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Enchantment - Aura
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Flash Enchant creature an opponent controls When this Aura enters, remove enchanted creature from combat. Then draw a card for each tapped creature its controller controls. Enchanted creature loses all abilities and can't attack or block. |
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- NM
- EX
- VG
- G
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Stasis Snare
Battle for Zendikar
(U)
Collector #: 050
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Enchantment
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Flash (You may cast this spell any time you could cast an instant.) When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under it's owner's control.) |
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- NM
- EX
- VG
- G
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Stasis Field
March of the Machine
(C)
Collector #: 0079
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Enchantment - Aura
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Enchant creature Enchanted creature has base power and toughness 0/2, has defender, and loses all other abilities. |
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- NM
- EX
- VG
- G
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Stasis Snare
Foundations
(U)
Collector #: 0581
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Enchantment
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Flash (You may cast this spell any time you could cast an instant.) When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield. |
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- NM
- EX
- VG
- G
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Stasis Cocoon
Fifth Dawn
(C)
Collector #: 018
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Enchantment - Aura
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Enchant artifact Enchanted artifact's activated abilities can't be activated. If enchanted artifact is a creature, it can't attack or block. |
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- NM
- EX
- VG
- G
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Stasis Cell
Ravnica
(C)
Collector #: 066
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Enchantment - Aura
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Enchant creature Enchanted creature doesn't untap during its controller's untap step. |
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- NM
- EX
- VG
- G
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Stasis Snare (Game Day Promo)
Mystery Booster/The List
(U)
Collector #: 050
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Enchantment
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Flash (You may cast this spell any time you could cast an instant.) When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under it's owner's control.) |
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- NM
- EX
- VG
- G
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Stasis Snare (Battle for Zendikar)
Mystery Booster/The List
(U)
Collector #: 050
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Enchantment
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Flash (You may cast this spell any time you could cast an instant.) When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under it's owner's control.) |
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- NM
- EX
- VG
- G
| Stasis Snare (Game Day Extended Art) |
Enchantment
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Flash (You may cast this spell any time you could cast an instant.) When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under it's owner's control.) |
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- NM
- EX
- VG
- G
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Stasis
Unlimited
(R)
Collector #: 081
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Enchantment
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Players skip their untap steps. At the beginning of your upkeep, sacrifice Stasis unless you pay |
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- NM
- EX
- VG
- G
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Stasis (Not Tournament Legal)
Collectors Ed
(R)
Collector #: 081
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Enchantment
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Players skip their untap steps. At the beginning of your upkeep, sacrifice Stasis unless you pay |
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- NM
- EX
- VG
- G
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Stasis (Not Tournament Legal)
Magic 30th Anniversary Edition
(R)
Collector #: 0080
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Enchantment
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Players skip their untap steps. At the beginning of your upkeep, sacrifice Stasis unless you pay |
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- NM
- EX
- VG
- G
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Stasis (Not Tournament Legal)
Collectors Ed Intl
(R)
Collector #: 081
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Enchantment
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Players skip their untap steps. At the beginning of your upkeep, sacrifice Stasis unless you pay |
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- NM
- EX
- VG
- G
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Cryogenic Stasis
Star Trek Commander
(C)
Collector #: 0142
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Instant
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| Tap target creature and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) | |
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Available 2026-11-13
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- NM
- EX
- VG
- G
1 - 25 of 29 results