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Dragon's Rage Channeler (2053 - Raised Foil)
Secret Lair
(R)
Collector #: 2053
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1/1 Creature - Human Shaman
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Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium - As long as there are four or more card types among cards in your graveyard, this creature gets +2/+2, has flying, and attacks each combat if able. |
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- NM
- EX
- VG
- G
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Dragon's Rage Channeler (2048 - Non-Foil)
Secret Lair
(R)
Collector #: 2048
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1/1 Creature - Human Shaman
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Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium - As long as there are four or more card types among cards in your graveyard, this creature gets +2/+2, has flying, and attacks each combat if able. |
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- NM
- EX
- VG
- G
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Dragon's Rage Channeler
Modern Horizons 2
(U)
Collector #: 121
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1/1 Creature - Human Shaman
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Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium - As long as there are four or more card types among cards in your graveyard, Dragon's Rage Channeler gets +2/+2, has flying, and attacks each combat if able. |
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- NM
- EX
- VG
- G
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Dragon's Rage Channeler (2048 - Foil)
Secret Lair
(R)
Collector #: 2048
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1/1 Creature - Human Shaman
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Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium - As long as there are four or more card types among cards in your graveyard, this creature gets +2/+2, has flying, and attacks each combat if able. |
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- NM
- EX
- VG
- G
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Flux Channeler (War of the Spark)
Mystery Booster/The List
(U)
Collector #: 052
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2/2 Creature - Human Wizard
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| Whenever you cast a noncreature spell, proliferate. | |
- NM
- EX
- VG
- G
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Mathise, Surge Channeler (SLX-0025)
Secret Lair
(R)
Collector #: 0025
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1/1 Legendary Creature - Human Elf Shaman Sorcerer
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Whenever you cast an instant or sorcery spell with mana value 3 or greater, roll a d20. 1-9: Each player draws a card. 10-19: You draw a card. 20: Copy that spell. You may choose new targets for the copy. |
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- NM
- EX
- VG
- G
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Dragon's Rage Channeler (0009 - MH3 Retro Frame)
Modern Horizons 2 Variants
(U)
Collector #: 0009
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1/1 Creature - Human Shaman
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Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium - As long as there are four or more card types among cards in your graveyard, Dragon's Rage Channeler gets +2/+2, has flying, and attacks each combat if able. |
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- NM
- EX
- VG
- G
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Wirewood Channeler
Legions
(U)
Collector #: 144
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2/2 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Aether Channeler
Bloomburrow Commander Decks
(R)
Collector #: 0160
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2/1 Creature - Human Wizard
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When Aether Channeler enters, choose one -
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- NM
- EX
- VG
- G
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Aether Channeler (Store Championship Foil)
Promotional
(S)
Collector #: 0011
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2/1 Creature - Human Wizard
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When Aether Channeler enters the battlefield, choose one -
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- NM
- EX
- VG
- G
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Dragon's Rage Channeler
Mystery Booster 2
(U)
Collector #: 0056
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1/1 Creature - Human Shaman
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Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium - As long as there are four or more card types among cards in your graveyard, Dragon's Rage Channeler gets +2/+2, has flying, and attacks each combat if able. |
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- NM
- EX
- VG
- G
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Flux Channeler
Commander Masters
(U)
Collector #: 0847
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2/2 Creature - Human Wizard
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| Whenever you cast a noncreature spell, proliferate. | |
- NM
- EX
- VG
- G
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Essence Channeler
Bloomburrow
(R)
Collector #: 0012
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2/1 Creature - Bat Cleric
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As long as you've lost life this turn, Essence Channeler has flying and vigilance. Whenever you gain life, put a +1/+1 counter on Essence Channeler. When Essence Channeler dies, put its counter on target creature you control. |
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- NM
- EX
- VG
- G
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Wirewood Channeler (Legions)
Mystery Booster/The List
(U)
Collector #: 144
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2/2 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Channel (113 - JPN Alternate Art)
Strixhaven Mystical Archive JPN
(M)
Collector #: 113
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Sorcery
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Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add |
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- NM
- EX
- VG
- G
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Aether Channeler
Dominaria United
(R)
Collector #: 042
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2/1 Creature - Human Wizard
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When Aether Channeler enters the battlefield, choose one -
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- NM
- EX
- VG
- G
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Essence Channeler (0356 - Extended Art)
Bloomburrow Variants
(R)
Collector #: 0356
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2/1 Creature - Bat Cleric
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As long as you've lost life this turn, Essence Channeler has flying and vigilance. Whenever you gain life, put a +1/+1 counter on Essence Channeler. When Essence Channeler dies, put its counter on target creature you control. |
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- NM
- EX
- VG
- G
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Ezzaroot Channeler
Commander 2021
(R)
Collector #: 060
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4/6 Creature - Treefolk Druid
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Reach Creature spells you cast cost |
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- NM
- EX
- VG
- G
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Aether Channeler
Foundations Jumpstart
(R)
Collector #: 0283
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2/1 Creature - Human Wizard
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When Aether Channeler enters, choose one -
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- NM
- EX
- VG
- G
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Wirewood Channeler
Kaldheim Commander Decks
(U)
Collector #: 079
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2/2 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Aether Channeler (Extended Art)
Dominaria United Variants
(R)
Collector #: 392
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2/1 Creature - Human Wizard
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When Aether Channeler enters the battlefield, choose one -
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- NM
- EX
- VG
- G
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Channel (Retro Frame - Not Tournament Legal)
Magic 30th Anniversary Edition
(U)
Collector #: 0481
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Sorcery
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Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add |
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- NM
- EX
- VG
- G
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Channel
Unlimited
(U)
Collector #: 189
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Sorcery
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Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add |
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- NM
- EX
- VG
- G
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