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Acererak the Archlich
Adventures in the Forgotten Realms
(M)
Collector #: 087
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5/5 Legendary Creature - Zombie Wizard
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When Acererak the Archlich enters the battlefield, if you haven't completed the Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon. Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature. |
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- NM
- EX
- VG
- G
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Acererak the Archlich (1784 - Foil)
Secret Lair
(M)
Collector #: 1784
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5/5 Legendary Creature - Zombie Wizard
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When Acererak the Archlich enters the battlefield, if you haven't completed the Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon. Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature. |
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- NM
- EX
- VG
- G
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Acererak the Archlich (Extended Art)
Adventures in the Forgotten Realms Variants
(M)
Collector #: 372
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5/5 Legendary Creature - Zombie Wizard
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When Acererak the Archlich enters the battlefield, if you haven't completed the Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon. Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature. |
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- NM
- EX
- VG
- G
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Finneas, Ace Archer (0330 - Showcase)
Bloomburrow Variants
(R)
Collector #: 0330
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2/2 Legendary Creature - Rabbit Archer
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Vigilance, reach Whenever Finneas, Ace Archer attacks, put a +1/+1 counter on each other creature you control that's a token or a Rabbit. Then if creatures you control have total power 10 or greater, draw a card. |
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- NM
- EX
- VG
- G
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Finneas, Ace Archer
Bloomburrow
(R)
Collector #: 0212
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2/2 Legendary Creature - Rabbit Archer
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Vigilance, reach Whenever Finneas, Ace Archer attacks, put a +1/+1 counter on each other creature you control that's a token or a Rabbit. Then if creatures you control have total power 10 or greater, draw a card. |
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- NM
- EX
- VG
- G
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Interface Ace
Aetherdrift
(C)
Collector #: 0017
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0/4 Artifact Creature - Robot Pilot
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This creature saddles Mounts and crews Vehicles using its toughness rather than its power. Whenever this creature becomes tapped during your turn, untap it. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Ace's Baseball Bat
Universes Beyond: Doctor Who
(R)
Collector #: 0170
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Legendary Artifact - Equipment
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Equipped creature gets +3/+0. As long as equipped creature is attacking, it has first strike and must be blocked by a Dalek if able. Equip legendary creature Equip |
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- NM
- EX
- VG
- G
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Acererak the Archlich (Promo Pack)
Promo Pack
(M)
Collector #: 087
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5/5 Legendary Creature - Zombie Wizard
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When Acererak the Archlich enters the battlefield, if you haven't completed the Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon. Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature. |
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- NM
- EX
- VG
- G
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Sanwell, Avenger Ace (Extended Art)
The Brothers' War Commander Decks Variants
(R)
Collector #: 052
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3/1 Legendary Creature - Human Pilot
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As long as an artifact creature you control is attacking, prevent all damage that would be dealt to Sanwell, Avenger Ace. whenever Sanwell becomes tapped, exile the top six cards of your library. You may cast a Vehicle or artifact creature spell from among them. Then put the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Acererak the Archlich (Prerelease Foil)
Promotional
(M)
Collector #: 087
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5/5 Legendary Creature - Zombie Wizard
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When Acererak the Archlich enters the battlefield, if you haven't completed the Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon. Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature. |
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- NM
- EX
- VG
- G
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Sanwell, Avenger Ace
The Brothers' War Commander Decks
(R)
Collector #: 005
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3/1 Legendary Creature - Human Pilot
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As long as an artifact creature you control is attacking, prevent all damage that would be dealt to Sanwell, Avenger Ace. whenever Sanwell becomes tapped, exile the top six cards of your library. You may cast a Vehicle or artifact creature spell from among them. Then put the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Kitsune Ace
Kamigawa: Neon Dynasty
(C)
Collector #: 022
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2/2 Creature - Fox Pilot
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Whenever a Vehicle you control attacks, choose one -
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- NM
- EX
- VG
- G
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Legate Lanius, Caesar's Ace
Universes Beyond: Fallout
(U)
Collector #: 0107
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2/2 Legendary Creature - Human Soldier
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Decimate - When Legate Lanius enters the battlefield, each opponent sacrifices a tenth of the creatures they control, rounded up. Whenever an opponent sacrifices a creature, put a +1/+1 counter on Legate Lanius. |
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- NM
- EX
- VG
- G
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Finneas, Ace Archer (Prerelease Foil)
Promotional
(R)
Collector #: 0212
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2/2 Legendary Creature - Rabbit Archer
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Vigilance, reach Whenever Finneas, Ace Archer attacks, put a +1/+1 counter on each other creature you control that's a token or a Rabbit. Then if creatures you control have total power 10 or greater, draw a card. |
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- NM
- EX
- VG
- G
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Fencing Ace
Commander Masters
(U)
Collector #: 0023
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1/1 Creature - Human Soldier
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| Double strike | |
- NM
- EX
- VG
- G
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Gearshift Ace
Kaladesh
(U)
Collector #: 016
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2/1 Creature - Dwarf Pilot
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First Strike Whenever Gearshift Ace crews a Vehicle, that Vehicle gains first strike until end of turn. |
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- NM
- EX
- VG
- G
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Pulsar Squadron Ace
Edge of Eternities
(U)
Collector #: 0028
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1/2 Creature - Human Pilot
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| When this creature enters, look at the top five cards of your library. You may reveal a Spacecraft card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card in your hand this way, put a +1/+1 counter on this creature. | |
- NM
- EX
- VG
- G
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Ace's Baseball Bat (Extended Art)
Universes Beyond: Doctor Who Variants
(R)
Collector #: 0454
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Legendary Artifact - Equipment
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Equipped creature gets +3/+0. As long as equipped creature is attacking, it has first strike and must be blocked by a Dalek if able. Equip legendary creature Equip |
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- NM
- EX
- VG
- G
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Mockingbird, Ace Agent
Marvel Super Heroes
(U)
Collector #: 0022
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2/2 Legendary Creature - Human Spy Hero
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Double strike Whenever you target a spell that targets a creature you control, put a +1/+1 counter on Mockingbird. |
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Available 2026-06-26
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- NM
- EX
- VG
- G
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Finneas, Ace Archer (Promo Pack)
Promo Pack
(R)
Collector #: 0212
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2/2 Legendary Creature - Rabbit Archer
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Vigilance, reach Whenever Finneas, Ace Archer attacks, put a +1/+1 counter on each other creature you control that's a token or a Rabbit. Then if creatures you control have total power 10 or greater, draw a card. |
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- NM
- EX
- VG
- G
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Fencing Ace
Double Masters
(U)
Collector #: 015
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1/1 Creature - Human Soldier
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| Double strike | |
- NM
- EX
- VG
- G
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Fencing Ace
Foundations Jumpstart
(U)
Collector #: 0199
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1/1 Creature - Human Soldier
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| Double strike | |
- NM
- EX
- VG
- G
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Fencing Ace
Core Set 2020
(U)
Collector #: 016
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1/1 Creature - Human Soldier
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| Double strike (This creature deals both first-strike and regular combat damage.) | |
- NM
- EX
- VG
- G
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Fencing Ace
Archenemy - Nicol Bolas
(U)
Collector #: 007
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1/1 Creature - Human Soldier
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| Double strike (This creature deals both first-strike and regular combat damage.) | |
- NM
- EX
- VG
- G
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Acererak the Archlich (1784 - Non-Foil)
Secret Lair
(M)
Collector #: 1784
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5/5 Legendary Creature - Zombie Wizard
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When Acererak the Archlich enters the battlefield, if you haven't completed the Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon. Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature. |
|
- NM
- EX
- VG
- G
1 - 25 of 35 results