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Aura Shards
Invasion
(U)
Collector #: 233
FOIL
|
Enchantment
|
Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment. | |
Phyrexian Altar
Invasion
(R)
Collector #: 306
FOIL
|
Artifact
|
Sacrifice a creature: Add one mana of any color. | |
Forest (347 A)
Invasion
(L)
Collector #: 347
FOIL
|
Basic Land - Forest
|
Fact or Fiction
Invasion
(U)
Collector #: 057
FOIL
|
Instant
|
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. | |
Tsabo Tavoc
Invasion
(R)
Collector #: 281
FOIL
|
7/4 Legendary Creature - Horror
|
First strike, protection from legendary creatures , : Destroy target Legend. It can't be regenerated. |
|
Tribal Flames
Invasion
(C)
Collector #: 176
FOIL
|
Sorcery
|
Domain - Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control. | |
Urza's Rage
Invasion
(R)
Collector #: 178
FOIL
|
Instant
|
Kicker (You may pay an additional as you cast this spell.) Urza's Rage can't be countered by spells or abilities. Urza's Rage deals 3 damage to any target. If Urza's Rage was kicked, instead it deals 10 damage to that creature or player and the damage can't be prevented. |
|
Obsidian Acolyte
Invasion
(C)
Collector #: 022
FOIL
|
1/1 Creature - Human Cleric
|
Protection from black : Target creature gains protection from black until end of turn. |
|
Whip Silk
Invasion
(C)
Collector #: 225
FOIL
|
Enchantment - Aura
|
Enchant creature Enchanted creature has reach. (It can block creatures with flying.) : Return Whip Silk to its owner's hand. |
|
Fires of Yavimaya
Invasion
(U)
Collector #: 246
FOIL
|
Enchantment
|
Creatures you control have haste. Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn. |
|
Harrow
Invasion
(C)
Collector #: 189
FOIL
|
Instant
|
As an additional cost to cast Harrow, sacrifice a land. Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library. |
|
Chromatic Sphere
Invasion
(U)
Collector #: 299
FOIL
|
Artifact
|
, , Sacrifice Chromatic Sphere: Add one mana of any color. Draw a card. | |
Hanna, Ship's Navigator
Invasion
(R)
Collector #: 249
FOIL
|
1/2 Legendary Creature - Human Artificer
|
, : Return target artifact or enchantment card from your graveyard to your hand. | |
Empress Galina
Invasion
(R)
Collector #: 054
FOIL
|
1/3 Legendary Creature - Merfolk Noble
|
, : Gain control of target legendary permanent. (This effect doesn't end at end of turn.) | |
Fertile Ground
Invasion
(C)
Collector #: 188
FOIL
|
Enchantment - Aura
|
Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. |
|
Absorb
Invasion
(R)
Collector #: 226
FOIL
|
Instant
|
Counter target spell. You gain 3 life. | |
Opt
Invasion
(C)
Collector #: 064
FOIL
|
Instant
|
Look at the top card of your library. You may put that card on the bottom of your library. Draw a card |
|
Tsabo's Web
Invasion
(R)
Collector #: 317
FOIL
|
Artifact
|
When Tsabo's Web enters the battlefield, draw a card. Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step. |
|
Captain Sisay
Invasion
(R)
Collector #: 237
FOIL
|
2/2 Legendary Creature - Human Soldier
|
: Search your library for a legendary card, reveal that card, and put it into your hand. Then shuffle your library. | |
Crimson Acolyte
Invasion
(C)
Collector #: 011
FOIL
|
1/1 Creature - Human Cleric
|
Protection from red : Target creature gains protection from red until end of turn. |
|
Mana Maze
Invasion
(R)
Collector #: 059
FOIL
|
Enchantment
|
Players can't cast spells that share a color with the spell most recently cast this turn. | |
Twilight's Call
Invasion
(R)
Collector #: 130
FOIL
|
Sorcery
|
You may cast Twilight’s Call as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.) Each player returns all creature cards from their graveyard to the battlefield. |
|
Rout
Invasion
(R)
Collector #: 034
FOIL
|
Sorcery
|
You may cast Rout any time you could cast an instant if you pay more to cast it. Destroy all creatures. They can't be regenerated. |
|
Swamp (341 C)
Invasion
(L)
Collector #: 341
FOIL
|
Basic Land - Swamp
|
Fight or Flight
Invasion
(R)
Collector #: 016
FOIL
|
Enchantment
|
At the beginning of combat on each opponent’s turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn. | |